Player Matchup

Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
LilMar
Hun Batz
Platinum IV
Level 126
God Stats
8W - 4L
1,804 SR
Queue Stats
122W - 113L
1,520 MMR
Solo
Charybdis
Charybdis
Bronze III
Oluns
Charybdis
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Gold IV
RyuNora
Janus
Gold IV
Level 145
God Stats
4W - 3L
1,366 SR
Queue Stats
132W - 124L
1,510 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
stevenv776
Gilgamesh
Silver I
Level 158
God Stats
5W - 3L
1,596 SR
Queue Stats
20W - 22L
1,502 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,553 SR
1,506 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,495 SR
1,508 MMR
Sun Wukong
Sun Wukong
Gold V
Awohz
Sun Wukong
Gold V
Level 107
God Stats
7W - 11L
1,495 SR
Queue Stats
73W - 74L
1,499 MMR
Solo
Awilix
Awilix
Silver I
MrHockey1313
Awilix
Silver I
Level 155
God Stats
1W - 0L
1,617 SR
Queue Stats
42W - 33L
1,501 MMR
Solo
Agni
Agni
Bronze III
Terrareef
Agni
Bronze III
Level 155
God Stats
1W - 1L
1,718 SR
Queue Stats
18W - 11L
1,511 MMR
Solo
Sylvanus
Sylvanus
Gold III
smokeasac13
Sylvanus
Gold III
Level 167
God Stats
5W - 4L
1,146 SR
Queue Stats
51W - 57L
1,505 MMR
Solo
Hachiman
Hachiman
Gold V
zhhed
Hachiman
Gold V
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 33L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 2 / 0
2,982
596
337
3,382
1,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
LilMar
Hun Batz
6
1 / 0 / 0
3,495
699
1,152
3,847
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Oluns
Charybdis
2
0 / 1 / 0
2,570
514
74
1,120
263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
RyuNora
Janus
7
0 / 1 / 1
3,625
725
715
1,914
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
stevenv776
Gilgamesh
7
1 / 2 / 0
3,930
786
1,889
4,805
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
KukulkanAo KuangMartichoras

VS

Bans
Bake KujiraThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Awohz
Sun Wukong
8
2 / 1 / 0
4,388
878
2,295
3,715
2,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
7
2 / 0 / 0
3,774
755
1,827
3,089
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
7
0 / 1 / 0
3,486
697
841
2,322
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
smokeasac13
Sylvanus
6
2 / 0 / 2
4,066
813
1,925
2,462
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
zhhed
Hachiman
6
0 / 0 / 2
3,821
764
2,646
1,645
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
0
0
W
Sun Wukong
Awohz
Sun Wukong
2
1
0
2
L
Hun Batz
LilMar
Hun Batz
1
0
0
1
W
Awilix
2
0
0
2
L
Charybdis
Oluns
Charybdis
0
1
0
0
L
Janus
RyuNora
Janus
0
1
1
0.5
W
Agni
0
1
0
0
W
Sylvanus
smokeasac13
Sylvanus
2
0
2
3
L
Gilgamesh
stevenv776
Gilgamesh
1
2
0
0.5
W
Hachiman
zhhed
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,167
Damage
9,534
15,068
Taken
13,233
5,269
Mitigated
5,231
3,237
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
337
75
217
466
3,382
1,485
0
857
2,525
5,130
0
W
Sun Wukong
Awohz
Sun Wukong
2,295
652
0
1,862
3,715
2,211
0
0
3,715
0
27,042
L
Hun Batz
LilMar
Hun Batz
1,152
288
0
611
3,847
1,471
0
726
3,121
0
16,808
W
Awilix
1,827
639
0
2,092
3,089
958
0
80
3,009
0
18,542
L
Charybdis
Oluns
Charybdis
74
0
0
0
1,120
263
0
228
892
0
2,123
L
Janus
RyuNora
Janus
715
120
0
597
1,914
451
0
760
1,154
18,056
0
W
Agni
841
42
0
505
2,322
614
0
458
1,812
16,984
0
W
Sylvanus
smokeasac13
Sylvanus
1,925
906
90
459
2,462
950
464
355
2,075
14,156
6,825
L
Gilgamesh
stevenv776
Gilgamesh
1,889
482
0
1,346
4,805
1,599
0
0
4,442
0
22,163
W
Hachiman
zhhed
Hachiman
2,646
1,718
0
295
1,645
498
377
75
1,570
0
16,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,602
Gold Earned
19,535
139
Minions Killed
184
0
Camps Cleared
0
448,375
Distance Traveled
539,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
2,982
596
8
2
0
95,697
0
W
Sun Wukong
4,388
878
53
11
0
104,542
0
L
Hun Batz
3,495
699
29
6
0
114,027
0
W
Awilix
3,774
755
43
9
0
131,625
0
L
Charybdis
2,570
514
6
1
0
32,682
0
L
Janus
3,625
725
48
10
0
104,929
0
W
Agni
3,486
697
29
6
0
109,448
0
W
Sylvanus
4,066
813
34
7
0
95,315
0
L
Gilgamesh
3,930
786
48
10
0
101,040
0
W
Hachiman
3,821
764
25
5
0
98,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role