Player Matchup

Fenrir
Fenrir
CamulaLolzera
Fenrir
Level 28
God Stats
6W - 3L
1,665 SR
Queue Stats
43W - 45L
1,520 Elo+
Party 2
Chaac
Chaac
Heanie
Chaac
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 88L
1,497 Elo+
Party 2
Anubis
Anubis
IIExys_-
Anubis
Level 67
God Stats
6W - 6L
1,489 SR
Queue Stats
183W - 180L
1,497 Elo+
Solo
Neith
Neith
davzk
Neith
Level 25
God Stats
2W - 2L
1,746 SR
Queue Stats
6W - 3L
1,746 Elo+
Party 2
Terra
Terra
nicfelmen
Terra
Level 22
God Stats
8W - 3L
1,610 SR
Queue Stats
29W - 39L
1,450 Elo+
Party 2
Team Averages
Level 42
1,602 SR
1,542 Elo+

VS

Team Averages
Level 63
1,520 SR
1,392 Elo+
Neith
Neith
BBRUCE
Neith
Level 63
God Stats
8W - 12L
1,481 SR
Queue Stats
337W - 360L
1,463 Elo+
Party 1
Ravana
Ravana
MRbrayan69
Ravana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,288 Elo+
Party 3
Merlin
Merlin
Patoamarillo3
Merlin
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 192L
1,406 Elo+
Solo
Amaterasu
Amaterasu
SoyELFarenheist
Amaterasu
Level 60
God Stats
5W - 6L
1,501 SR
Queue Stats
9W - 24L
1,366 Elo+
Party 3
Sylvanus
Sylvanus
That0PGuy
Sylvanus
Level 109
God Stats
7W - 3L
1,616 SR
Queue Stats
216W - 218L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
7,950
612
10,616
15,035
7,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Heanie
Chaac
12
3 / 2 / 1
7,276
560
6,256
10,836
9,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
IIExys_-
Anubis
14
0 / 1 / 1
7,864
605
4,753
6,712
3,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
davzk
Neith
13
0 / 0 / 5
7,344
565
7,887
5,621
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
nicfelmen
Terra
11
0 / 0 / 4
6,833
526
4,182
8,342
5,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BBRUCE
Neith
11
0 / 3 / 1
6,216
478
6,408
10,034
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
MRbrayan69
Ravana
12
1 / 2 / 0
6,243
480
2,784
5,534
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 1 / 0
5,002
385
1,614
2,259
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SoyELFarenheist
Amaterasu
11
1 / 2 / 2
6,639
511
7,536
15,227
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
That0PGuy
Sylvanus
10
2 / 2 / 0
6,530
502
4,051
14,030
10,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
BBRUCE
Neith
0
3
1
0.17
W
7
1
1
7.5
W
Chaac
Heanie
Chaac
3
2
1
1.75
W
Anubis
IIExys_-
Anubis
0
1
1
0.5
L
Ravana
MRbrayan69
Ravana
1
2
0
0.5
L
0
1
0
0
L
Amaterasu
SoyELFarenheist
Amaterasu
1
2
2
1
L
Sylvanus
That0PGuy
Sylvanus
2
2
0
1
W
Neith
davzk
Neith
0
0
5
2.5
W
Terra
nicfelmen
Terra
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,694
Damage
22,393
46,546
Taken
47,084
27,634
Mitigated
24,568
23,042
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BBRUCE
Neith
6,408
1,693
0
2,624
10,034
3,997
469
1,011
9,023
0
50,313
W
10,616
3,280
0
8,142
15,035
7,214
0
1,466
13,569
0
64,844
W
Chaac
Heanie
Chaac
6,256
1,288
0
3,709
10,836
9,825
187
316
10,520
0
36,906
W
Anubis
IIExys_-
Anubis
4,753
420
0
3,580
6,712
3,199
300
1,864
4,848
76,443
0
L
Ravana
MRbrayan69
Ravana
2,784
424
0
373
5,534
2,858
0
445
5,089
0
41,719
L
1,614
84
0
812
2,259
459
0
1,201
1,058
20,104
424
L
Amaterasu
SoyELFarenheist
Amaterasu
7,536
3,945
0
5,863
15,227
7,202
0
2,808
12,419
0
48,417
L
Sylvanus
That0PGuy
Sylvanus
4,051
624
2,671
4,410
14,030
10,052
112
3,470
10,560
21,512
0
W
Neith
davzk
Neith
7,887
2,805
0
1,490
5,621
2,198
1,000
305
5,316
0
62,773
W
Terra
nicfelmen
Terra
4,182
906
2,207
3,914
8,342
5,198
162
1,704
6,638
15,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,267
Gold Earned
30,630
414
Minions Killed
300
0
Camps Cleared
0
1,281,085
Distance Traveled
1,010,816
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,216
478
80
6
0
229,991
0
W
Fenrir
7,950
612
90
7
0
269,987
0
W
Chaac
7,276
560
69
5
0
235,250
0
W
Anubis
7,864
605
114
9
0
250,145
0
L
Ravana
6,243
480
67
5
0
231,223
0
L
Merlin
5,002
385
39
3
0
86,892
0
L
Amaterasu
6,639
511
72
6
0
245,201
3
L
Sylvanus
6,530
502
42
3
0
217,509
2
W
Neith
7,344
565
121
9
0
251,745
0
W
Terra
6,833
526
20
2
0
273,958
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role