Player Matchup

Sobek
Sobek
Silver II
Xartorias13X
Sobek
Silver II
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,542 MMR
Solo
Bastet
Bastet
Silver IV
chus1993
Bastet
Silver IV
Level 59
God Stats
2W - 6L
1,667 SR
Queue Stats
41W - 55L
1,113 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
sentencia-87
Baron Samedi
Gold IV
Level 127
God Stats
7W - 6L
1,571 SR
Queue Stats
80W - 100L
1,476 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,579 SR
1,377 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,566 SR
1,500 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold II
 
Yemoja
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
baklagan123
Kukulkan
Bronze III
Level 30
God Stats
1W - 1L
1,699 SR
Queue Stats
32W - 47L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,909
719
7,628
14,748
15,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
chus1993
Bastet
13
4 / 3 / 2
8,287
753
7,490
8,211
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
sentencia-87
Baron Samedi
14
1 / 1 / 5
7,497
682
8,933
5,260
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboAresMorgan Le FayPersephone

VS

Bans
ThothAchillesAnhurSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 2
8,034
730
8,635
10,302
4,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
 
Yemoja
13
2 / 1 / 3
7,836
712
5,139
9,701
11,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
baklagan123
Kukulkan
12
0 / 3 / 4
7,483
680
6,831
9,092
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
5
5
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
2
1.33
L
Yemoja
 
Yemoja
2
1
3
3.5
W
2
1
5
4.5
L
Kukulkan
baklagan123
Kukulkan
0
3
4
0.67
W
Bastet
chus1993
Bastet
4
3
2
1.67
W
Baron Samedi
sentencia-87
Baron Samedi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,051
Damage
20,605
28,219
Taken
29,095
20,983
Mitigated
20,729
6,747
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,635
1,676
0
1,187
10,302
4,743
612
6,356
3,940
0
33,855
L
Yemoja
 
Yemoja
5,139
1,372
1,213
2,588
9,701
11,798
0
5,501
4,188
21,564
1,774
W
7,628
587
0
1,422
14,748
15,379
0
5,557
8,728
17,113
1,094
L
Kukulkan
baklagan123
Kukulkan
6,831
773
0
2,289
9,092
4,188
99
4,309
4,781
28,165
0
W
Bastet
chus1993
Bastet
7,490
1,723
0
2,152
8,211
3,035
0
3,108
4,896
0
24,927
W
Baron Samedi
sentencia-87
Baron Samedi
8,933
566
1,489
1,684
5,260
2,569
0
2,218
2,874
32,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,693
Gold Earned
23,353
112
Minions Killed
177
0
Camps Cleared
0
642,751
Distance Traveled
579,356
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,034
730
68
6
0
194,184
0
L
Yemoja
7,836
712
39
4
0
191,950
0
W
Sobek
7,909
719
25
2
0
212,686
0
L
Kukulkan
7,483
680
70
6
0
193,222
0
W
Bastet
8,287
753
40
4
0
221,453
3
W
Baron Samedi
7,497
682
47
4
0
208,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role