Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SiphonicGnome8
Amaterasu
Level 125
God Stats
5W - 5L
1,582 SR
Queue Stats
199W - 210L
1,574 Elo+
Solo
Achilles
Achilles
VITIO_DIVINA
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,504 Elo+
Solo
Charybdis
Charybdis
Zerfyy
Charybdis
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 116L
1,563 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,528 Elo+

VS

Team Averages
Level 166
1,409 SR
1,508 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Barl0
Sun Wukong
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,630 Elo+
Solo
Atlas
Atlas
DeadsNight01
Atlas
Level 274
God Stats
2W - 1L
1,295 SR
Queue Stats
24W - 33L
1,312 Elo+
Solo
Hercules
Hercules
ex0 VII
Hercules
Level 210
God Stats
6W - 2L
1,555 SR
Queue Stats
233W - 224L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
xBLKx
Ah Puch
Level 176
God Stats
2W - 4L
1,197 SR
Queue Stats
148W - 144L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 7
6,063
1,011
5,927
6,775
5,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
 
Set
6
0 / 2 / 0
4,829
805
920
2,441
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
SiphonicGnome8
Amaterasu
10
2 / 4 / 1
5,814
969
4,400
10,770
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
VITIO_DIVINA
Achilles
12
3 / 3 / 0
6,707
1,118
5,437
8,486
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Zerfyy
Charybdis
12
2 / 3 / 4
6,545
1,091
4,800
6,721
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 1 / 5
6,431
1,072
3,607
2,798
1,077
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Barl0
Sun Wukong
12
2 / 1 / 10
6,714
1,119
4,818
5,678
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 2 / 9
7,073
1,179
8,958
8,921
8,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
ex0 VII
Hercules
12
3 / 2 / 7
7,123
1,187
6,590
8,159
7,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
xBLKx
Ah Puch
12
4 / 1 / 8
6,953
1,159
6,625
3,886
1,755
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
15
15
Deaths
7
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
7
1.17
L
Set
 
Set
0
2
0
0
W
Rama
 
Rama
2
1
5
4.5
W
Sun Wukong
Barl0
Sun Wukong
2
1
10
7
W
4
2
9
4.25
L
Amaterasu
SiphonicGnome8
Amaterasu
2
4
1
0.63
L
Achilles
VITIO_DIVINA
Achilles
3
3
0
1
L
Charybdis
Zerfyy
Charybdis
2
3
4
1.33
W
Hercules
ex0 VII
Hercules
3
2
7
3.25
W
Ah Puch
xBLKx
Ah Puch
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,484
Damage
30,598
35,193
Taken
29,442
28,754
Mitigated
24,384
9,443
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,927
154
992
1,664
6,775
5,921
0
3,972
2,549
11,684
514
L
Set
 
Set
920
236
0
0
2,441
1,218
0
1,324
1,041
0
1,402
W
Rama
 
Rama
3,607
2,843
450
421
2,798
1,077
774
526
2,114
0
9,613
W
Sun Wukong
Barl0
Sun Wukong
4,818
1,578
348
360
5,678
5,088
355
1,301
3,960
0
10,009
W
8,958
2,789
224
2,346
8,921
8,731
116
1,689
6,742
14,490
643
L
Amaterasu
SiphonicGnome8
Amaterasu
4,400
1,052
314
2,394
10,770
9,576
154
3,620
6,929
619
5,633
L
Achilles
VITIO_DIVINA
Achilles
5,437
1,705
119
1,535
8,486
8,776
75
3,412
4,861
0
8,900
L
Charybdis
Zerfyy
Charybdis
4,800
1,975
1,048
1,377
6,721
3,263
444
3,859
2,771
0
15,266
W
Hercules
ex0 VII
Hercules
6,590
1,485
397
2,336
8,159
7,733
152
2,115
5,819
2,284
10,480
W
Ah Puch
xBLKx
Ah Puch
6,625
318
68
442
3,886
1,755
393
627
3,136
11,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,958
Gold Earned
34,294
65
Minions Killed
74
0
Camps Cleared
0
566,821
Distance Traveled
587,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,063
1,011
5
1
0
122,368
0
L
Set
4,829
805
6
1
0
54,735
0
W
Rama
6,431
1,072
18
3
0
78,545
0
W
Sun Wukong
6,714
1,119
9
2
0
123,259
0
W
Atlas
7,073
1,179
17
3
0
134,240
0
L
Amaterasu
5,814
969
10
2
0
145,419
0
L
Achilles
6,707
1,118
10
2
0
138,726
0
L
Charybdis
6,545
1,091
34
6
0
105,573
0
W
Hercules
7,123
1,187
12
2
0
118,723
0
W
Ah Puch
6,953
1,159
18
3
0
132,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role