Player Matchup

Nu Wa
Nu Wa
BeHinD_YOu569
Nu Wa
Level 120
God Stats
2W - 1L
1,569 SR
Queue Stats
42W - 44L
1,531 Elo+
Party 3
Hades
Hades
PinkyMoshsDaddy
Hades
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
Pinkymoshbosh
Aphrodite
Level 47
God Stats
28W - 21L
1,626 SR
Queue Stats
453W - 442L
1,448 Elo+
Party 2
Hercules
Hercules
ZKainmate
Hercules
Level 88
God Stats
5W - 1L
1,762 SR
Queue Stats
34W - 42L
1,490 Elo+
Party 3
Cernunnos
Cernunnos
noobslikemerock1
Cernunnos
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
42W - 54L
1,339 Elo+
Party 3
Team Averages
Level 72
1,591 SR
1,447 Elo+

VS

Team Averages
Level 95
1,467 SR
1,488 Elo+
Set
Set
Kxmoyin
Set
Level 157
God Stats
2W - 3L
1,276 SR
Queue Stats
89W - 101L
1,478 Elo+
Party 1
Janus
Janus
QuiteV
Janus
Level 115
God Stats
3W - 6L
1,496 SR
Queue Stats
57W - 45L
1,622 Elo+
Party 1
Atlas
Atlas
ThatSadDad
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,462 Elo+
Solo
Sol
Sol
TheJokerSmile3
Sol
Level 68
God Stats
0W - 2L
1,665 SR
Queue Stats
13W - 17L
1,474 Elo+
Party 1
Athena
Athena
wolfeater28
Athena
Level 27
God Stats
10W - 17L
1,397 SR
Queue Stats
62W - 100L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,424
584
5,413
6,112
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 1
8,089
735
10,511
13,360
7,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Pinkymoshbosh
Aphrodite
10
0 / 2 / 1
6,030
548
1,532
7,140
3,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
ZKainmate
Hercules
13
4 / 0 / 1
7,465
679
3,274
6,673
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
10
1 / 4 / 0
5,960
542
6,297
9,781
3,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
7 / 2 / 2
6,985
635
7,152
11,449
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
QuiteV
Janus
12
1 / 1 / 1
6,967
633
4,323
5,370
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
8
1 / 6 / 1
5,065
460
5,208
12,197
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 5
6,017
547
6,601
8,255
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
9
1 / 0 / 2
5,789
526
2,728
9,287
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
11
Kills
10
10
Deaths
11
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Set
7
2
2
4
W
6
2
1
3.25
W
Aphrodite
Pinkymoshbosh
Aphrodite
0
2
1
0.25
L
Janus
QuiteV
Janus
1
1
1
1.5
L
Atlas
1
6
1
0.25
L
0
2
5
1.25
W
Hercules
ZKainmate
Hercules
4
0
1
4.5
W
Cernunnos
1
4
0
0.25
L
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,027
Damage
26,012
43,066
Taken
46,558
20,016
Mitigated
21,721
19,255
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,413
955
0
20
6,112
1,910
0
3,800
1,962
43,257
0
L
Set
7,152
3,891
0
4,548
11,449
5,770
0
1,852
9,473
0
50,488
W
10,511
1,226
335
9,254
13,360
7,035
0
5,472
7,301
65,730
0
W
Aphrodite
Pinkymoshbosh
Aphrodite
1,532
428
2,371
3,086
7,140
3,670
92
2,600
4,540
19,689
0
L
Janus
QuiteV
Janus
4,323
528
0
250
5,370
1,770
0
2,428
2,528
60,545
858
L
Atlas
5,208
2,363
0
1,410
12,197
5,202
0
7,991
4,100
21,735
0
L
6,601
2,628
0
2,927
8,255
2,376
0
941
7,208
50,225
0
W
Hercules
ZKainmate
Hercules
3,274
751
0
2,007
6,673
3,582
0
940
5,599
0
53,782
W
Cernunnos
6,297
2,926
0
2,182
9,781
3,819
813
4,814
4,967
0
47,866
L
Athena
2,728
1,266
0
2,157
9,287
6,603
0
3,360
5,793
14,943
2,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,968
Gold Earned
30,823
391
Minions Killed
343
0
Camps Cleared
0
1,125,041
Distance Traveled
1,143,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,424
584
78
7
0
225,304
0
L
Set
6,985
635
91
8
0
247,103
0
W
Hades
8,089
735
119
11
0
210,469
0
W
Aphrodite
6,030
548
28
3
0
216,317
0
L
Janus
6,967
633
120
11
0
250,359
0
L
Atlas
5,065
460
34
3
0
220,745
0
L
Sol
6,017
547
80
7
0
210,233
0
W
Hercules
7,465
679
87
8
0
269,491
0
W
Cernunnos
5,960
542
79
7
0
203,460
0
L
Athena
5,789
526
18
2
0
215,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role