Player Matchup

Vamana
Vamana
Dakpunk6521
Vamana
Level 6
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
Heber2105
Bakasura
Level 65
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
TuMorenito69
Baron Samedi
Level 27
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
UnopenedBanana
Izanami
Level 53
God Stats
0W - 3L
1,300 SR
Queue Stats
273W - 260L
1,465 Elo+
Party 1
Neith
Neith
kitsuie
Neith
Level 28
God Stats
53W - 52L
1,530 SR
Queue Stats
194W - 192L
1,481 Elo+
Party 1
Team Averages
Level 36
1,452 SR
1,489 Elo+

VS

Team Averages
Level 64
1,473 SR
1,488 Elo+
Nut
Nut
AAKxRenegade
Nut
Level 29
God Stats
4W - 4L
1,290 SR
Queue Stats
62W - 47L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
GingBlessed
Baron Samedi
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 81L
1,521 Elo+
Party 2
Kuzenbo
Kuzenbo
JERRICREE
Kuzenbo
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 92L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
iSmiteUoften
Gilgamesh
Level 158
God Stats
17W - 22L
1,548 SR
Queue Stats
389W - 397L
1,478 Elo+
Party 2
Ullr
Ullr
saukoxxx69
Ullr
Level 46
God Stats
28W - 28L
1,525 SR
Queue Stats
186W - 176L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 3 / 1
5,984
997
3,691
5,096
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Heber2105
Bakasura
10
0 / 5 / 1
5,897
983
1,408
6,992
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
TuMorenito69
Baron Samedi
10
0 / 0 / 1
5,965
994
2,100
2,029
818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 1
6,066
1,011
3,351
7,330
2,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
kitsuie
Neith
11
1 / 0 / 0
6,356
1,059
4,038
6,302
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

274

VS

Team 2 Tickets

423

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,007
1,168
8,720
5,130
2,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
GingBlessed
Baron Samedi
12
3 / 0 / 5
7,270
1,212
5,357
3,193
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
JERRICREE
Kuzenbo
12
0 / 1 / 6
6,446
1,074
2,085
4,888
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
iSmiteUoften
Gilgamesh
12
2 / 0 / 5
7,021
1,170
3,209
3,754
2,683
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 5
6,397
1,066
5,657
4,677
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
1
Kills
8
8
Deaths
1
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Vamana
0
3
1
0.17
W
Baron Samedi
GingBlessed
Baron Samedi
3
0
5
5.5
L
Bakasura
Heber2105
Bakasura
0
5
1
0.1
W
Kuzenbo
JERRICREE
Kuzenbo
0
1
6
3
L
Baron Samedi
TuMorenito69
Baron Samedi
0
0
1
0.5
L
0
0
1
0.5
W
Gilgamesh
iSmiteUoften
Gilgamesh
2
0
5
4.5
L
Neith
kitsuie
Neith
1
0
0
1
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,588
Damage
25,028
27,749
Taken
21,642
13,477
Mitigated
14,175
3,516
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,720
3,734
0
149
5,130
2,198
0
103
4,950
0
18,114
L
Vamana
3,691
1,986
0
434
5,096
3,485
0
1,451
3,606
0
9,696
W
Baron Samedi
GingBlessed
Baron Samedi
5,357
836
450
691
3,193
2,072
0
154
2,965
24,322
711
L
Bakasura
Heber2105
Bakasura
1,408
1,004
0
276
6,992
3,523
0
2,276
4,564
0
3,299
W
Kuzenbo
JERRICREE
Kuzenbo
2,085
829
66
515
4,888
5,395
0
629
4,154
7,906
0
L
Baron Samedi
TuMorenito69
Baron Samedi
2,100
272
764
1,076
2,029
818
0
236
1,754
6,754
0
L
3,351
1,909
0
195
7,330
2,937
0
1,711
5,494
0
13,542
W
Gilgamesh
iSmiteUoften
Gilgamesh
3,209
610
0
8
3,754
2,683
0
262
3,492
181
9,788
L
Neith
kitsuie
Neith
4,038
1,887
0
771
6,302
2,714
0
1,246
5,012
0
9,920
W
5,657
1,870
0
1,032
4,677
1,827
0
952
3,651
0
15,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
34,141
70
Minions Killed
120
2
Camps Cleared
5
413,457
Distance Traveled
559,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,007
1,168
35
6
1
106,752
0
L
Vamana
5,984
997
12
2
0
79,091
0
W
Baron Samedi
7,270
1,212
52
9
0
108,889
0
L
Bakasura
5,897
983
11
2
0
68,216
0
W
Kuzenbo
6,446
1,074
10
2
1
106,213
0
L
Baron Samedi
5,965
994
9
2
0
77,603
0
L
Izanami
6,066
1,011
24
4
1
89,056
0
W
Gilgamesh
7,021
1,170
11
2
1
120,964
0
L
Neith
6,356
1,059
14
2
1
99,491
0
W
Ullr
6,397
1,066
12
2
2
117,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role