Player Matchup

Heimdallr
Heimdallr
GRYMLY1
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 1
Baron Samedi
Baron Samedi
dullestclub6551
Baron Samedi
Level 22
God Stats
1W - 1L
1,387 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 1
Geb
Geb
vGWrath
Geb
Level 102
God Stats
0W - 1L
1,254 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 1
Team Averages
Level 48
1,381 SR
1,221 Elo+

VS

Team Averages
Level 91
1,538 SR
1,452 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
lDarkSoul220
Bellona
Level 89
God Stats
1W - 0L
1,613 SR
Queue Stats
6W - 10L
1,383 Elo+
Party 2
Ra
Ra
uliser18
Ra
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
242W - 236L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GRYMLY1
Heimdallr
10
0 / 7 / 0
6,176
618
4,076
10,945
5,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
dullestclub6551
Baron Samedi
10
0 / 2 / 0
6,033
603
3,530
7,582
5,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
11
0 / 1 / 0
6,137
614
5,286
10,625
8,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 0 / 6
8,753
875
9,162
5,979
4,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
lDarkSoul220
Bellona
12
1 / 0 / 7
7,855
786
5,298
7,412
5,792
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 0 / 4
8,987
899
8,492
4,943
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
6
6
L
Heimdallr
GRYMLY1
Heimdallr
0
7
0
0
L
Baron Samedi
dullestclub6551
Baron Samedi
0
2
0
0
W
Bellona
lDarkSoul220
Bellona
1
0
7
4.5
W
6
0
4
8
L
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,892
Damage
22,952
29,152
Taken
18,334
19,220
Mitigated
12,514
2,018
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,162
940
0
364
5,979
4,448
1,133
3,126
2,853
0
25,153
L
Heimdallr
GRYMLY1
Heimdallr
4,076
1,710
0
0
10,945
5,006
0
3,587
7,203
0
15,606
L
Baron Samedi
dullestclub6551
Baron Samedi
3,530
170
924
594
7,582
5,502
0
2,385
5,013
13,555
131
W
Bellona
lDarkSoul220
Bellona
5,298
1,456
0
1,556
7,412
5,792
993
3,173
4,239
0
28,425
W
8,492
566
2,053
2,980
4,943
2,274
224
2,797
2,146
41,697
0
L
Geb
5,286
416
0
500
10,625
8,712
0
1,922
8,434
19,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,346
Gold Earned
25,595
70
Minions Killed
152
0
Camps Cleared
0
539,362
Distance Traveled
604,931
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,753
875
42
4
0
175,834
0
L
Heimdallr
6,176
618
33
3
0
156,799
0
L
Baron Samedi
6,033
603
17
2
0
180,384
0
W
Bellona
7,855
786
42
4
0
218,860
0
W
Ra
8,987
899
68
7
0
210,237
2
L
Geb
6,137
614
20
2
0
202,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role