Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
OldEggbert
Aphrodite
Level 71
God Stats
4W - 3L
1,628 SR
Queue Stats
92W - 98L
1,348 Elo+
Party 2
Charon
Charon
SaveSapphire
Charon
Level 160
God Stats
4W - 3L
1,706 SR
Queue Stats
254W - 257L
1,432 Elo+
Party 1
Nut
Nut
Thiczums
Nut
Level 77
God Stats
5W - 7L
1,398 SR
Queue Stats
203W - 215L
1,442 Elo+
Party 1
Surtr
Surtr
markymarkfunky1
Surtr
Level 77
God Stats
5W - 5L
1,626 SR
Queue Stats
106W - 103L
1,356 Elo+
Party 2
Team Averages
Level 114
1,571 SR
1,416 Elo+

VS

Team Averages
Level 75
1,492 SR
1,435 Elo+
Ymir
Ymir
BitterMedal653
Ymir
Level 136
God Stats
2W - 1L
1,424 SR
Queue Stats
34W - 38L
1,404 Elo+
Party 3
Rama
Rama
Gravten
Rama
Level 59
God Stats
2W - 6L
1,358 SR
Queue Stats
23W - 37L
1,328 Elo+
Party 3
Zhong Kui
Zhong Kui
Karmax_69
Zhong Kui
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 165L
1,478 Elo+
Solo
Danzaburou
Danzaburou
LocalFazbear
Danzaburou
Level 72
God Stats
5W - 2L
1,914 SR
Queue Stats
326W - 291L
1,524 Elo+
Solo
Serqet
Serqet
MayaBabyxo
Serqet
Level 51
God Stats
3W - 3L
1,263 SR
Queue Stats
40W - 30L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 0 / 0
6,464
539
3,740
8,231
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
OldEggbert
Aphrodite
9
1 / 4 / 2
5,848
487
2,394
10,808
8,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
11
0 / 2 / 1
6,278
523
7,056
6,865
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 1
5,663
472
5,874
7,466
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 1
5,358
447
3,163
11,288
8,131
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,510
543
6,524
9,220
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Gravten
Rama
11
0 / 1 / 4
6,400
533
4,110
5,129
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Karmax_69
Zhong Kui
12
3 / 3 / 2
7,157
596
9,440
10,327
7,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
LocalFazbear
Danzaburou
12
1 / 2 / 1
7,269
606
4,799
11,450
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
MayaBabyxo
Serqet
12
3 / 0 / 3
6,723
560
4,877
9,180
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
10
11
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
0
0
3
W
3
2
2
2
W
Rama
Gravten
Rama
0
1
4
2
W
Zhong Kui
Karmax_69
Zhong Kui
3
3
2
1.33
W
Danzaburou
LocalFazbear
Danzaburou
1
2
1
0.75
W
Serqet
MayaBabyxo
Serqet
3
0
3
4.5
L
Aphrodite
OldEggbert
Aphrodite
1
4
2
0.5
L
Charon
0
2
1
0.25
L
2
1
1
2.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,227
Damage
29,750
44,658
Taken
45,306
25,888
Mitigated
21,482
11,234
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,740
1,298
0
3,332
8,231
3,411
0
1,541
6,690
37,870
12,114
W
6,524
1,070
0
2,070
9,220
4,594
513
2,204
7,016
37,845
713
W
Rama
Gravten
Rama
4,110
3,667
0
1,222
5,129
1,856
639
1,102
4,027
0
40,382
W
Zhong Kui
Karmax_69
Zhong Kui
9,440
2,061
0
4,427
10,327
7,210
752
983
9,344
47,039
2,541
W
Danzaburou
LocalFazbear
Danzaburou
4,799
1,685
0
6,163
11,450
4,194
260
7,152
3,416
0
49,944
W
Serqet
MayaBabyxo
Serqet
4,877
1,234
0
5,234
9,180
3,628
0
426
8,596
0
53,534
L
Aphrodite
OldEggbert
Aphrodite
2,394
669
1,286
4,091
10,808
8,310
0
4,373
6,265
17,453
0
L
Charon
7,056
852
0
937
6,865
3,197
211
379
6,486
36,965
1,667
L
5,874
3,140
0
750
7,466
2,839
0
2,714
4,752
0
37,817
L
3,163
1,076
0
838
11,288
8,131
1
6,707
4,581
230
17,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,611
Gold Earned
34,059
263
Minions Killed
365
0
Camps Cleared
0
1,111,568
Distance Traveled
1,128,800
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,464
539
85
7
0
264,201
0
W
Ymir
6,510
543
61
5
0
247,529
2
W
Rama
6,400
533
69
6
0
218,838
0
W
Zhong Kui
7,157
596
63
5
0
184,045
0
W
Danzaburou
7,269
606
91
8
0
179,436
0
W
Serqet
6,723
560
81
7
0
298,952
0
L
Aphrodite
5,848
487
20
2
0
223,589
5
L
Charon
6,278
523
74
6
0
203,210
5
L
Nut
5,663
472
58
5
0
209,985
2
L
Surtr
5,358
447
26
2
0
210,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role