Player Matchup

Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold IV
DZapolo
Janus
Gold IV
Level 132
God Stats
0W - 2L
1,314 SR
Queue Stats
25W - 19L
1,777 MMR
Party 1
Terra
Terra
Platinum IV
HElMDAIIR
Terra
Platinum IV
Level 140
God Stats
2W - 5L
1,331 SR
Queue Stats
223W - 218L
1,724 MMR
Solo
Mercury
Mercury
Gold II
Y2KbeanBag
Mercury
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,719 MMR
Solo
Bellona
Bellona
Platinum IV
morganfreeballs
Bellona
Platinum IV
Level 181
God Stats
0W - 2L
1,220 SR
Queue Stats
83W - 88L
1,728 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,373 SR
1,690 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,675 SR
1,694 MMR
Vamana
Vamana
Platinum IV
 
Vamana
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum II
chiefbeef193
Cernunnos
Platinum II
Level 149
God Stats
35W - 27L
1,814 SR
Queue Stats
289W - 274L
1,750 MMR
Solo
Awilix
Awilix
Gold III
chumpisrumpis
Awilix
Gold III
Level 155
God Stats
12W - 11L
1,652 SR
Queue Stats
84W - 84L
1,752 MMR
Solo
Fafnir
Fafnir
Gold IV
eiichi1
Fafnir
Gold IV
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,651 MMR
Party 2
Eset
Eset
Platinum V
weely112
Eset
Platinum V
Level 108
God Stats
3W - 0L
1,911 SR
Queue Stats
28W - 22L
1,819 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 1 / 1
7,107
547
4,735
8,516
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
DZapolo
Janus
13
4 / 3 / 2
7,419
571
8,063
8,037
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
HElMDAIIR
Terra
9
1 / 2 / 3
6,137
472
4,035
13,701
9,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Y2KbeanBag
Mercury
8
0 / 4 / 3
5,401
415
1,848
6,512
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 0
7,610
585
5,638
15,169
15,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangHerculesHachimanBake Kujira

VS

Bans
Sun WukongThanatosThothAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 1 / 5
8,629
664
9,889
12,887
14,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
chiefbeef193
Cernunnos
15
0 / 1 / 1
8,260
635
3,898
7,957
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 3
8,306
639
8,927
8,291
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
eiichi1
Fafnir
11
2 / 1 / 2
7,638
588
3,725
9,874
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
12
2 / 4 / 6
7,746
596
6,702
6,761
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
13
13
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
1
1
1.5
W
Vamana
 
Vamana
3
1
5
5.5
L
Janus
DZapolo
Janus
4
3
2
1.67
L
Terra
HElMDAIIR
Terra
1
2
3
1.25
L
Mercury
Y2KbeanBag
Mercury
0
4
3
0.38
W
Cernunnos
chiefbeef193
Cernunnos
0
1
1
0.5
W
6
1
3
7.5
W
Fafnir
eiichi1
Fafnir
2
1
2
3
L
2
3
0
0.67
W
Eset
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,319
Damage
33,141
51,935
Taken
45,770
34,154
Mitigated
35,109
16,077
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,735
2,410
0
3,961
8,516
3,118
0
618
7,898
0
56,998
W
Vamana
 
Vamana
9,889
2,637
0
4,038
12,887
14,312
597
609
11,385
0
62,329
L
Janus
DZapolo
Janus
8,063
788
0
1,257
8,037
3,157
0
2,292
5,342
58,726
0
L
Terra
HElMDAIIR
Terra
4,035
732
1,717
2,801
13,701
9,935
0
4,001
9,389
19,452
0
L
Mercury
Y2KbeanBag
Mercury
1,848
914
0
904
6,512
2,076
0
1,515
4,713
0
21,953
W
Cernunnos
chiefbeef193
Cernunnos
3,898
1,889
0
3,701
7,957
3,261
240
1,051
6,866
0
79,902
W
8,927
3,650
0
1,621
8,291
3,744
363
2,961
5,106
0
59,764
W
Fafnir
eiichi1
Fafnir
3,725
1,101
0
3,083
9,874
11,365
56
2,247
7,460
19,976
6,960
L
5,638
1,301
0
5,437
15,169
15,868
0
387
13,738
0
55,047
W
Eset
6,702
772
79
772
6,761
2,427
421
4,481
1,918
45,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
40,579
366
Minions Killed
477
0
Camps Cleared
0
1,254,185
Distance Traveled
1,414,156
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,107
547
102
8
0
263,550
4
W
Vamana
8,629
664
113
9
0
290,528
0
L
Janus
7,419
571
110
8
0
261,987
1
L
Terra
6,137
472
28
2
0
294,618
6
L
Mercury
5,401
415
32
2
0
192,417
0
W
Cernunnos
8,260
635
138
11
0
264,563
3
W
Awilix
8,306
639
97
7
0
334,379
1
W
Fafnir
7,638
588
32
2
0
256,499
2
L
Bellona
7,610
585
94
7
0
241,613
0
W
Eset
7,746
596
97
7
0
268,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role