Player Matchup

Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Aeilith
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,503 Elo+
Party 1
Izanami
Izanami
BoJangles3129
Izanami
Level 129
God Stats
5W - 1L
1,481 SR
Queue Stats
9W - 3L
1,604 Elo+
Party 3
Sylvanus
Sylvanus
Bobbies Bigboy
Sylvanus
Level 98
God Stats
4W - 0L
1,512 SR
Queue Stats
5W - 0L
1,736 Elo+
Party 3
Nemesis
Nemesis
EchoVertigo
Nemesis
Level 119
God Stats
4W - 6L
1,399 SR
Queue Stats
69W - 71L
1,469 Elo+
Party 1
Team Averages
Level 112
1,478 SR
1,562 Elo+

VS

Team Averages
Level 128
1,389 SR
1,472 Elo+
Athena
Athena
LavosDream
Athena
Level 128
God Stats
8W - 8L
1,480 SR
Queue Stats
39W - 45L
1,440 Elo+
Party 2
Atlas
Atlas
Mando Xtreme
Atlas
Level 95
God Stats
0W - 1L
1,337 SR
Queue Stats
16W - 21L
1,432 Elo+
Solo
Thanatos
Thanatos
MissKameltoe
Thanatos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,467 Elo+
Party 2
Ishtar
Ishtar
TheLe0nX
Ishtar
Level 120
God Stats
1W - 2L
1,328 SR
Queue Stats
18W - 21L
1,441 Elo+
Party 2
Chang'e
Chang'e
Witxhery
Chang'e
Level 137
God Stats
9W - 10L
1,301 SR
Queue Stats
187W - 177L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
9 / 0 / 6
9,385
626
7,665
12,959
11,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Aeilith
Tiamat
13
3 / 2 / 11
8,065
538
8,665
8,654
4,946
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
13
2 / 2 / 11
7,678
512
7,291
11,475
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
2 / 1 / 9
8,231
549
9,582
11,297
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
EchoVertigo
Nemesis
17
3 / 1 / 8
8,673
578
11,972
13,356
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LavosDream
Athena
10
1 / 4 / 1
6,871
458
5,281
15,672
13,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 5 / 0
6,470
431
4,077
11,670
9,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MissKameltoe
Thanatos
12
2 / 4 / 2
7,052
470
9,678
16,381
7,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
TheLe0nX
Ishtar
9
0 / 3 / 0
5,855
390
7,190
10,432
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
Witxhery
Chang'e
14
3 / 4 / 1
8,385
559
10,237
15,951
5,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
19
Kills
6
6
Deaths
20
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
9
0
6
12
W
Tiamat
Aeilith
Tiamat
3
2
11
4.25
W
Izanami
2
2
11
3.75
W
Sylvanus
2
1
9
6.5
W
Nemesis
EchoVertigo
Nemesis
3
1
8
7
L
Athena
LavosDream
Athena
1
4
1
0.38
L
0
5
0
0
L
Thanatos
MissKameltoe
Thanatos
2
4
2
0.75
L
Ishtar
TheLe0nX
Ishtar
0
3
0
0
L
Chang'e
Witxhery
Chang'e
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,175
Damage
36,463
57,741
Taken
70,106
37,262
Mitigated
39,286
14,241
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,665
1,268
0
4,296
12,959
11,851
84
3,245
9,153
0
54,243
W
Tiamat
Aeilith
Tiamat
8,665
1,271
0
2,026
8,654
4,946
129
4,716
3,558
47,304
1,580
W
Izanami
7,291
6,239
0
375
11,475
3,868
1,644
2,558
8,801
0
60,819
W
Sylvanus
9,582
2,259
2,875
3,784
11,297
10,057
308
3,689
7,290
26,971
2,828
W
Nemesis
EchoVertigo
Nemesis
11,972
5,338
0
885
13,356
6,540
0
3,285
9,811
0
98,003
L
Athena
LavosDream
Athena
5,281
1,369
0
3,132
15,672
13,643
0
4,816
10,727
23,393
1,507
L
4,077
1,338
0
660
11,670
9,072
0
1,900
9,276
29,389
1,845
L
Thanatos
MissKameltoe
Thanatos
9,678
1,421
0
9,178
16,381
7,233
0
3,603
12,575
0
53,680
L
Ishtar
TheLe0nX
Ishtar
7,190
3,370
0
1,753
10,432
3,445
980
3,070
7,362
0
34,828
L
Chang'e
Witxhery
Chang'e
10,237
186
2,182
5,454
15,951
5,893
0
3,987
11,913
64,566
1,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,032
Gold Earned
34,633
442
Minions Killed
331
0
Camps Cleared
0
1,454,800
Distance Traveled
1,351,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,385
626
91
6
0
288,560
0
W
Tiamat
8,065
538
90
6
0
281,803
0
W
Izanami
7,678
512
92
6
0
270,399
0
W
Sylvanus
8,231
549
32
2
0
262,253
0
W
Nemesis
8,673
578
137
9
0
351,785
0
L
Athena
6,871
458
32
2
0
315,178
0
L
Atlas
6,470
431
42
3
0
189,105
0
L
Thanatos
7,052
470
81
5
0
304,588
0
L
Ishtar
5,855
390
47
3
0
246,070
0
L
Chang'e
8,385
559
129
9
0
296,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role