Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DeiMudd4
Ah Muzen Cab
Level 104
God Stats
19W - 7L
1,772 SR
Queue Stats
377W - 376L
1,482 Elo+
Party 1
Chaac
Chaac
HappyHippo188
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,437 Elo+
Party 1
Ganesha
Ganesha
Megumichi
Ganesha
Level 120
God Stats
3W - 1L
1,733 SR
Queue Stats
17W - 17L
1,569 Elo+
Party 3
Janus
Janus
l-Exp3rt--
Janus
Level 105
God Stats
1W - 2L
1,280 SR
Queue Stats
17W - 30L
1,308 Elo+
Party 1
Team Averages
Level 113
1,557 SR
1,459 Elo+

VS

Team Averages
Level 62
1,588 SR
1,439 Elo+
Bakasura
Bakasura
Cukoo666
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,270 Elo+
Party 2
Cerberus
Cerberus
EinRatHat3
Cerberus
Level 57
God Stats
0W - 1L
1,747 SR
Queue Stats
14W - 7L
1,524 Elo+
Party 2
Chronos
Chronos
PabloG00
Chronos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,460 Elo+
Solo
Ullr
Ullr
ShinrartaDezhra
Ullr
Level 103
God Stats
19W - 13L
1,693 SR
Queue Stats
885W - 868L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
anbayi
Sun Wukong
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
294W - 289L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 2 / 12
7,491
749
4,541
8,046
3,764
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
DeiMudd4
Ah Muzen Cab
15
2 / 1 / 10
8,185
819
14,274
9,103
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 3 / 7
8,060
806
10,605
12,069
14,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
Megumichi
Ganesha
15
0 / 2 / 13
8,443
844
4,851
9,876
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
16
10 / 2 / 3
9,198
920
12,005
7,041
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cukoo666
Bakasura
12
0 / 5 / 5
6,809
681
1,685
10,609
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
EinRatHat3
Cerberus
13
2 / 4 / 4
8,022
802
6,618
13,825
12,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
PabloG00
Chronos
17
4 / 2 / 2
8,929
893
14,549
9,670
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 2 / 0
6,122
612
937
4,258
1,634
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
anbayi
Sun Wukong
14
3 / 4 / 4
7,691
769
7,893
12,263
10,667
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
16
Kills
10
10
Deaths
17
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
2
12
3
L
Bakasura
Cukoo666
Bakasura
0
5
5
0.5
W
Ah Muzen Cab
DeiMudd4
Ah Muzen Cab
2
1
10
7
L
Cerberus
EinRatHat3
Cerberus
2
4
4
1
W
4
3
7
2.5
W
Ganesha
Megumichi
Ganesha
0
2
13
3.25
L
Chronos
PabloG00
Chronos
4
2
2
2.5
L
1
2
0
0.5
L
Sun Wukong
anbayi
Sun Wukong
3
4
4
1.25
W
Janus
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,276
Damage
31,682
46,135
Taken
50,625
37,715
Mitigated
35,540
11,358
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,541
2,921
618
2,366
8,046
3,764
616
3,203
4,843
0
11,009
L
Bakasura
Cukoo666
Bakasura
1,685
1,168
355
2,582
10,609
6,589
0
4,440
5,981
0
4,112
W
Ah Muzen Cab
DeiMudd4
Ah Muzen Cab
14,274
6,313
0
310
9,103
4,440
1,276
4,194
4,909
0
27,411
L
Cerberus
EinRatHat3
Cerberus
6,618
463
1,028
4,284
13,825
12,263
0
4,265
9,092
8,942
0
W
10,605
1,237
1,065
3,041
12,069
14,769
40
5,705
6,276
0
15,791
W
Ganesha
Megumichi
Ganesha
4,851
128
1,129
1,990
9,876
11,202
499
4,847
5,029
10,037
0
L
Chronos
PabloG00
Chronos
14,549
3,724
710
3,277
9,670
4,387
0
2,240
7,022
33,311
0
L
937
229
95
418
4,258
1,634
80
996
3,262
0
4,207
L
Sun Wukong
anbayi
Sun Wukong
7,893
486
508
2,384
12,263
10,667
0
4,521
7,478
0
15,194
W
Janus
12,005
664
414
425
7,041
3,540
490
3,218
3,658
27,957
113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,377
Gold Earned
37,573
109
Minions Killed
120
0
Camps Cleared
0
921,351
Distance Traveled
824,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,491
749
26
3
0
195,508
0
L
Bakasura
6,809
681
14
1
0
169,197
0
W
Ah Muzen Cab
8,185
819
27
3
0
195,731
0
L
Cerberus
8,022
802
14
1
0
181,660
0
W
Chaac
8,060
806
11
1
0
194,234
0
W
Ganesha
8,443
844
0
0
0
157,776
0
L
Chronos
8,929
893
54
5
0
176,346
0
L
Ullr
6,122
612
12
1
0
127,028
0
L
Sun Wukong
7,691
769
26
3
0
170,563
0
W
Janus
9,198
920
45
5
0
178,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role