Player Matchup

Ao Kuang
Ao Kuang
Avicate
Ao Kuang
Level 59
God Stats
14W - 27L
1,189 SR
Queue Stats
188W - 188L
1,436 Elo+
Party 2
Ymir
Ymir
Lucidty
Ymir
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 64L
1,455 Elo+
Party 2
Neith
Neith
SlySneakyBear
Neith
Level 111
God Stats
55W - 42L
1,618 SR
Queue Stats
335W - 315L
1,492 Elo+
Solo
Chaac
Chaac
WzTryyz
Chaac
Level 15
God Stats
1W - 2L
1,158 SR
Queue Stats
5W - 6L
1,199 Elo+
Party 1
Ra
Ra
oSkiIIz
Ra
Level 33
God Stats
3W - 3L
1,353 SR
Queue Stats
50W - 54L
1,359 Elo+
Party 1
Team Averages
Level 49
1,364 SR
1,388 Elo+

VS

Team Averages
Level 138
1,486 SR
1,440 Elo+
Artemis
Artemis
DancyLizard1833
Artemis
Level 157
God Stats
7W - 5L
1,754 SR
Queue Stats
67W - 59L
1,515 Elo+
Solo
Ix Chel
Ix Chel
NoLyingImFlying
Ix Chel
Level 103
God Stats
5W - 7L
1,344 SR
Queue Stats
72W - 97L
1,421 Elo+
Solo
Charon
Charon
Profale
Charon
Level 164
God Stats
3W - 4L
1,395 SR
Queue Stats
165W - 182L
1,419 Elo+
Solo
Geb
Geb
Rekticio
Geb
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
216W - 214L
1,411 Elo+
Solo
Osiris
Osiris
doubl3d3uce22
Osiris
Level 159
God Stats
20W - 15L
1,439 SR
Queue Stats
668W - 725L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Avicate
Ao Kuang
8
2 / 3 / 0
4,411
551
4,906
8,537
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Lucidty
Ymir
7
1 / 1 / 0
4,100
513
2,001
6,320
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 2
4,385
548
3,094
5,140
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
WzTryyz
Chaac
8
0 / 1 / 0
4,147
518
1,999
5,003
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,411
551
1,436
3,836
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,857
607
3,427
4,800
1,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 1
5,815
727
2,716
3,336
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
Profale
Charon
8
2 / 2 / 1
4,674
584
5,322
7,317
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
3,967
496
1,737
6,190
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 0
5,618
702
2,703
5,065
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Avicate
Ao Kuang
2
3
0
0.67
W
1
0
1
1.5
L
Ymir
Lucidty
Ymir
1
1
0
1
W
3
0
1
3.5
W
Charon
Profale
Charon
2
2
1
1.25
W
0
1
1
0.5
L
0
0
2
1
L
Chaac
WzTryyz
Chaac
0
1
0
0
W
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,436
Damage
15,905
28,836
Taken
26,708
12,385
Mitigated
13,203
6,189
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Avicate
Ao Kuang
4,906
1,239
0
1,410
8,537
3,193
0
2,767
5,690
24,930
2,337
W
3,427
881
0
1,975
4,800
1,785
0
870
3,930
0
33,092
L
Ymir
Lucidty
Ymir
2,001
637
0
1,781
6,320
3,343
0
2,292
3,606
6,826
0
W
2,716
538
220
860
3,336
1,258
0
1,783
1,553
36,118
1,114
W
Charon
Profale
Charon
5,322
1,064
0
2,053
7,317
3,421
0
3,612
3,705
17,442
0
W
1,737
266
0
971
6,190
2,634
0
1,633
4,557
21,723
1,644
L
3,094
876
0
1,645
5,140
1,590
0
1,509
3,231
0
38,772
L
Chaac
WzTryyz
Chaac
1,999
268
0
826
5,003
2,945
0
0
5,003
0
20,904
W
2,703
725
0
1,554
5,065
4,105
0
439
4,626
0
37,334
L
1,436
84
61
466
3,836
1,314
0
2,199
1,547
29,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,454
Gold Earned
24,931
193
Minions Killed
242
0
Camps Cleared
0
845,763
Distance Traveled
805,955
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,411
551
47
6
0
172,980
0
W
Artemis
4,857
607
55
7
0
144,560
2
L
Ymir
4,100
513
5
1
0
170,212
0
W
Ix Chel
5,815
727
68
9
0
154,488
0
W
Charon
4,674
584
26
3
0
163,163
0
W
Geb
3,967
496
34
4
0
182,593
0
L
Neith
4,385
548
56
7
0
153,973
0
L
Chaac
4,147
518
33
4
0
183,234
0
W
Osiris
5,618
702
59
7
0
161,151
0
L
Ra
4,411
551
52
7
0
165,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role