Player Matchup

Mulan
Mulan
Fairatharn
Mulan
Level 86
God Stats
3W - 2L
1,354 SR
Queue Stats
80W - 107L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
Firechester91
Aphrodite
Level 157
God Stats
17W - 23L
1,557 SR
Queue Stats
41W - 76L
1,376 Elo+
Party 1
Izanami
Izanami
Nacho0899
Izanami
Level 66
God Stats
7W - 3L
1,732 SR
Queue Stats
272W - 245L
1,510 Elo+
Solo
Mercury
Mercury
SoundIndiana464
Mercury
Level 158
God Stats
2W - 0L
1,730 SR
Queue Stats
53W - 61L
1,343 Elo+
Party 1
Serqet
Serqet
champisa
Serqet
Level 120
God Stats
12W - 14L
1,289 SR
Queue Stats
59W - 72L
1,440 Elo+
Party 1
Team Averages
Level 117
1,532 SR
1,413 Elo+

VS

Team Averages
Level 78
1,521 SR
1,453 Elo+
Hercules
Hercules
CrustyCurbs
Hercules
Level 104
God Stats
1W - 1L
1,268 SR
Queue Stats
59W - 54L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Kaitamita
Kukulkan
Level 156
God Stats
3W - 3L
1,605 SR
Queue Stats
419W - 418L
1,506 Elo+
Solo
King Arthur
King Arthur
PacificoRDRS
King Arthur
Level 68
God Stats
11W - 14L
1,614 SR
Queue Stats
259W - 203L
1,550 Elo+
Solo
Cernunnos
Cernunnos
Taylor4DaWin
Cernunnos
Level 23
God Stats
2W - 1L
1,451 SR
Queue Stats
5W - 9L
1,366 Elo+
Party 2
Thanatos
Thanatos
dninjaFTW03
Thanatos
Level 39
God Stats
4W - 9L
1,666 SR
Queue Stats
60W - 73L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
0 / 2 / 1
7,275
520
6,927
15,142
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Firechester91
Aphrodite
14
3 / 1 / 2
7,984
570
9,362
12,920
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Nacho0899
Izanami
15
4 / 2 / 1
8,639
617
7,035
10,349
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 3
7,764
555
4,621
13,634
9,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
champisa
Serqet
16
6 / 2 / 2
8,929
638
7,476
12,544
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrustyCurbs
Hercules
12
2 / 3 / 3
6,832
488
7,697
11,845
10,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Kaitamita
Kukulkan
15
3 / 3 / 0
8,307
593
9,207
8,171
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PacificoRDRS
King Arthur
15
3 / 1 / 0
9,070
648
12,635
17,513
18,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Taylor4DaWin
Cernunnos
12
0 / 4 / 3
6,909
494
6,340
10,408
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
dninjaFTW03
Thanatos
6
0 / 3 / 0
5,122
366
1,390
7,060
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
8
8
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
CrustyCurbs
Hercules
2
3
3
1.17
W
Mulan
0
2
1
0.25
W
Aphrodite
Firechester91
Aphrodite
3
1
2
4
L
Kukulkan
Kaitamita
Kukulkan
3
3
0
1
W
Izanami
Nacho0899
Izanami
4
2
1
2.25
L
King Arthur
PacificoRDRS
King Arthur
3
1
0
3
W
1
1
3
2.5
L
Cernunnos
Taylor4DaWin
Cernunnos
0
4
3
0.38
W
Serqet
champisa
Serqet
6
2
2
3.5
L
Thanatos
dninjaFTW03
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,421
Damage
37,269
64,589
Taken
54,997
32,873
Mitigated
38,493
30,776
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CrustyCurbs
Hercules
7,697
1,909
0
2,327
11,845
10,649
0
2,442
9,403
0
26,851
W
Mulan
6,927
1,131
0
7,323
15,142
7,799
0
0
15,142
0
56,295
W
Aphrodite
Firechester91
Aphrodite
9,362
560
3,619
8,575
12,920
5,982
170
4,158
8,762
67,336
2,511
L
Kukulkan
Kaitamita
Kukulkan
9,207
1,442
0
300
8,171
3,148
0
3,765
4,184
77,113
0
W
Izanami
Nacho0899
Izanami
7,035
4,335
0
3,377
10,349
4,086
1,990
0
10,349
0
77,515
L
King Arthur
PacificoRDRS
King Arthur
12,635
1,589
0
2,897
17,513
18,792
0
1,221
15,599
0
81,289
W
4,621
1,342
0
2,178
13,634
9,463
184
2,234
11,400
0
30,534
L
Cernunnos
Taylor4DaWin
Cernunnos
6,340
3,559
0
1,490
10,408
3,461
0
0
10,072
0
47,975
W
Serqet
champisa
Serqet
7,476
2,195
0
5,704
12,544
5,543
612
2,815
9,729
0
76,396
L
Thanatos
dninjaFTW03
Thanatos
1,390
499
0
3,581
7,060
2,443
0
1,781
5,279
0
17,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
36,240
513
Minions Killed
396
0
Camps Cleared
0
1,473,366
Distance Traveled
1,279,624
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,832
488
29
2
0
300,526
0
W
Mulan
7,275
520
92
7
0
270,594
0
W
Aphrodite
7,984
570
116
8
0
289,872
6
L
Kukulkan
8,307
593
128
9
0
279,792
3
W
Izanami
8,639
617
143
10
0
265,699
0
L
King Arthur
9,070
648
130
9
0
261,179
0
W
Mercury
7,764
555
38
3
0
327,125
1
L
Cernunnos
6,909
494
75
5
0
268,334
0
W
Serqet
8,929
638
124
9
0
320,076
0
L
Thanatos
5,122
366
34
2
0
169,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role