Player Matchup

Ishtar
Ishtar
CashkillerrHenry
Ishtar
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,281 Elo+
Solo
Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 47
God Stats
373W - 294L
1,586 SR
Queue Stats
626W - 580L
1,436 Elo+
Solo
Fenrir
Fenrir
RozeKiller32
Fenrir
Level 47
God Stats
2W - 1L
1,817 SR
Queue Stats
45W - 71L
1,393 Elo+
Solo
Bacchus
Bacchus
VVHAaT-T
Bacchus
Level 120
God Stats
1W - 1L
2,003 SR
Queue Stats
122W - 130L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kingcristao
Morgan Le Fay
Level 49
God Stats
1W - 3L
1,150 SR
Queue Stats
91W - 123L
1,429 Elo+
Solo
Team Averages
Level 73
1,611 SR
1,379 Elo+

VS

Team Averages
Level 70
1,386 SR
1,436 Elo+
Ganesha
Ganesha
SpookyKat7914
Ganesha
Level 106
God Stats
3W - 3L
1,279 SR
Queue Stats
311W - 290L
1,452 Elo+
Solo
Amaterasu
Amaterasu
YGPKIN
Amaterasu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 157L
1,375 Elo+
Solo
Hera
Hera
nutrikatya_lazca
Hera
Level 67
God Stats
92W - 84L
1,481 SR
Queue Stats
192W - 215L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
white-Death317
Cu Chulainn
Level 86
God Stats
4W - 5L
1,388 SR
Queue Stats
178W - 154L
1,467 Elo+
Solo
Skadi
Skadi
zipper mouth33
Skadi
Level 49
God Stats
3W - 2L
1,283 SR
Queue Stats
57W - 47L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,425
464
6,223
10,193
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
DexGen51
Cthulhu
12
2 / 3 / 2
7,521
470
8,115
13,617
14,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
2 / 4 / 3
7,574
473
8,054
14,713
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
VVHAaT-T
Bacchus
7
0 / 0 / 0
5,863
366
2,715
7,024
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
kingcristao
Morgan Le Fay
10
2 / 5 / 1
6,591
412
4,106
9,632
3,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 1 / 5
7,668
479
4,757
11,432
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
YGPKIN
Amaterasu
17
7 / 1 / 2
9,206
575
9,587
16,733
10,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 3
8,631
539
4,370
6,809
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
white-Death317
Cu Chulainn
13
5 / 2 / 0
8,771
548
8,202
14,234
9,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 2
8,606
538
7,658
9,576
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
15
15
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Cthulhu
DexGen51
Cthulhu
2
3
2
1
L
Fenrir
2
4
3
0.88
W
Ganesha
0
1
5
2.5
L
Bacchus
VVHAaT-T
Bacchus
0
0
0
0
W
Amaterasu
YGPKIN
Amaterasu
7
1
2
8
L
Morgan Le Fay
kingcristao
Morgan Le Fay
2
5
1
0.5
W
0
2
3
0.75
W
Cu Chulainn
white-Death317
Cu Chulainn
5
2
0
2.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,213
Damage
34,574
55,179
Taken
58,784
34,279
Mitigated
34,582
8,648
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,223
4,417
42
1,911
10,193
3,881
0
632
9,561
0
47,445
L
Cthulhu
DexGen51
Cthulhu
8,115
236
0
1,866
13,617
14,427
0
2,239
11,378
42,161
771
L
Fenrir
8,054
3,315
0
3,342
14,713
6,707
0
3,667
11,046
0
47,195
W
Ganesha
4,757
669
0
3,575
11,432
8,919
282
2,403
8,955
24,816
0
L
Bacchus
VVHAaT-T
Bacchus
2,715
512
0
1,362
7,024
6,175
0
1,265
5,759
15,908
0
W
Amaterasu
YGPKIN
Amaterasu
9,587
6,081
0
9,638
16,733
10,012
689
3,020
13,504
0
92,459
L
Morgan Le Fay
kingcristao
Morgan Le Fay
4,106
452
0
125
9,632
3,089
0
1,978
7,654
30,845
638
W
4,370
1,461
0
1,951
6,809
2,368
671
228
6,581
54,662
1,646
W
Cu Chulainn
white-Death317
Cu Chulainn
8,202
1,314
0
962
14,234
9,115
450
6,787
6,699
2,463
48,411
W
7,658
3,894
282
2,589
9,576
4,168
789
910
8,632
0
71,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
42,882
313
Minions Killed
419
0
Camps Cleared
0
1,298,849
Distance Traveled
1,614,776
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,425
464
87
5
0
255,455
0
L
Cthulhu
7,521
470
98
6
0
305,180
0
L
Fenrir
7,574
473
66
4
0
331,909
0
W
Ganesha
7,668
479
8
1
0
344,320
5
L
Bacchus
5,863
366
24
2
0
208,142
0
W
Amaterasu
9,206
575
122
8
0
392,276
0
L
Morgan Le Fay
6,591
412
38
2
0
198,163
0
W
Hera
8,631
539
102
6
0
286,812
0
W
Cu Chulainn
8,771
548
72
5
0
308,964
2
W
Skadi
8,606
538
115
7
0
282,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role