Player Matchup

Kuzenbo
Kuzenbo
Ahuerta 17
Kuzenbo
Level 65
God Stats
4W - 5L
1,487 SR
Queue Stats
154W - 128L
1,443 Elo+
Party 1
Anubis
Anubis
GAO Illusionist
Anubis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,191 Elo+
Solo
Mercury
Mercury
Jairyayo123
Mercury
Level 85
God Stats
34W - 23L
1,717 SR
Queue Stats
206W - 191L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
NTN Super R2D2
Gilgamesh
Level 89
God Stats
2W - 5L
1,180 SR
Queue Stats
310W - 294L
1,457 Elo+
Party 1
Anhur
Anhur
marakas1225
Anhur
Level 109
God Stats
1W - 2L
1,567 SR
Queue Stats
136W - 119L
1,416 Elo+
Party 1
Team Averages
Level 95
1,490 SR
1,399 Elo+

VS

Team Averages
Level 84
1,416 SR
1,425 Elo+
Thanatos
Thanatos
BackWoodsOficial
Thanatos
Level 100
God Stats
4W - 7L
1,245 SR
Queue Stats
283W - 279L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
ErickWhite93
Gilgamesh
Level 68
God Stats
88W - 80L
1,436 SR
Queue Stats
287W - 278L
1,406 Elo+
Solo
Nut
Nut
cM BackFire
Nut
Level 107
God Stats
30W - 27L
1,640 SR
Queue Stats
215W - 192L
1,505 Elo+
Solo
Sol
Sol
eli2lit21
Sol
Level 87
God Stats
1W - 0L
1,301 SR
Queue Stats
9W - 9L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
iBllueDreamz
Baron Samedi
Level 60
God Stats
7W - 5L
1,457 SR
Queue Stats
92W - 108L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ahuerta 17
Kuzenbo
11
0 / 2 / 1
7,103
474
4,844
10,395
10,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
7,477
498
7,390
8,103
3,757
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
Jairyayo123
Mercury
13
3 / 3 / 1
7,208
481
5,672
12,469
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
NTN Super R2D2
Gilgamesh
13
1 / 0 / 0
7,285
486
10,284
16,419
16,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
6,136
409
3,442
9,296
3,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,290
553
5,584
15,963
7,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ErickWhite93
Gilgamesh
14
0 / 0 / 3
8,321
555
9,879
17,035
17,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 1 / 2
7,871
525
7,360
9,679
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 2
7,398
493
5,953
14,076
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
iBllueDreamz
Baron Samedi
11
1 / 0 / 0
6,990
466
4,707
9,176
6,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
9
9
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Ahuerta 17
Kuzenbo
0
2
1
0.25
W
3
0
4
5
W
Gilgamesh
ErickWhite93
Gilgamesh
0
0
3
1.5
L
1
2
0
0.5
L
Mercury
Jairyayo123
Mercury
3
3
1
1.17
L
Gilgamesh
NTN Super R2D2
Gilgamesh
1
0
0
1
W
3
1
2
4
W
2
4
2
0.75
W
Baron Samedi
iBllueDreamz
Baron Samedi
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,632
Damage
33,483
56,682
Taken
65,929
39,617
Mitigated
40,140
14,327
Healing
34,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Ahuerta 17
Kuzenbo
4,844
2,162
0
1,800
10,395
10,236
0
1,489
8,906
25,496
5,141
W
5,584
1,524
21
15,064
15,963
7,855
583
861
15,055
0
75,712
W
Gilgamesh
ErickWhite93
Gilgamesh
9,879
3,501
0
4,662
17,035
17,894
400
0
15,831
0
61,767
L
7,390
628
0
3,549
8,103
3,757
275
3,993
4,110
59,697
1,045
L
Mercury
Jairyayo123
Mercury
5,672
2,432
0
660
12,469
5,657
0
2,231
10,238
0
47,711
L
Gilgamesh
NTN Super R2D2
Gilgamesh
10,284
2,817
0
5,206
16,419
16,634
0
664
15,755
0
56,711
W
7,360
4,353
1
5,667
9,679
3,591
1,111
2,484
7,195
0
60,050
W
5,953
1,348
50
5,112
14,076
4,002
0
5,889
8,187
42,163
6,054
W
Baron Samedi
iBllueDreamz
Baron Samedi
4,707
743
208
3,898
9,176
6,798
125
2,146
6,982
27,583
0
L
3,442
2,069
0
3,112
9,296
3,333
0
1,870
7,426
0
39,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,209
Gold Earned
38,870
379
Minions Killed
433
0
Camps Cleared
0
1,377,220
Distance Traveled
1,450,688
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,103
474
48
3
0
288,855
0
W
Thanatos
8,290
553
117
8
0
351,837
0
W
Gilgamesh
8,321
555
103
7
0
271,000
0
L
Anubis
7,477
498
91
6
0
228,147
0
L
Mercury
7,208
481
75
5
0
327,881
0
L
Gilgamesh
7,285
486
96
6
0
283,961
0
W
Nut
7,871
525
104
7
0
275,427
0
W
Sol
7,398
493
75
5
0
262,315
0
W
Baron Samedi
6,990
466
34
2
0
290,109
0
L
Anhur
6,136
409
69
5
0
248,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role