Player Matchup

Ganesha
Ganesha
ExoticDinghy
Ganesha
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 150L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
JV1131
Cu Chulainn
Level 68
God Stats
0W - 1L
1,577 SR
Queue Stats
3W - 5L
1,431 Elo+
Party 2
Yu Huang
Yu Huang
Reuic
Yu Huang
Level 115
God Stats
0W - 2L
1,749 SR
Queue Stats
16W - 19L
1,493 Elo+
Party 2
Eset
Eset
SirTinnitus7635
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
zenkiboi
Cthulhu
Level 138
God Stats
0W - 1L
1,505 SR
Queue Stats
15W - 24L
1,508 Elo+
Party 2
Team Averages
Level 70
1,566 SR
1,460 Elo+

VS

Team Averages
Level 32
1,455 SR
1,335 Elo+
Yu Huang
Yu Huang
MrrCleannn
Yu Huang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,145 Elo+
Party 1
Olorun
Olorun
Pujoz
Olorun
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,145 Elo+
Party 1
Geb
Geb
SilverSurfer389
Geb
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
303W - 297L
1,515 Elo+
Solo
Chronos
Chronos
TacoSupplier867
Chronos
Level 23
God Stats
1W - 1L
1,276 SR
Queue Stats
4W - 6L
1,358 Elo+
Solo
Baba Yaga
Baba Yaga
tophersshadow
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ExoticDinghy
Ganesha
18
0 / 5 / 14
10,221
730
10,161
20,022
29,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
JV1131
Cu Chulainn
17
9 / 6 / 7
10,556
754
16,145
18,621
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Reuic
Yu Huang
19
4 / 4 / 13
10,688
763
15,225
15,478
7,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,472
248
0
0
0
Cthulhu
zenkiboi
Cthulhu
18
8 / 4 / 10
10,993
785
19,609
22,442
30,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MrrCleannn
Yu Huang
18
9 / 6 / 6
12,125
866
16,579
11,301
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
Pujoz
Olorun
18
1 / 5 / 11
10,679
763
10,753
14,283
7,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 5 / 14
11,008
786
11,606
20,739
21,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 4 / 7
11,982
856
12,915
15,614
7,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baba Yaga
tophersshadow
Baba Yaga
18
0 / 2 / 12
10,276
734
12,258
11,245
6,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
69
21
Kills
19
19
Deaths
22
44
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ExoticDinghy
Ganesha
0
5
14
1.4
L
Cu Chulainn
JV1131
Cu Chulainn
9
6
7
2.08
W
Yu Huang
MrrCleannn
Yu Huang
9
6
6
2
W
Olorun
Pujoz
Olorun
1
5
11
1.3
L
Yu Huang
Reuic
Yu Huang
4
4
13
2.63
W
1
5
14
1.6
L
0
0
0
0
W
8
4
7
2.88
W
Baba Yaga
tophersshadow
Baba Yaga
0
2
12
3
L
Cthulhu
zenkiboi
Cthulhu
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,140
Damage
64,111
76,563
Taken
73,182
79,245
Mitigated
47,941
25,765
Healing
24,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ExoticDinghy
Ganesha
10,161
408
1,168
3,532
20,022
29,302
0
16,044
3,978
24,965
1,410
L
Cu Chulainn
JV1131
Cu Chulainn
16,145
4,667
1,442
5,511
18,621
11,095
0
15,196
3,425
0
24,717
W
Yu Huang
MrrCleannn
Yu Huang
16,579
1,879
574
834
11,301
5,895
235
6,873
4,252
28,823
0
W
Olorun
Pujoz
Olorun
10,753
5,289
1,782
3,756
14,283
7,340
3,273
9,984
4,251
31,382
621
L
Yu Huang
Reuic
Yu Huang
15,225
851
1,692
2,831
15,478
7,987
25
13,130
2,348
28,988
1,098
W
11,606
928
2,493
3,806
20,739
21,261
199
9,780
10,445
16,483
1,214
L
0
0
0
0
0
0
0
0
0
0
0
W
12,915
5,188
426
4,358
15,614
7,354
2,923
10,001
5,425
22,714
2,250
W
Baba Yaga
tophersshadow
Baba Yaga
12,258
595
1,948
4,417
11,245
6,091
1,202
7,363
3,831
32,897
0
L
Cthulhu
zenkiboi
Cthulhu
19,609
1,198
1,616
7,973
22,442
30,861
0
17,380
5,062
32,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,930
Gold Earned
56,070
123
Minions Killed
145
0
Camps Cleared
0
947,902
Distance Traveled
1,229,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,221
730
5
0
0
214,688
0
L
Cu Chulainn
10,556
754
23
2
0
210,772
0
W
Yu Huang
12,125
866
20
1
0
203,682
0
W
Olorun
10,679
763
50
4
0
208,671
0
L
Yu Huang
10,688
763
57
4
0
267,047
0
W
Geb
11,008
786
7
1
0
271,010
0
L
Eset
3,472
248
0
0
0
0
0
W
Chronos
11,982
856
19
1
0
255,808
0
W
Baba Yaga
10,276
734
49
4
0
290,436
0
L
Cthulhu
10,993
785
38
3
0
255,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role