Player Matchup

Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FormerTurd
Artemis
Level 40
God Stats
1W - 2L
1,446 SR
Queue Stats
1W - 3L
1,158 Elo+
Party 1
Ah Puch
Ah Puch
Foxlum56
Ah Puch
Level 112
God Stats
10W - 8L
1,860 SR
Queue Stats
376W - 344L
1,544 Elo+
Solo
Geb
Geb
METALTRAGEDY
Geb
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,158 Elo+
Party 1
Hun Batz
Hun Batz
Night_hawkses14
Hun Batz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,496 Elo+
Solo
Team Averages
Level 111
1,561 SR
1,371 Elo+

VS

Team Averages
Level 133
1,452 SR
1,417 Elo+
Chernobog
Chernobog
NexT-Elric_kun
Chernobog
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,363 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NexT-terrygamer
Morgan Le Fay
Level 109
God Stats
3W - 2L
1,683 SR
Queue Stats
57W - 55L
1,425 Elo+
Party 2
Cerberus
Cerberus
PAN FR4NCES
Cerberus
Level 127
God Stats
1W - 4L
1,405 SR
Queue Stats
77W - 71L
1,575 Elo+
Solo
Bastet
Bastet
RanaMosh
Bastet
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
534W - 503L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
Vlankris
Zhong Kui
Level 141
God Stats
0W - 1L
1,174 SR
Queue Stats
5W - 5L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
6 / 1 / 3
11,283
627
16,238
20,200
16,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
FormerTurd
Artemis
13
0 / 0 / 2
7,249
403
2,921
6,002
2,127
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Foxlum56
Ah Puch
14
5 / 1 / 0
8,543
475
16,227
11,238
5,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 2 / 4
7,912
440
5,230
15,726
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
16
2 / 2 / 1
8,792
488
6,147
14,917
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NexT-Elric_kun
Chernobog
17
2 / 0 / 0
10,226
568
8,629
10,195
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
NexT-terrygamer
Morgan Le Fay
13
2 / 2 / 1
7,882
438
7,937
10,961
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
PAN FR4NCES
Cerberus
11
0 / 2 / 1
7,748
430
7,111
15,561
16,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
RanaMosh
Bastet
16
2 / 4 / 2
9,002
500
7,844
21,140
10,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Vlankris
Zhong Kui
14
0 / 5 / 2
8,638
480
8,600
16,293
10,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
6
6
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
1
3
7.5
W
Artemis
FormerTurd
Artemis
0
0
2
1
W
Ah Puch
Foxlum56
Ah Puch
5
1
0
5
W
0
2
4
1
L
Chernobog
NexT-Elric_kun
Chernobog
2
0
0
2
L
Morgan Le Fay
NexT-terrygamer
Morgan Le Fay
2
2
1
1.25
W
Hun Batz
2
2
1
1.25
L
Cerberus
PAN FR4NCES
Cerberus
0
2
1
0.25
L
Bastet
RanaMosh
Bastet
2
4
2
0.75
L
Zhong Kui
Vlankris
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,763
Damage
40,121
68,083
Taken
74,150
44,477
Mitigated
48,755
13,328
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
16,238
1,725
42
2,407
20,200
16,693
348
7,887
12,253
538
98,805
W
Artemis
FormerTurd
Artemis
2,921
905
0
704
6,002
2,127
0
881
5,121
0
27,359
W
Ah Puch
Foxlum56
Ah Puch
16,227
368
0
4,744
11,238
5,123
0
4,796
6,024
61,537
867
W
5,230
280
152
3,956
15,726
13,397
0
5,499
9,785
27,532
0
L
Chernobog
NexT-Elric_kun
Chernobog
8,629
5,214
0
1,186
10,195
5,189
418
2,286
7,703
0
93,006
L
Morgan Le Fay
NexT-terrygamer
Morgan Le Fay
7,937
225
0
1,861
10,961
5,398
0
6,844
3,957
49,799
1,078
W
Hun Batz
6,147
1,159
0
1,323
14,917
7,137
0
3,242
11,503
0
91,207
L
Cerberus
PAN FR4NCES
Cerberus
7,111
628
0
3,963
15,561
16,938
0
8,092
7,168
28,006
0
L
Bastet
RanaMosh
Bastet
7,844
1,641
0
5,169
21,140
10,298
96
3,485
17,371
0
89,856
L
Zhong Kui
Vlankris
Zhong Kui
8,600
1,804
22
5,323
16,293
10,932
210
453
14,727
64,139
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,779
Gold Earned
43,496
469
Minions Killed
515
0
Camps Cleared
0
1,828,128
Distance Traveled
1,634,971
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,283
627
161
9
0
352,319
7
W
Artemis
7,249
403
48
3
0
345,038
0
W
Ah Puch
8,543
475
90
5
0
354,212
0
W
Geb
7,912
440
37
2
0
337,501
0
L
Chernobog
10,226
568
161
9
0
366,915
2
L
Morgan Le Fay
7,882
438
86
5
0
322,880
1
W
Hun Batz
8,792
488
133
7
0
439,058
0
L
Cerberus
7,748
430
49
3
0
299,367
0
L
Bastet
9,002
500
114
6
0
353,731
0
L
Zhong Kui
8,638
480
105
6
0
292,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role