Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Silver I
Fate_DNG
Mulan
Silver I
Level 126
God Stats
25W - 31L
1,422 SR
Queue Stats
639W - 653L
1,238 MMR
Solo
Geb
Geb
Silver IV
Geckoser
Geb
Silver IV
Level 125
God Stats
5W - 7L
1,694 SR
Queue Stats
16W - 23L
1,317 MMR
Party 2
Hera
Hera
Silver III
MellowFellowB
Hera
Silver III
Level 88
God Stats
24W - 13L
1,684 SR
Queue Stats
83W - 86L
1,271 MMR
Solo
Thor
Thor
Gold V
TheLittleDip
Thor
Gold V
Level 66
God Stats
1W - 2L
1,233 SR
Queue Stats
46W - 56L
1,288 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,507 SR
1,323 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,542 SR
1,278 MMR
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver III
FinesseLord_
Artemis
Silver III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,278 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
GuilFromBrazil
Gilgamesh
Silver I
Level 87
God Stats
22W - 12L
1,666 SR
Queue Stats
528W - 526L
1,124 MMR
Party 1
Bacchus
Bacchus
Gold V
SalouroS
Bacchus
Gold V
Level 143
God Stats
81W - 75L
1,546 SR
Queue Stats
212W - 209L
1,252 MMR
Solo
Ravana
Ravana
Silver II
TwitchBigVortex
Ravana
Silver II
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 84L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 1 / 0
4,196
599
1,460
3,454
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mulan
Fate_DNG
Mulan
9
0 / 0 / 0
4,914
702
2,243
5,167
2,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 1 / 0
4,494
642
2,362
4,793
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 1
4,525
646
2,421
3,041
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 2
4,375
625
1,806
5,942
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArachneAo KuangKukulkan

VS

Bans
AthenaSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 1 / 0
4,411
630
3,553
2,873
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
FinesseLord_
Artemis
8
0 / 0 / 0
4,484
641
1,325
2,179
634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
GuilFromBrazil
Gilgamesh
9
0 / 0 / 0
4,886
698
2,574
5,203
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
SalouroS
Bacchus
7
2 / 1 / 0
4,623
660
2,402
6,640
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 1
3,918
560
1,813
4,548
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
0
1
L
Thoth
 
Thoth
0
1
0
0
W
Mulan
Fate_DNG
Mulan
0
0
0
0
L
Artemis
FinesseLord_
Artemis
0
0
0
0
W
1
1
0
1
L
Gilgamesh
GuilFromBrazil
Gilgamesh
0
0
0
0
W
1
0
1
1.5
L
Bacchus
SalouroS
Bacchus
2
1
0
2
W
0
0
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,292
Damage
11,667
22,397
Taken
21,443
10,696
Mitigated
11,870
7,747
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
1,460
568
0
1,320
3,454
1,040
0
926
2,528
0
26,117
L
Thoth
 
Thoth
3,553
132
0
568
2,873
777
0
1,483
1,390
30,238
0
W
Mulan
Fate_DNG
Mulan
2,243
652
0
2,422
5,167
2,989
0
70
5,097
0
32,370
L
Artemis
FinesseLord_
Artemis
1,325
446
0
559
2,179
634
0
337
1,842
0
24,863
W
2,362
173
156
1,885
4,793
3,161
0
2,025
2,768
11,531
0
L
Gilgamesh
GuilFromBrazil
Gilgamesh
2,574
941
0
734
5,203
3,710
0
0
5,203
450
28,345
W
2,421
413
0
1,000
3,041
1,076
0
2,288
753
28,599
700
L
Bacchus
SalouroS
Bacchus
2,402
316
0
1,506
6,640
4,921
0
1,975
4,665
10,322
0
W
1,806
123
0
964
5,942
2,430
0
716
5,226
0
32,756
L
1,813
652
0
585
4,548
1,828
0
971
3,577
0
18,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,504
Gold Earned
22,322
241
Minions Killed
213
0
Camps Cleared
0
807,215
Distance Traveled
736,269
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,196
599
46
7
0
138,269
1
L
Thoth
4,411
630
64
9
0
151,107
1
W
Mulan
4,914
702
69
10
0
149,823
1
L
Artemis
4,484
641
48
7
0
120,261
0
W
Geb
4,494
642
13
2
0
173,332
1
L
Gilgamesh
4,886
698
57
8
0
156,235
0
W
Hera
4,525
646
58
8
0
157,737
3
L
Bacchus
4,623
660
9
1
0
161,864
4
W
Thor
4,375
625
55
8
0
188,054
0
L
Ravana
3,918
560
35
5
0
146,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role