Player Matchup

Kuzenbo
Kuzenbo
Gold III
HereComesPie
Kuzenbo
Gold III
Level 63
God Stats
12W - 7L
1,689 SR
Queue Stats
29W - 22L
1,620 MMR
Party 1
Thor
Thor
Gold III
StickyBrute
Thor
Gold III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 105L
1,588 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
iLogurt
Morgan Le Fay
Gold III
Level 146
God Stats
8W - 5L
1,811 SR
Queue Stats
106W - 101L
1,672 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,667 SR
1,627 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,517 SR
1,117 MMR
Nike
Nike
Silver V
DrStRaNgE24
Nike
Silver V
Level 129
God Stats
7W - 16L
1,245 SR
Queue Stats
45W - 139L
795 MMR
Party 2
Chang'e
Chang'e
Platinum V
Drạven
Chang'e
Platinum V
Level 157
God Stats
5W - 6L
1,614 SR
Queue Stats
85W - 85L
1,708 MMR
Solo
Heimdallr
Heimdallr
Silver V
Thehiddenfriend9
Heimdallr
Silver V
Level 145
God Stats
19W - 21L
1,692 SR
Queue Stats
127W - 270L
849 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HereComesPie
Kuzenbo
11
1 / 2 / 13
7,306
731
2,880
8,156
8,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
9 / 2 / 6
8,991
899
12,196
8,209
3,555
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
iLogurt
Morgan Le Fay
13
6 / 0 / 10
8,786
879
11,431
6,930
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothNe ZhaFenrirCharon

VS

Bans
GebAchillesAtlasSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,720
672
4,088
9,050
6,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Drạven
Chang'e
12
4 / 4 / 0
7,516
752
5,731
8,234
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
10
0 / 8 / 4
6,546
655
3,445
12,359
4,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
4
4
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Chang'e
Drạven
Chang'e
4
4
0
1
W
Kuzenbo
HereComesPie
Kuzenbo
1
2
13
3.75
W
9
2
6
6
L
Heimdallr
0
8
4
0.25
W
Morgan Le Fay
iLogurt
Morgan Le Fay
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
13,264
23,295
Taken
29,643
14,658
Mitigated
13,606
3,012
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,088
419
0
1,172
9,050
6,786
0
4,618
4,357
0
13,690
L
Chang'e
Drạven
Chang'e
5,731
579
750
1,950
8,234
2,727
0
3,970
4,264
26,960
0
W
Kuzenbo
HereComesPie
Kuzenbo
2,880
1,335
0
192
8,156
8,254
66
2,094
6,014
8,694
0
W
12,196
2,686
0
492
8,209
3,555
0
2,703
5,376
0
36,313
L
Heimdallr
3,445
706
0
115
12,359
4,093
0
5,678
6,681
0
18,054
W
Morgan Le Fay
iLogurt
Morgan Le Fay
11,431
908
0
2,328
6,930
2,849
196
1,611
5,182
36,803
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
20,782
110
Minions Killed
102
0
Camps Cleared
0
577,835
Distance Traveled
516,250
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,720
672
26
3
0
185,266
1
L
Chang'e
7,516
752
41
4
0
173,906
0
W
Kuzenbo
7,306
731
6
1
0
212,321
5
W
Thor
8,991
899
41
4
0
186,266
0
L
Heimdallr
6,546
655
35
4
0
157,078
0
W
Morgan Le Fay
8,786
879
63
6
0
179,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role