Player Matchup

Bacchus
Bacchus
GroovyDingus
Bacchus
Level 107
God Stats
7W - 3L
1,495 SR
Queue Stats
28W - 24L
1,411 Elo+
Solo
Mercury
Mercury
JvDaProphet91
Mercury
Level 100
God Stats
20W - 15L
1,563 SR
Queue Stats
37W - 36L
1,411 Elo+
Solo
Zeus
Zeus
Pvt SnowBall10
Zeus
Level 115
God Stats
4W - 1L
1,675 SR
Queue Stats
48W - 32L
1,591 Elo+
Solo
Hercules
Hercules
beepbeeppMN
Hercules
Level 149
God Stats
1W - 1L
1,465 SR
Queue Stats
29W - 30L
1,545 Elo+
Solo
Medusa
Medusa
xNiquelx
Medusa
Level 143
God Stats
413W - 418L
1,468 SR
Queue Stats
1,114W - 1,206L
1,411 Elo+
Solo
Team Averages
Level 123
1,533 SR
1,474 Elo+

VS

Team Averages
Level 71
1,505 SR
1,441 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DieHard668
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,424 Elo+
Party 1
Merlin
Merlin
GSGBIGSaM
Merlin
Level 138
God Stats
41W - 57L
1,476 SR
Queue Stats
450W - 484L
1,461 Elo+
Solo
Nut
Nut
Tinman124411
Nut
Level 84
God Stats
7W - 7L
1,550 SR
Queue Stats
64W - 61L
1,425 Elo+
Party 1
Rama
Rama
WargasmicX
Rama
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 112L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GroovyDingus
Bacchus
15
1 / 0 / 13
9,287
1,161
6,350
7,983
11,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
14
6 / 0 / 4
9,066
1,133
10,654
4,686
2,220
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 10
8,962
1,120
11,657
3,403
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
beepbeeppMN
Hercules
14
2 / 0 / 6
8,044
1,006
3,059
6,407
3,512
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
xNiquelx
Medusa
15
8 / 1 / 5
9,609
1,201
17,744
8,538
3,749
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

365

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 0
7,228
904
2,964
1,823
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
DieHard668
Amaterasu
13
0 / 5 / 1
7,479
935
4,441
15,920
16,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
GSGBIGSaM
Merlin
13
1 / 0 / 0
8,289
1,036
7,015
8,851
2,973
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 6 / 1
7,394
924
6,386
12,828
4,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
0 / 7 / 1
7,641
955
5,601
13,828
5,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
19
Kills
1
1
Deaths
19
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Amaterasu
DieHard668
Amaterasu
0
5
1
0.1
L
Merlin
GSGBIGSaM
Merlin
1
0
0
1
W
Bacchus
GroovyDingus
Bacchus
1
0
13
7.5
W
Mercury
6
0
4
8
W
2
0
10
7
L
0
6
1
0.08
L
0
7
1
0.07
W
Hercules
beepbeeppMN
Hercules
2
0
6
5
W
Medusa
xNiquelx
Medusa
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,464
Damage
26,407
31,017
Taken
53,250
22,076
Mitigated
29,998
4,949
Healing
2,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,964
1,210
0
0
1,823
700
0
295
1,528
8,477
0
L
Amaterasu
DieHard668
Amaterasu
4,441
2,587
0
1,351
15,920
16,557
0
4,884
11,036
0
8,292
L
Merlin
GSGBIGSaM
Merlin
7,015
367
0
939
8,851
2,973
0
3,104
5,747
25,979
421
W
Bacchus
GroovyDingus
Bacchus
6,350
472
0
1,873
7,983
11,070
0
2,383
5,297
14,249
1,763
W
Mercury
10,654
6,399
0
0
4,686
2,220
0
1,188
3,450
0
23,168
W
11,657
249
0
0
3,403
1,525
0
1,843
1,560
29,189
0
L
6,386
3,346
0
191
12,828
4,710
0
5,074
7,754
0
12,832
L
5,601
4,084
0
344
13,828
5,058
0
3,677
10,151
0
22,709
W
Hercules
beepbeeppMN
Hercules
3,059
424
0
894
6,407
3,512
0
1,766
4,602
0
7,981
W
Medusa
xNiquelx
Medusa
17,744
9,082
0
2,182
8,538
3,749
0
2,794
5,427
0
36,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,968
Gold Earned
38,031
150
Minions Killed
116
9
Camps Cleared
3
761,489
Distance Traveled
656,631
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,228
904
15
2
2
79,841
0
L
Amaterasu
7,479
935
7
1
0
174,621
0
L
Merlin
8,289
1,036
35
4
1
154,365
0
W
Bacchus
9,287
1,161
23
3
1
162,133
0
W
Mercury
9,066
1,133
27
3
5
168,585
0
W
Zeus
8,962
1,120
50
6
1
143,895
0
L
Nut
7,394
924
23
3
0
120,590
0
L
Rama
7,641
955
36
5
0
127,214
0
W
Hercules
8,044
1,006
14
2
0
148,441
2
W
Medusa
9,609
1,201
36
5
2
138,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role