Player Matchup

Heimdallr
Heimdallr
Fancy Glass
Heimdallr
Level 56
God Stats
0W - 2L
1,275 SR
Queue Stats
560W - 544L
1,466 Elo+
Solo
Vulcan
Vulcan
GirthQuake000
Vulcan
Level 67
God Stats
1W - 2L
1,462 SR
Queue Stats
35W - 34L
1,553 Elo+
Party 1
Amaterasu
Amaterasu
ImGEEKINOOUUUEE
Amaterasu
Level 97
God Stats
11W - 18L
1,416 SR
Queue Stats
31W - 32L
1,539 Elo+
Party 1
Team Averages
Level 73
1,384 SR
1,519 Elo+

VS

Team Averages
Level 89
1,476 SR
1,533 Elo+
Zeus
Zeus
BlackyChan515NO
Zeus
Level 68
God Stats
93W - 96L
1,529 SR
Queue Stats
243W - 243L
1,506 Elo+
Solo
Chaac
Chaac
K1LL3RM4D4F4K4S
Chaac
Level 82
God Stats
14W - 10L
1,515 SR
Queue Stats
123W - 114L
1,540 Elo+
Solo
Nut
Nut
whatjay47
Nut
Level 116
God Stats
2W - 4L
1,383 SR
Queue Stats
128W - 117L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fancy Glass
Heimdallr
12
0 / 4 / 4
7,552
687
4,767
10,836
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 2
8,055
732
10,975
7,257
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
ImGEEKINOOUUUEE
Amaterasu
12
2 / 4 / 2
7,940
722
7,117
14,962
16,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
8,806
801
11,502
6,177
2,388
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 2 / 3
10,102
918
10,748
13,905
9,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
2 / 1 / 4
8,106
737
4,755
7,661
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
11
11
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Heimdallr
Fancy Glass
Heimdallr
0
4
4
0.5
L
2
3
2
1
L
Amaterasu
ImGEEKINOOUUUEE
Amaterasu
2
4
2
0.75
W
8
2
3
4.75
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,859
Damage
27,005
33,055
Taken
27,743
23,584
Mitigated
14,532
6,608
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,502
503
168
291
6,177
2,388
0
3,564
2,613
40,582
0
L
Heimdallr
Fancy Glass
Heimdallr
4,767
1,300
0
396
10,836
4,467
0
4,362
6,431
0
19,777
L
10,975
2,769
139
1,310
7,257
2,889
0
3,276
3,968
31,004
843
L
Amaterasu
ImGEEKINOOUUUEE
Amaterasu
7,117
1,955
196
4,567
14,962
16,228
0
3,880
10,976
0
24,094
W
10,748
3,215
0
3,759
13,905
9,094
0
4,372
9,520
0
43,039
W
4,755
2,073
0
1,668
7,661
3,050
870
2,732
4,929
0
29,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,547
Gold Earned
27,014
122
Minions Killed
187
0
Camps Cleared
0
619,537
Distance Traveled
722,682
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,806
801
68
6
0
214,747
3
L
Heimdallr
7,552
687
48
4
0
201,291
0
L
Vulcan
8,055
732
48
4
0
219,865
0
L
Amaterasu
7,940
722
26
2
0
198,381
0
W
Chaac
10,102
918
60
5
0
261,082
0
W
Nut
8,106
737
59
5
0
246,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role