Player Matchup

Medusa
Medusa
AlexDG1
Medusa
Level 121
God Stats
37W - 31L
1,450 SR
Queue Stats
463W - 490L
1,478 Elo+
Party 2
Bellona
Bellona
Guffbucket_Super
Bellona
Level 108
God Stats
10W - 5L
1,662 SR
Queue Stats
11W - 12L
1,451 Elo+
Party 1
Nox
Nox
IVlike6
Nox
Level 133
God Stats
81W - 64L
1,569 SR
Queue Stats
544W - 572L
1,503 Elo+
Party 2
Lancelot
Lancelot
JMCkilla420
Lancelot
Level 138
God Stats
3W - 5L
1,397 SR
Queue Stats
218W - 237L
1,390 Elo+
Party 1
Hel
Hel
tbrowm03
Hel
Level 127
God Stats
3W - 2L
1,488 SR
Queue Stats
95W - 82L
1,569 Elo+
Party 1
Team Averages
Level 125
1,513 SR
1,478 Elo+

VS

Team Averages
Level 78
1,556 SR
1,396 Elo+
Sylvanus
Sylvanus
MajinnDicolo
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,432 Elo+
Party 3
Zeus
Zeus
MajinnGoten
Zeus
Level 89
God Stats
1W - 1L
1,695 SR
Queue Stats
6W - 12L
1,357 Elo+
Party 3
Thanatos
Thanatos
Ornate752
Thanatos
Level 107
God Stats
1W - 4L
1,349 SR
Queue Stats
5W - 9L
1,356 Elo+
Party 3
Rama
Rama
PassiveAuto358
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,372 Elo+
Party 3
Jormungandr
Jormungandr
lobo_gomoso
Jormungandr
Level 62
God Stats
5W - 3L
1,739 SR
Queue Stats
84W - 91L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlexDG1
Medusa
11
1 / 0 / 0
5,810
528
9,708
6,381
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,150
559
4,550
10,662
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
11
3 / 1 / 3
6,577
598
3,545
5,150
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
JMCkilla420
Lancelot
11
2 / 0 / 1
6,078
553
3,830
7,692
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
6,281
571
3,360
6,831
3,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MajinnDicolo
Sylvanus
8
0 / 0 / 0
5,487
499
2,434
8,130
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 5 / 1
4,977
452
3,313
5,786
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Ornate752
Thanatos
11
2 / 1 / 0
6,037
549
3,632
9,697
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,946
450
3,552
7,410
2,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
lobo_gomoso
Jormungandr
12
0 / 1 / 1
6,677
607
6,061
8,438
6,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
AlexDG1
Medusa
1
0
0
1
W
1
1
0
1
W
Nox
3
1
3
4.5
W
Lancelot
JMCkilla420
Lancelot
2
0
1
2.5
L
Sylvanus
MajinnDicolo
Sylvanus
0
0
0
0
L
0
5
1
0.1
L
Thanatos
Ornate752
Thanatos
2
1
0
2
L
0
1
0
0
L
Jormungandr
lobo_gomoso
Jormungandr
0
1
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,993
Damage
18,992
36,716
Taken
39,461
21,756
Mitigated
21,034
15,283
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AlexDG1
Medusa
9,708
2,960
0
1,350
6,381
2,567
0
1,229
5,152
0
59,714
W
4,550
1,859
0
3,799
10,662
10,352
0
5,828
4,834
0
39,221
W
Nox
3,545
319
0
1,330
5,150
2,000
421
2,592
2,558
41,150
0
W
Lancelot
JMCkilla420
Lancelot
3,830
1,257
0
985
7,692
3,716
0
644
7,048
0
46,093
L
Sylvanus
MajinnDicolo
Sylvanus
2,434
525
1,027
2,802
8,130
5,854
0
1,335
6,795
16,690
0
L
3,313
613
0
432
5,786
2,027
0
2,739
2,777
24,365
0
L
Thanatos
Ornate752
Thanatos
3,632
781
0
6,994
9,697
3,768
0
1,234
8,365
0
41,734
L
3,552
3,058
0
2,266
7,410
2,567
0
1,155
6,255
0
32,484
L
Jormungandr
lobo_gomoso
Jormungandr
6,061
2,115
0
3,861
8,438
6,818
0
0
7,554
48,801
1,732
W
3,360
100
3,619
4,200
6,831
3,121
6
1,282
5,549
15,888
1,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,896
Gold Earned
28,124
344
Minions Killed
296
0
Camps Cleared
0
1,153,876
Distance Traveled
1,002,808
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,810
528
92
8
0
217,613
0
W
Bellona
6,150
559
79
7
0
204,059
2
W
Nox
6,577
598
73
7
0
213,472
0
W
Lancelot
6,078
553
70
6
0
295,031
0
L
Sylvanus
5,487
499
21
2
0
201,299
1
L
Zeus
4,977
452
33
3
0
165,425
0
L
Thanatos
6,037
549
71
6
0
261,330
0
L
Rama
4,946
450
77
7
0
185,529
0
L
Jormungandr
6,677
607
94
9
0
189,225
0
W
Hel
6,281
571
30
3
0
223,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role