Player Matchup

Achilles
Achilles
Coughing Smoke
Achilles
Level 13
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 9L
1,244 Elo+
Party 2
Scylla
Scylla
Pufferdilly
Scylla
Level 60
God Stats
1W - 1L
1,539 SR
Queue Stats
71W - 86L
1,284 Elo+
Party 2
Bacchus
Bacchus
StinkySpies420
Bacchus
Level 4
God Stats
0W - 3L
1,334 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 2
Team Averages
Level 26
1,519 SR
1,233 Elo+

VS

Team Averages
Level 22
1,636 SR
1,244 Elo+
Hachiman
Hachiman
Hunkey D
Hachiman
Level 14
God Stats
9W - 12L
1,424 SR
Queue Stats
18W - 25L
1,220 Elo+
Party 1
Surtr
Surtr
My juul hits
Surtr
Level 18
God Stats
17W - 17L
1,743 SR
Queue Stats
22W - 33L
1,225 Elo+
Party 1
Kukulkan
Kukulkan
UnsellingOak401
Kukulkan
Level 35
God Stats
7W - 7L
1,743 SR
Queue Stats
37W - 38L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 1 / 1
10,230
602
8,318
18,642
23,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
16
2 / 2 / 1
10,667
627
16,127
14,256
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 3
9,747
573
4,517
13,764
15,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hunkey D
Hachiman
16
2 / 2 / 2
11,076
652
12,016
14,740
5,844
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 4
10,858
639
10,626
17,300
11,281
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
17
4 / 0 / 0
11,479
675
14,207
9,361
3,769
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
7
7
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
1
1
2.5
W
Hachiman
Hunkey D
Hachiman
2
2
2
1.5
W
1
2
4
1.5
L
Scylla
2
2
1
1.25
L
0
4
3
0.38
W
Kukulkan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,962
Damage
36,849
46,662
Taken
41,401
45,120
Mitigated
20,894
2,361
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,318
1,346
0
738
18,642
23,633
215
5,392
13,180
0
26,002
W
Hachiman
Hunkey D
Hachiman
12,016
9,214
0
3,333
14,740
5,844
2,007
9,366
5,374
0
42,537
W
10,626
5,138
0
2,382
17,300
11,281
641
5,881
11,275
537
37,570
L
Scylla
16,127
864
50
877
14,256
6,152
776
4,705
9,504
63,027
841
L
4,517
64
0
696
13,764
15,335
172
4,373
9,367
10,242
1,818
W
Kukulkan
14,207
971
0
443
9,361
3,769
185
5,012
4,349
49,557
382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
33,413
167
Minions Killed
170
0
Camps Cleared
0
959,315
Distance Traveled
788,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,230
602
46
3
0
348,051
0
W
Hachiman
11,076
652
63
4
0
278,614
0
W
Surtr
10,858
639
36
2
0
242,266
0
L
Scylla
10,667
627
103
6
0
302,205
0
L
Bacchus
9,747
573
18
1
0
309,059
0
W
Kukulkan
11,479
675
71
4
0
267,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role