Player Matchup

Mercury
Mercury
FiÐÐ
Mercury
Level 52
God Stats
29W - 36L
1,377 SR
Queue Stats
952W - 1,121L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
Seylinya
Kukulkan
Level 56
God Stats
181W - 189L
1,512 SR
Queue Stats
878W - 1,044L
1,378 Elo+
Party 1
Shiva
Shiva
Tokeamillion_TTV
Shiva
Level 77
God Stats
4W - 4L
1,702 SR
Queue Stats
16W - 22L
1,374 Elo+
Solo
Rama
Rama
VALHALLGUSTAF
Rama
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,414 Elo+
Party 2
Artio
Artio
我是真龙
Artio
Level 25
God Stats
1W - 2L
1,454 SR
Queue Stats
7W - 8L
1,438 Elo+
Party 2
Team Averages
Level 50
1,509 SR
1,394 Elo+

VS

Team Averages
Level 78
1,470 SR
1,473 Elo+
Merlin
Merlin
 
Merlin
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ChinaZorro
Olorun
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
465W - 449L
1,528 Elo+
Solo
Nut
Nut
Deficiencyx
Nut
Level 47
God Stats
6W - 8L
1,215 SR
Queue Stats
308W - 340L
1,491 Elo+
Party 3
Jormungandr
Jormungandr
NotSoTeddyBear
Jormungandr
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 137L
1,341 Elo+
Party 3
Da Ji
Da Ji
Sasoriuguu
Da Ji
Level 149
God Stats
63W - 36L
1,636 SR
Queue Stats
306W - 314L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FiÐÐ
Mercury
13
2 / 4 / 2
8,733
1,092
3,744
12,430
4,937
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kukulkan
Seylinya
Kukulkan
13
0 / 2 / 4
7,834
979
8,732
5,136
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 0
7,079
885
766
2,299
1,028
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 3
8,776
1,097
6,638
12,103
4,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 3 / 5
9,014
1,127
7,849
16,415
16,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

253

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 2 / 6
8,213
1,027
6,383
5,483
2,468
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
ChinaZorro
Olorun
14
3 / 3 / 5
8,796
1,100
7,893
7,088
3,295
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
0 / 0 / 6
7,863
983
5,406
6,201
2,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
NotSoTeddyBear
Jormungandr
14
2 / 0 / 6
8,271
1,034
6,451
7,685
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
15
9 / 1 / 5
10,902
1,363
17,220
5,658
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
6
Kills
14
14
Deaths
6
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
6
1.5
W
Olorun
ChinaZorro
Olorun
3
3
5
1.83
W
0
0
6
3
L
Mercury
FiÐÐ
Mercury
2
4
2
0.75
W
Jormungandr
NotSoTeddyBear
Jormungandr
2
0
6
5
W
Da Ji
9
1
5
11.5
L
Kukulkan
Seylinya
Kukulkan
0
2
4
1
L
0
1
0
0
L
3
4
3
1.13
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
43,353
48,383
Taken
32,115
29,284
Mitigated
19,851
7,539
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,383
42
0
0
5,483
2,468
0
3,354
2,129
23,838
0
W
Olorun
ChinaZorro
Olorun
7,893
3,768
725
1,107
7,088
3,295
0
2,767
4,321
18,332
2,004
W
5,406
4,133
0
1,534
6,201
2,904
0
4,487
1,714
0
16,851
L
Mercury
FiÐÐ
Mercury
3,744
1,134
0
0
12,430
4,937
0
3,232
8,979
0
22,993
W
Jormungandr
NotSoTeddyBear
Jormungandr
6,451
1,485
0
1,222
7,685
7,579
0
4,517
3,168
13,390
0
W
Da Ji
17,220
4,446
0
135
5,658
3,605
0
1,456
4,202
0
30,895
L
Kukulkan
Seylinya
Kukulkan
8,732
140
0
0
5,136
1,835
0
1,168
3,833
26,749
0
L
766
239
0
130
2,299
1,028
0
692
1,569
0
3,679
L
6,638
5,418
0
1,382
12,103
4,888
0
6,452
5,474
0
18,525
L
7,849
544
818
5,209
16,415
16,596
0
8,042
8,022
13,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
44,045
129
Minions Killed
140
2
Camps Cleared
9
649,204
Distance Traveled
747,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,213
1,027
47
6
1
144,356
0
W
Olorun
8,796
1,100
34
4
1
133,123
0
W
Nut
7,863
983
20
3
1
148,053
0
L
Mercury
8,733
1,092
36
5
2
153,203
0
W
Jormungandr
8,271
1,034
20
3
1
153,375
0
W
Da Ji
10,902
1,363
19
2
5
168,505
0
L
Kukulkan
7,834
979
48
6
0
144,528
0
L
Shiva
7,079
885
2
0
0
37,141
0
L
Rama
8,776
1,097
36
5
0
147,717
0
L
Artio
9,014
1,127
7
1
0
166,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role