Player Matchup

Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Jeanette11
Apollo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,539 Elo+
Party 3
Ne Zha
Ne Zha
Zmantwister
Ne Zha
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 113L
1,587 Elo+
Solo
Kuzenbo
Kuzenbo
bigbadwoolfiena
Kuzenbo
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 59L
1,457 Elo+
Party 3
He Bo
He Bo
tefida
He Bo
Level 23
God Stats
1W - 2L
1,285 SR
Queue Stats
118W - 118L
1,534 Elo+
Solo
Team Averages
Level 82
1,457 SR
1,523 Elo+

VS

Team Averages
Level 90
1,475 SR
1,537 Elo+
Cernunnos
Cernunnos
GR1ZZLYxREDNECK
Cernunnos
Level 103
God Stats
5W - 2L
1,392 SR
Queue Stats
180W - 156L
1,489 Elo+
Party 1
Scylla
Scylla
PungShuAsian
Scylla
Level 147
God Stats
4W - 2L
1,484 SR
Queue Stats
123W - 105L
1,490 Elo+
Party 2
Charon
Charon
RedPanda22334
Charon
Level 25
God Stats
8W - 2L
1,500 SR
Queue Stats
142W - 130L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Statesideboat
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 56L
1,541 Elo+
Party 2
Nemesis
Nemesis
VacatedStorm75
Nemesis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 62L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 2 / 4
8,671
867
5,904
7,046
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Jeanette11
Apollo
15
4 / 4 / 3
8,561
856
6,749
9,847
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ne Zha
13
1 / 3 / 3
7,503
750
6,214
6,729
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 3 / 7
7,501
750
4,956
10,905
13,833
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
tefida
He Bo
11
0 / 4 / 2
6,769
677
5,231
7,991
2,976
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GR1ZZLYxREDNECK
Cernunnos
15
6 / 4 / 9
8,795
880
10,837
8,516
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
16
7 / 2 / 8
9,716
972
11,029
6,093
2,775
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 11
8,275
828
6,709
14,760
12,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Statesideboat
Cu Chulainn
13
1 / 1 / 11
7,913
791
5,378
7,759
9,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 1 / 16
8,070
807
6,153
9,495
8,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
9
Kills
16
16
Deaths
10
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
2
4
3
W
Cernunnos
GR1ZZLYxREDNECK
Cernunnos
6
4
9
2.63
L
Apollo
Jeanette11
Apollo
4
4
3
1.38
W
Scylla
7
2
8
5.5
W
2
2
11
3.75
W
Cu Chulainn
Statesideboat
Cu Chulainn
1
1
11
6.5
W
0
1
16
8
L
Ne Zha
1
3
3
0.83
L
0
3
7
1.17
L
He Bo
tefida
He Bo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,054
Damage
40,106
42,518
Taken
46,623
28,954
Mitigated
37,369
11,805
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,904
3,095
479
1,220
7,046
3,208
108
3,762
3,061
0
25,345
W
Cernunnos
GR1ZZLYxREDNECK
Cernunnos
10,837
3,670
1,263
597
8,516
4,389
1,623
1,595
6,921
0
23,845
L
Apollo
Jeanette11
Apollo
6,749
2,100
207
1,605
9,847
5,327
774
4,301
5,283
0
17,664
W
Scylla
11,029
1,069
440
1,527
6,093
2,775
2,044
873
5,220
30,923
0
W
6,709
525
2,278
5,319
14,760
12,525
350
2,221
12,539
13,851
676
W
Cu Chulainn
Statesideboat
Cu Chulainn
5,378
548
1,861
2,082
7,759
9,010
579
2,117
5,642
0
10,591
W
6,153
867
234
2,397
9,495
8,670
1,475
3,011
6,484
0
12,299
L
Ne Zha
6,214
837
0
838
6,729
3,610
576
2,018
4,539
0
9,893
L
4,956
1,438
2,392
2,064
10,905
13,833
0
3,680
6,785
10,049
475
L
He Bo
tefida
He Bo
5,231
249
1,328
1,672
7,991
2,976
0
2,554
5,259
8,646
310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,005
Gold Earned
42,769
98
Minions Killed
138
0
Camps Cleared
0
883,724
Distance Traveled
935,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,671
867
40
4
0
146,230
0
W
Cernunnos
8,795
880
26
3
0
158,013
0
L
Apollo
8,561
856
30
3
0
170,897
0
W
Scylla
9,716
972
67
7
0
176,953
0
W
Charon
8,275
828
11
1
0
195,708
0
W
Cu Chulainn
7,913
791
20
2
0
198,155
0
W
Nemesis
8,070
807
14
1
0
206,347
0
L
Ne Zha
7,503
750
11
1
0
191,478
0
L
Kuzenbo
7,501
750
9
1
0
190,270
0
L
He Bo
6,769
677
8
1
0
184,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role