Player Matchup

Zhong Kui
Zhong Kui
Lapiffamus
Zhong Kui
Level 90
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 54L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Le 4ssassin
Tsukuyomi
Level 112
God Stats
6W - 1L
1,500 SR
Queue Stats
55W - 71L
1,490 Elo+
Party 1
Yu Huang
Yu Huang
NATEuraISniper
Yu Huang
Level 142
God Stats
1W - 1L
1,279 SR
Queue Stats
22W - 16L
1,434 Elo+
Party 2
Medusa
Medusa
TheKinkyTwinkie
Medusa
Level 140
God Stats
5W - 3L
1,500 SR
Queue Stats
38W - 20L
1,853 Elo+
Solo
Shiva
Shiva
TlFFANY-
Shiva
Level 136
God Stats
2W - 1L
1,320 SR
Queue Stats
25W - 20L
1,425 Elo+
Party 2
Team Averages
Level 124
1,420 SR
1,544 Elo+

VS

Team Averages
Level 140
1,555 SR
1,469 Elo+
Serqet
Serqet
Defuo
Serqet
Level 198
God Stats
1W - 3L
1,479 SR
Queue Stats
199W - 157L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
PredaconWarlord
Baron Samedi
Level 159
God Stats
30W - 45L
1,394 SR
Queue Stats
802W - 883L
1,444 Elo+
Solo
Tyr
Tyr
Th3Claw
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,298 Elo+
Solo
Kukulkan
Kukulkan
YDeck55
Kukulkan
Level 62
God Stats
17W - 4L
1,866 SR
Queue Stats
63W - 41L
1,597 Elo+
Solo
Neith
Neith
daz61
Neith
Level 152
God Stats
581W - 634L
1,535 SR
Queue Stats
584W - 646L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lapiffamus
Zhong Kui
17
4 / 0 / 8
11,129
1,113
10,823
8,206
6,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Le 4ssassin
Tsukuyomi
16
4 / 0 / 5
10,929
1,093
8,153
6,806
3,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
16
2 / 2 / 9
10,784
1,078
8,873
8,170
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 8
11,226
1,123
21,675
7,927
3,662
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
TlFFANY-
Shiva
16
0 / 3 / 12
9,992
999
9,148
13,072
10,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

262

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Defuo
Serqet
15
0 / 4 / 4
9,927
993
7,777
14,364
8,541
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PredaconWarlord
Baron Samedi
15
0 / 2 / 1
9,218
922
4,434
3,836
2,597
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
16
1 / 0 / 1
9,917
992
9,942
15,770
19,060
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
YDeck55
Kukulkan
16
1 / 5 / 1
10,271
1,027
10,294
14,027
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
daz61
Neith
15
3 / 3 / 0
9,992
999
8,932
14,603
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
14
Kills
5
5
Deaths
14
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
Defuo
Serqet
0
4
4
0.5
W
Zhong Kui
Lapiffamus
Zhong Kui
4
0
8
8
W
Tsukuyomi
Le 4ssassin
Tsukuyomi
4
0
5
6.5
W
Yu Huang
2
2
9
3.25
L
Baron Samedi
PredaconWarlord
Baron Samedi
0
2
1
0.25
L
Tyr
1
0
1
1.5
W
4
0
8
8
W
Shiva
TlFFANY-
Shiva
0
3
12
2
L
Kukulkan
YDeck55
Kukulkan
1
5
1
0.3
L
Neith
daz61
Neith
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,672
Damage
41,379
44,181
Taken
62,600
28,471
Mitigated
42,111
4,080
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Defuo
Serqet
7,777
2,001
0
324
14,364
8,541
0
4,716
9,401
0
15,937
W
Zhong Kui
Lapiffamus
Zhong Kui
10,823
879
0
1,736
8,206
6,904
0
2,690
5,032
18,385
1,351
W
Tsukuyomi
Le 4ssassin
Tsukuyomi
8,153
2,103
0
222
6,806
3,278
0
1,367
5,169
0
20,364
W
Yu Huang
8,873
233
0
0
8,170
3,717
0
2,481
5,403
34,738
163
L
Baron Samedi
PredaconWarlord
Baron Samedi
4,434
422
901
605
3,836
2,597
0
1,710
2,126
14,890
0
L
Tyr
9,942
550
0
937
15,770
19,060
0
5,075
10,255
0
16,769
W
21,675
7,849
0
743
7,927
3,662
0
1,880
5,909
0
51,768
W
Shiva
TlFFANY-
Shiva
9,148
312
72
1,307
13,072
10,910
0
6,310
6,762
1,012
15,104
L
Kukulkan
YDeck55
Kukulkan
10,294
1,228
0
0
14,027
6,033
0
3,912
9,734
52,117
0
L
Neith
daz61
Neith
8,932
3,524
0
1,197
14,603
5,880
0
4,287
10,233
0
20,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,060
Gold Earned
49,325
226
Minions Killed
196
8
Camps Cleared
7
1,076,776
Distance Traveled
935,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,927
993
34
3
2
223,320
0
W
Zhong Kui
11,129
1,113
46
5
1
211,057
0
W
Tsukuyomi
10,929
1,093
26
3
2
218,587
0
W
Yu Huang
10,784
1,078
70
7
1
196,778
0
L
Baron Samedi
9,218
922
24
2
2
97,359
0
L
Tyr
9,917
992
16
2
1
253,977
0
W
Medusa
11,226
1,123
66
7
4
244,409
0
W
Shiva
9,992
999
18
2
0
205,945
0
L
Kukulkan
10,271
1,027
101
10
1
183,839
0
L
Neith
9,992
999
21
2
1
176,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role