Player Matchup

Baron Samedi
Baron Samedi
KiroTheGreat
Baron Samedi
Level 73
God Stats
6W - 1L
1,704 SR
Queue Stats
69W - 56L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
MyNamePerc
Cthulhu
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 62L
1,483 Elo+
Party 2
Anhur
Anhur
Pu55ybeater69
Anhur
Level 21
God Stats
7W - 6L
1,442 SR
Queue Stats
26W - 23L
1,452 Elo+
Party 1
King Arthur
King Arthur
Pyxxi
King Arthur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,440 Elo+
Party 2
Da Ji
Da Ji
Tsaico3216
Da Ji
Level 39
God Stats
4W - 4L
1,331 SR
Queue Stats
73W - 75L
1,461 Elo+
Party 1
Team Averages
Level 45
1,495 SR
1,460 Elo+

VS

Team Averages
Level 33
1,579 SR
1,484 Elo+
Bellona
Bellona
AS4P Perry
Bellona
Level 23
God Stats
29W - 16L
1,616 SR
Queue Stats
61W - 67L
1,429 Elo+
Party 3
Fenrir
Fenrir
JamieHarison
Fenrir
Level 88
God Stats
8W - 7L
1,607 SR
Queue Stats
63W - 68L
1,429 Elo+
Party 3
Ymir
Ymir
MZK011
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,468 Elo+
Solo
Martichoras
Martichoras
fat5taff
Martichoras
Level 17
God Stats
12W - 10L
1,576 SR
Queue Stats
62W - 66L
1,436 Elo+
Party 3
Hachiman
Hachiman
xWINGBATx2
Hachiman
Level 5
God Stats
3W - 5L
1,598 SR
Queue Stats
34W - 45L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KiroTheGreat
Baron Samedi
15
3 / 4 / 6
8,874
555
11,376
12,469
6,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
MyNamePerc
Cthulhu
14
4 / 0 / 8
9,680
605
11,596
14,811
15,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
10 / 0 / 4
10,576
661
17,439
12,421
5,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Pyxxi
King Arthur
13
0 / 1 / 5
8,054
503
6,297
16,048
14,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
15
6 / 3 / 0
8,727
545
9,084
15,638
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AS4P Perry
Bellona
12
1 / 3 / 1
7,392
462
10,902
16,123
20,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
4 / 6 / 1
7,693
481
9,367
20,004
9,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
MZK011
Ymir
10
0 / 4 / 1
6,634
415
5,594
19,291
16,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
fat5taff
Martichoras
13
3 / 3 / 3
8,513
532
11,647
12,788
6,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
xWINGBATx2
Hachiman
10
0 / 8 / 1
6,467
404
4,982
12,240
2,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
23
Kills
8
8
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
AS4P Perry
Bellona
1
3
1
0.5
L
Fenrir
4
6
1
0.75
W
Baron Samedi
KiroTheGreat
Baron Samedi
3
4
6
1.5
L
Ymir
MZK011
Ymir
0
4
1
0.13
W
Cthulhu
MyNamePerc
Cthulhu
4
0
8
8
W
10
0
4
12
W
King Arthur
Pyxxi
King Arthur
0
1
5
2.5
W
Da Ji
6
3
0
2
L
Martichoras
fat5taff
Martichoras
3
3
3
1.5
L
Hachiman
xWINGBATx2
Hachiman
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,792
Damage
42,492
71,387
Taken
80,446
50,269
Mitigated
55,830
30,445
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AS4P Perry
Bellona
10,902
3,053
0
1,948
16,123
20,798
0
2,773
13,350
0
48,711
L
Fenrir
9,367
1,920
0
4,070
20,004
9,557
0
4,321
15,683
0
65,449
W
Baron Samedi
KiroTheGreat
Baron Samedi
11,376
1,295
800
5,635
12,469
6,692
284
272
12,150
68,766
2,698
L
Ymir
MZK011
Ymir
5,594
1,202
106
4,362
19,291
16,624
0
6,639
12,652
25,144
465
W
Cthulhu
MyNamePerc
Cthulhu
11,596
2,027
1,964
4,650
14,811
15,242
362
2,068
12,525
47,394
1,012
W
17,439
11,475
0
7,055
12,421
5,989
2,380
1,275
11,146
24
89,326
W
King Arthur
Pyxxi
King Arthur
6,297
993
0
2,813
16,048
14,822
154
1,704
13,450
0
39,861
W
Da Ji
9,084
2,763
0
7,528
15,638
7,524
0
181
15,330
0
56,818
L
Martichoras
fat5taff
Martichoras
11,647
3,079
0
2,736
12,788
6,001
322
5,456
7,332
0
57,375
L
Hachiman
xWINGBATx2
Hachiman
4,982
3,392
0
1,086
12,240
2,850
0
3,340
8,900
0
33,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,911
Gold Earned
36,699
431
Minions Killed
342
0
Camps Cleared
0
1,497,390
Distance Traveled
1,532,782
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,392
462
61
4
0
309,399
0
L
Fenrir
7,693
481
90
6
0
336,675
0
W
Baron Samedi
8,874
555
100
6
0
283,786
1
L
Ymir
6,634
415
36
2
0
284,826
0
W
Cthulhu
9,680
605
66
4
0
308,152
0
W
Anhur
10,576
661
125
8
0
289,843
0
W
King Arthur
8,054
503
60
4
0
282,185
0
W
Da Ji
8,727
545
80
5
0
333,424
0
L
Martichoras
8,513
532
95
6
0
308,752
0
L
Hachiman
6,467
404
60
4
0
293,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role