Player Matchup

Sol
Sol
Ninjatastic01
Sol
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 54L
1,516 Elo+
Solo
Horus
Horus
SaionBEIBY
Horus
Level 66
God Stats
4W - 4L
1,555 SR
Queue Stats
318W - 295L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
Supaphast
Tsukuyomi
Level 118
God Stats
7W - 2L
1,690 SR
Queue Stats
141W - 120L
1,610 Elo+
Solo
Neith
Neith
jubbliesftw
Neith
Level 88
God Stats
18W - 10L
1,798 SR
Queue Stats
592W - 485L
1,521 Elo+
Solo
Bake Kujira
Bake Kujira
wolfgamer772
Bake Kujira
Level 87
God Stats
271W - 187L
1,625 SR
Queue Stats
604W - 559L
1,503 Elo+
Solo
Team Averages
Level 93
1,634 SR
1,539 Elo+

VS

Team Averages
Level 99
1,657 SR
1,591 Elo+
Bacchus
Bacchus
I Labuc I
Bacchus
Level 108
God Stats
1W - 2L
1,974 SR
Queue Stats
28W - 30L
1,576 Elo+
Solo
Chaac
Chaac
JcIzzy4006
Chaac
Level 63
God Stats
18W - 10L
1,870 SR
Queue Stats
195W - 194L
1,622 Elo+
Solo
Loki
Loki
RenisHot
Loki
Level 108
God Stats
1W - 1L
1,749 SR
Queue Stats
160W - 159L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TH3JoK3RQc
Ah Muzen Cab
Level 108
God Stats
1W - 6L
1,500 SR
Queue Stats
434W - 429L
1,520 Elo+
Solo
Poseidon
Poseidon
usc843
Poseidon
Level 107
God Stats
0W - 1L
1,192 SR
Queue Stats
8W - 7L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 3
10,602
589
4,462
8,298
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
15
3 / 2 / 2
9,663
537
10,206
16,797
12,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Supaphast
Tsukuyomi
17
1 / 2 / 5
9,743
541
9,330
14,948
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 1 / 2
10,462
581
9,975
10,404
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
wolfgamer772
Bake Kujira
18
4 / 0 / 2
11,347
630
12,089
12,842
18,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I Labuc I
Bacchus
14
2 / 1 / 3
9,013
501
5,924
12,461
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
13
0 / 3 / 0
8,298
461
8,209
15,869
14,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Loki
16
2 / 1 / 3
9,202
511
6,387
14,809
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
TH3JoK3RQc
Ah Muzen Cab
14
0 / 3 / 0
8,669
482
6,593
11,504
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
usc843
Poseidon
16
2 / 5 / 1
9,295
516
8,407
10,529
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
6
6
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
I Labuc I
Bacchus
2
1
3
3.5
L
Chaac
0
3
0
0
W
1
1
3
2.5
L
Loki
2
1
3
3.5
W
Horus
3
2
2
2
W
Tsukuyomi
Supaphast
Tsukuyomi
1
2
5
1.75
L
Ah Muzen Cab
TH3JoK3RQc
Ah Muzen Cab
0
3
0
0
W
4
1
2
5
L
Poseidon
usc843
Poseidon
2
5
1
0.5
W
Bake Kujira
wolfgamer772
Bake Kujira
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,062
Damage
35,520
63,289
Taken
65,172
45,786
Mitigated
43,371
25,350
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
I Labuc I
Bacchus
5,924
703
0
2,813
12,461
14,665
0
2,345
10,116
19,645
1,228
L
Chaac
8,209
1,391
0
6,696
15,869
14,960
0
8,261
7,608
0
61,451
W
4,462
2,466
0
4,351
8,298
3,368
890
1,676
6,622
99,773
6,715
L
Loki
6,387
1,001
0
6,136
14,809
5,619
0
1,493
13,316
0
70,461
W
Horus
10,206
4,213
1,215
6,136
16,797
12,936
152
4,949
11,848
0
29,591
W
Tsukuyomi
Supaphast
Tsukuyomi
9,330
1,719
0
7,572
14,948
6,592
0
2,025
12,923
0
99,513
L
Ah Muzen Cab
TH3JoK3RQc
Ah Muzen Cab
6,593
1,220
0
1,022
11,504
4,421
751
3,263
8,241
0
86,657
W
9,975
3,594
0
3,537
10,404
4,768
810
4,746
5,658
0
89,945
L
Poseidon
usc843
Poseidon
8,407
1,798
0
750
10,529
3,706
0
483
10,046
78,910
163
W
Bake Kujira
wolfgamer772
Bake Kujira
12,089
5,228
0
2,539
12,842
18,122
1,049
1,006
11,836
96,473
3,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,817
Gold Earned
44,477
681
Minions Killed
528
0
Camps Cleared
0
1,874,930
Distance Traveled
1,668,140
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,013
501
29
2
0
347,394
4
L
Chaac
8,298
461
98
5
0
220,863
0
W
Sol
10,602
589
187
10
0
331,588
1
L
Loki
9,202
511
115
6
0
421,523
8
W
Horus
9,663
537
40
2
0
383,038
4
W
Tsukuyomi
9,743
541
137
8
0
434,259
5
L
Ah Muzen Cab
8,669
482
150
8
0
339,226
0
W
Neith
10,462
581
152
8
0
363,632
2
L
Poseidon
9,295
516
136
8
0
339,134
0
W
Bake Kujira
11,347
630
165
9
0
362,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role