Player Matchup

Charon
Charon
Gold V
 
Charon
Gold V
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ix Chel
Ix Chel
Gold II
RaZr Zurich
Ix Chel
Gold II
Level 108
God Stats
24W - 19L
1,600 SR
Queue Stats
250W - 263L
1,343 MMR
Party 3
Lancelot
Lancelot
Gold V
ShadowXVV
Lancelot
Gold V
Level 147
God Stats
8W - 6L
1,500 SR
Queue Stats
109W - 119L
1,348 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,520 SR
1,438 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,543 SR
1,361 MMR
Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
AA-Envy
Susano
Bronze III
Level 99
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 10L
1,373 MMR
Party 1
Medusa
Medusa
Bronze III
AA-Wrath
Medusa
Bronze III
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,307 MMR
Party 1
Tyr
Tyr
Bronze III
Huak05
Tyr
Bronze III
Level 64
God Stats
4W - 11L
1,500 SR
Queue Stats
45W - 58L
1,508 MMR
Party 2
Ares
Ares
Silver I
Joaquin210502
Ares
Silver I
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 184L
1,116 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 6
6,550
655
4,109
6,355
4,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
 
Baron Samedi
10
1 / 2 / 2
6,167
617
5,576
5,443
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
 
Skadi
11
3 / 0 / 3
6,049
605
6,082
4,032
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
RaZr Zurich
Ix Chel
12
1 / 0 / 0
7,078
708
4,743
4,960
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
ShadowXVV
Lancelot
12
5 / 0 / 2
6,920
692
3,463
5,760
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KukulkanNeithBake KujiraKuzenbo

VS

Bans
BellonaChang'eAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 0
5,170
517
1,709
5,494
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
AA-Envy
Susano
8
2 / 2 / 0
4,951
495
1,996
8,021
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
AA-Wrath
Medusa
8
0 / 3 / 1
4,532
453
2,790
6,279
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Huak05
Tyr
9
1 / 2 / 1
5,381
538
2,577
9,172
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,751
475
2,668
9,941
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
3
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
6
3
W
Baron Samedi
 
Baron Samedi
1
2
2
1
W
Skadi
 
Skadi
3
0
3
4.5
L
Tiamat
 
Tiamat
0
1
0
0
L
Susano
AA-Envy
Susano
2
2
0
1
L
Medusa
AA-Wrath
Medusa
0
3
1
0.17
L
Tyr
Huak05
Tyr
1
2
1
0.75
L
0
2
1
0.25
W
Ix Chel
RaZr Zurich
Ix Chel
1
0
0
1
W
Lancelot
ShadowXVV
Lancelot
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,973
Damage
11,740
26,550
Taken
38,907
13,375
Mitigated
16,336
7,428
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,109
763
0
2,078
6,355
4,331
260
1,072
5,283
22,313
2,445
W
Baron Samedi
 
Baron Samedi
5,576
467
100
1,421
5,443
2,584
0
0
5,443
34,474
1,193
W
Skadi
 
Skadi
6,082
2,771
0
1,003
4,032
1,469
548
1,860
2,172
0
50,327
L
Tiamat
 
Tiamat
1,709
82
0
1,482
5,494
2,577
0
2,283
3,009
37,309
0
L
Susano
AA-Envy
Susano
1,996
431
0
2,824
8,021
2,360
0
1,652
6,325
0
19,039
L
Medusa
AA-Wrath
Medusa
2,790
1,007
0
559
6,279
1,915
0
2,273
4,006
0
20,553
L
Tyr
Huak05
Tyr
2,577
345
0
2,510
9,172
3,928
0
4,227
4,945
0
27,426
L
2,668
226
0
2,601
9,941
5,556
0
3,203
6,664
14,384
0
W
Ix Chel
RaZr Zurich
Ix Chel
4,743
680
108
1,941
4,960
1,949
340
2,023
2,937
53,393
2,245
W
Lancelot
ShadowXVV
Lancelot
3,463
502
0
777
5,760
3,042
0
295
5,465
0
51,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
24,785
342
Minions Killed
211
0
Camps Cleared
0
1,001,041
Distance Traveled
1,068,817
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,550
655
22
2
0
196,175
2
W
Baron Samedi
6,167
617
51
5
0
176,324
0
W
Skadi
6,049
605
76
8
0
184,934
0
L
Tiamat
5,170
517
71
7
0
199,937
1
L
Susano
4,951
495
40
4
0
238,993
0
L
Medusa
4,532
453
29
3
0
206,346
1
L
Tyr
5,381
538
49
5
0
217,625
3
L
Ares
4,751
475
22
2
0
205,916
0
W
Ix Chel
7,078
708
112
11
0
191,223
0
W
Lancelot
6,920
692
81
8
0
252,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role