Player Matchup

Danzaburou
Danzaburou
AfroSaviour
Danzaburou
Level 40
God Stats
4W - 13L
1,425 SR
Queue Stats
91W - 211L
1,443 Elo+
Party 2
Persephone
Persephone
Bideogema
Persephone
Level 67
God Stats
6W - 2L
1,738 SR
Queue Stats
10W - 5L
1,718 Elo+
Party 3
Ao Kuang
Ao Kuang
DoeToKnow
Ao Kuang
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,742 Elo+
Party 3
Sobek
Sobek
Houdielean
Sobek
Level 26
God Stats
2W - 0L
1,699 SR
Queue Stats
105W - 245L
1,472 Elo+
Party 2
Chaac
Chaac
MrCat4411
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,720 Elo+
Party 3
Team Averages
Level 45
1,572 SR
1,619 Elo+

VS

Team Averages
Level 82
1,361 SR
1,200 Elo+
Chang'e
Chang'e
Ewokis213
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,040 Elo+
Party 1
Raijin
Raijin
Lifesux6127
Raijin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 99L
1,513 Elo+
Solo
Surtr
Surtr
StingyWalrus
Surtr
Level 218
God Stats
5W - 7L
1,467 SR
Queue Stats
32W - 74L
1,285 Elo+
Party 4
Izanami
Izanami
jcloh
Izanami
Level 22
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 1
Yemoja
Yemoja
skuttles0101
Yemoja
Level 28
God Stats
0W - 4L
1,089 SR
Queue Stats
3W - 28L
1,049 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AfroSaviour
Danzaburou
16
5 / 0 / 5
9,466
947
7,929
4,993
2,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
Bideogema
Persephone
14
1 / 2 / 4
8,173
817
8,385
8,512
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
DoeToKnow
Ao Kuang
14
3 / 1 / 3
8,352
835
10,193
13,409
9,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
15
3 / 0 / 4
8,914
891
6,482
10,076
10,623
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
MrCat4411
Chaac
16
4 / 3 / 7
8,918
892
14,422
13,400
17,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ewokis213
Chang'e
13
1 / 4 / 3
7,637
764
8,348
12,637
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
15
1 / 1 / 1
8,195
820
10,324
9,355
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 3 / 1
8,024
802
6,790
12,676
12,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
jcloh
Izanami
13
1 / 4 / 2
7,520
752
5,962
11,421
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
0 / 4 / 2
7,113
711
927
8,451
6,083
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
6
6
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AfroSaviour
Danzaburou
5
0
5
7.5
W
Persephone
Bideogema
Persephone
1
2
4
1.5
W
Ao Kuang
DoeToKnow
Ao Kuang
3
1
3
4.5
L
Chang'e
Ewokis213
Chang'e
1
4
3
0.63
W
Sobek
3
0
4
5
L
Raijin
1
1
1
1.5
W
Chaac
MrCat4411
Chaac
4
3
7
2.5
L
3
3
1
1.17
L
Izanami
jcloh
Izanami
1
4
2
0.5
L
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,411
Damage
32,351
50,390
Taken
54,540
42,401
Mitigated
32,742
10,826
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AfroSaviour
Danzaburou
7,929
3,603
0
831
4,993
2,206
4,949
1,807
3,145
0
32,214
W
Persephone
Bideogema
Persephone
8,385
263
0
1,214
8,512
2,978
402
3,401
4,965
17,396
426
W
Ao Kuang
DoeToKnow
Ao Kuang
10,193
3,002
0
2,599
13,409
9,572
0
5,876
7,261
22,534
1,885
L
Chang'e
Ewokis213
Chang'e
8,348
772
935
2,722
12,637
4,999
0
5,103
7,128
18,760
198
W
Sobek
6,482
584
0
3,720
10,076
10,623
416
3,220
6,681
28,677
0
L
Raijin
10,324
477
0
538
9,355
4,247
35
4,606
4,463
32,900
925
W
Chaac
MrCat4411
Chaac
14,422
2,032
0
2,462
13,400
17,022
42
5,109
8,256
0
28,760
L
6,790
2,850
0
1,383
12,676
12,707
337
7,682
4,781
821
18,614
L
Izanami
jcloh
Izanami
5,962
4,112
0
484
11,421
4,706
0
4,412
6,745
0
14,151
L
Yemoja
927
467
780
36
8,451
6,083
364
2,908
5,451
9,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
38,489
200
Minions Killed
169
0
Camps Cleared
0
1,012,730
Distance Traveled
893,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,466
947
56
6
0
189,633
0
W
Persephone
8,173
817
23
2
0
215,065
0
W
Ao Kuang
8,352
835
28
3
0
201,472
0
L
Chang'e
7,637
764
28
3
0
182,093
0
W
Sobek
8,914
891
51
5
0
190,280
0
L
Raijin
8,195
820
63
6
0
181,602
0
W
Chaac
8,918
892
42
4
0
216,280
0
L
Surtr
8,024
802
36
4
0
194,004
0
L
Izanami
7,520
752
24
2
0
202,254
0
L
Yemoja
7,113
711
18
2
0
133,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role