Player Matchup

Artemis
Artemis
 
Artemis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AD Chocotl
Fenrir
Level 127
God Stats
1W - 3L
1,388 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EmojiSint
Morgan Le Fay
Level 135
God Stats
1W - 1L
1,743 SR
Queue Stats
31W - 32L
1,504 Elo+
Party 1
Yemoja
Yemoja
Pan BG
Yemoja
Level 120
God Stats
0W - 1L
1,268 SR
Queue Stats
35W - 41L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
alucardtxX
Sylvanus
Level 116
God Stats
3W - 2L
1,919 SR
Queue Stats
17W - 19L
1,545 Elo+
Party 1
Team Averages
Level 126
1,564 SR
1,504 Elo+

VS

Team Averages
Level 97
1,597 SR
1,482 Elo+
Ymir
Ymir
Captincaramel64
Ymir
Level 129
God Stats
9W - 3L
1,688 SR
Queue Stats
145W - 131L
1,442 Elo+
Party 2
Thanatos
Thanatos
Manar_The_Magic
Thanatos
Level 94
God Stats
10W - 9L
1,626 SR
Queue Stats
111W - 111L
1,424 Elo+
Party 2
Heimdallr
Heimdallr
Ulquiorra089
Heimdallr
Level 68
God Stats
11W - 10L
1,462 SR
Queue Stats
116W - 123L
1,482 Elo+
Solo
Mulan
Mulan
lBalamTheManl
Mulan
Level 156
God Stats
14W - 6L
1,561 SR
Queue Stats
50W - 34L
1,552 Elo+
Solo
Ra
Ra
wuzzupdood
Ra
Level 40
God Stats
23W - 13L
1,651 SR
Queue Stats
78W - 66L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 1
5,031
457
3,161
7,250
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
AD Chocotl
Fenrir
10
3 / 3 / 1
5,786
526
5,763
11,649
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
EmojiSint
Morgan Le Fay
9
0 / 5 / 2
5,228
475
3,305
7,644
2,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
Pan BG
Yemoja
7
0 / 5 / 1
5,047
459
4,054
10,791
7,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
alucardtxX
Sylvanus
11
2 / 3 / 1
6,604
600
6,875
12,347
11,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 9
6,518
593
5,077
8,116
5,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
12
8 / 2 / 3
7,301
664
6,756
11,014
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Ulquiorra089
Heimdallr
12
6 / 0 / 4
7,097
645
10,232
8,095
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 2
7,250
659
8,170
10,954
6,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 2 / 7
7,335
667
3,782
5,374
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
19
19
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
L
Fenrir
AD Chocotl
Fenrir
3
3
1
1.17
W
1
0
9
5.5
L
Morgan Le Fay
EmojiSint
Morgan Le Fay
0
5
2
0.2
W
Thanatos
8
2
3
4.75
L
Yemoja
Pan BG
Yemoja
0
5
1
0.1
W
Heimdallr
Ulquiorra089
Heimdallr
6
0
4
8
L
Sylvanus
alucardtxX
Sylvanus
2
3
1
0.83
W
2
2
2
1.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,158
Damage
34,017
49,681
Taken
43,553
28,515
Mitigated
22,283
13,311
Healing
22,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,161
1,414
0
1,142
7,250
2,316
0
2,478
4,772
0
24,654
L
Fenrir
AD Chocotl
Fenrir
5,763
1,809
0
3,413
11,649
4,561
0
1,927
9,645
0
32,206
W
5,077
1,877
0
1,883
8,116
5,924
519
1,804
6,312
17,764
1,575
L
Morgan Le Fay
EmojiSint
Morgan Le Fay
3,305
420
0
1,431
7,644
2,695
0
2,298
5,343
29,529
439
W
Thanatos
6,756
2,764
0
9,240
11,014
4,243
371
1,671
9,343
0
39,000
L
Yemoja
Pan BG
Yemoja
4,054
930
1,123
1,742
10,791
7,327
0
1,794
8,997
18,983
0
W
Heimdallr
Ulquiorra089
Heimdallr
10,232
6,445
0
5,760
8,095
3,566
813
2,335
5,760
0
59,621
L
Sylvanus
alucardtxX
Sylvanus
6,875
2,838
197
4,263
12,347
11,616
0
0
12,347
35,443
9,671
W
8,170
1,394
0
3,019
10,954
6,224
0
5,271
5,683
0
54,501
W
3,782
444
801
2,113
5,374
2,326
254
2,479
2,895
53,053
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
35,501
256
Minions Killed
375
0
Camps Cleared
0
1,008,278
Distance Traveled
1,092,393
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,031
457
41
4
0
188,306
0
L
Fenrir
5,786
526
48
4
0
263,345
0
W
Ymir
6,518
593
20
2
0
224,032
2
L
Morgan Le Fay
5,228
475
45
4
0
201,875
0
W
Thanatos
7,301
664
59
5
0
257,794
4
L
Yemoja
5,047
459
32
3
0
181,319
0
W
Heimdallr
7,097
645
97
9
0
190,745
0
L
Sylvanus
6,604
600
90
8
0
173,433
0
W
Mulan
7,250
659
99
9
0
196,497
0
W
Ra
7,335
667
100
9
0
223,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role