Player Matchup

Thanatos
Thanatos
D0ubleaces
Thanatos
Level 121
God Stats
7W - 6L
1,567 SR
Queue Stats
28W - 32L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
OGKhepri
Cthulhu
Level 159
God Stats
2W - 3L
1,461 SR
Queue Stats
28W - 40L
1,414 Elo+
Party 2
Hou Yi
Hou Yi
RenownedViking
Hou Yi
Level 128
God Stats
8W - 11L
1,431 SR
Queue Stats
20W - 30L
1,399 Elo+
Party 2
King Arthur
King Arthur
TFNDrizzy
King Arthur
Level 127
God Stats
1W - 3L
1,119 SR
Queue Stats
24W - 37L
1,375 Elo+
Party 2
Discordia
Discordia
goblinhut
Discordia
Level 32
God Stats
3W - 5L
1,692 SR
Queue Stats
21W - 41L
1,381 Elo+
Party 2
Team Averages
Level 113
1,454 SR
1,407 Elo+

VS

Team Averages
Level 125
1,729 SR
1,530 Elo+
Bellona
Bellona
ANUBIS3138
Bellona
Level 147
God Stats
17W - 20L
1,544 SR
Queue Stats
278W - 269L
1,484 Elo+
Party 3
Ra
Ra
DemoonBlack
Ra
Level 159
God Stats
10W - 6L
1,946 SR
Queue Stats
287W - 292L
1,509 Elo+
Party 3
Ullr
Ullr
I-ShadowWalker-1
Ullr
Level 104
God Stats
19W - 17L
1,685 SR
Queue Stats
156W - 130L
1,578 Elo+
Solo
Bacchus
Bacchus
LegionCommando
Bacchus
Level 107
God Stats
38W - 30L
1,616 SR
Queue Stats
143W - 137L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
abbanop
Tsukuyomi
Level 106
God Stats
2W - 2L
1,856 SR
Queue Stats
155W - 153L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D0ubleaces
Thanatos
16
6 / 0 / 4
8,792
550
8,963
11,787
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
OGKhepri
Cthulhu
15
6 / 1 / 4
9,418
589
10,889
12,070
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 1
8,480
530
7,512
15,764
7,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TFNDrizzy
King Arthur
15
2 / 2 / 5
8,724
545
13,192
18,387
21,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
goblinhut
Discordia
14
1 / 2 / 3
7,912
495
6,364
7,254
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANUBIS3138
Bellona
13
0 / 5 / 2
8,300
519
10,465
21,238
23,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 0
7,558
472
2,729
11,146
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 4 / 2
8,775
548
9,669
13,398
5,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 2
6,747
422
6,910
13,174
11,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
abbanop
Tsukuyomi
16
6 / 1 / 0
9,097
569
10,194
10,876
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
9
9
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
ANUBIS3138
Bellona
0
5
2
0.2
W
Thanatos
D0ubleaces
Thanatos
6
0
4
8
L
1
7
0
0.14
L
2
4
2
0.75
L
0
1
2
1
W
Cthulhu
OGKhepri
Cthulhu
6
1
4
8
W
3
4
1
0.88
W
King Arthur
TFNDrizzy
King Arthur
2
2
5
2.25
L
Tsukuyomi
abbanop
Tsukuyomi
6
1
0
6
W
Discordia
goblinhut
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,920
Damage
39,967
65,262
Taken
69,832
49,511
Mitigated
49,341
25,062
Healing
18,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ANUBIS3138
Bellona
10,465
4,227
0
6,656
21,238
23,105
798
2,318
18,920
0
74,542
W
Thanatos
D0ubleaces
Thanatos
8,963
1,735
0
12,464
11,787
6,150
0
1,029
10,580
0
90,057
L
2,729
178
216
1,266
11,146
4,174
0
5,561
5,137
48,390
1,289
L
9,669
4,133
0
3,435
13,398
5,872
1,206
1,375
12,023
0
78,059
L
6,910
968
0
1,411
13,174
11,962
0
5,333
7,439
21,933
0
W
Cthulhu
OGKhepri
Cthulhu
10,889
939
134
2,288
12,070
12,173
0
3,456
8,432
40,792
1,369
W
7,512
3,731
0
4,800
15,764
7,371
184
1,849
13,915
0
61,683
W
King Arthur
TFNDrizzy
King Arthur
13,192
1,034
0
3,316
18,387
21,502
0
587
17,800
0
68,645
L
Tsukuyomi
abbanop
Tsukuyomi
10,194
2,437
0
5,942
10,876
4,228
0
942
9,908
0
75,698
W
Discordia
goblinhut
Discordia
6,364
757
0
2,060
7,254
2,315
159
2,069
4,933
50,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
40,477
480
Minions Killed
471
0
Camps Cleared
0
1,632,455
Distance Traveled
1,562,891
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,300
519
127
8
0
265,971
1
W
Thanatos
8,792
550
127
8
0
374,939
2
L
Ra
7,558
472
101
6
0
269,434
0
L
Ullr
8,775
548
115
7
0
282,461
1
L
Bacchus
6,747
422
19
1
0
354,845
0
W
Cthulhu
9,418
589
42
3
0
360,186
0
W
Hou Yi
8,480
530
99
6
0
257,170
2
W
King Arthur
8,724
545
113
7
0
334,379
0
L
Tsukuyomi
9,097
569
109
7
0
390,180
0
W
Discordia
7,912
495
99
6
0
305,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role