Player Matchup

Sol
Sol
FruityPebbles07
Sol
Level 19
God Stats
9W - 4L
1,697 SR
Queue Stats
214W - 199L
1,172 Elo+
Party 2
Ymir
Ymir
SkimmedBathwater
Ymir
Level 6
God Stats
2W - 0L
1,285 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Vg2Vg2
Gilgamesh
Level 37
God Stats
4W - 1L
1,684 SR
Queue Stats
22W - 27L
1,436 Elo+
Party 2
Chernobog
Chernobog
leanin2wheels636
Chernobog
Level 46
God Stats
138W - 129L
1,393 SR
Queue Stats
467W - 471L
1,520 Elo+
Solo
Aphrodite
Aphrodite
smite_em_up
Aphrodite
Level 63
God Stats
1W - 0L
1,270 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 34
1,465 SR
1,426 Elo+

VS

Team Averages
Level 40
1,362 SR
1,504 Elo+
Bellona
Bellona
 
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
ALStyles17
Pele
Level 40
God Stats
0W - 3L
1,141 SR
Queue Stats
53W - 54L
1,522 Elo+
Solo
Izanami
Izanami
Riichas_21
Izanami
Level 6
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
temp-139759
Chaac
Level 6
God Stats
0W - 1L
1,414 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,618
586
5,452
9,312
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
4 / 1 / 5
8,051
619
5,016
14,010
14,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Vg2Vg2
Gilgamesh
14
5 / 0 / 1
7,949
611
8,009
15,612
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
15
7 / 1 / 6
8,810
678
14,226
10,506
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
smite_em_up
Aphrodite
13
0 / 2 / 1
7,145
550
3,805
12,121
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 1 / 0
9,417
724
12,464
13,543
15,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
11
1 / 3 / 2
6,797
523
5,403
6,116
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 1
7,946
611
9,504
15,103
7,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Riichas_21
Izanami
9
0 / 5 / 0
5,577
429
2,931
9,309
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 7 / 0
5,356
412
3,044
10,920
8,643
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
9
9
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
1
0
3
L
Merlin
 
Merlin
1
3
2
0.67
L
5
1
1
5.5
W
1
5
2
0.4
L
Izanami
Riichas_21
Izanami
0
5
0
0
W
4
1
5
6.5
W
Gilgamesh
Vg2Vg2
Gilgamesh
5
0
1
5.5
W
Chernobog
7
1
6
10
W
Aphrodite
smite_em_up
Aphrodite
0
2
1
0.25
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,508
Damage
33,346
61,561
Taken
54,991
36,043
Mitigated
35,877
24,540
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,464
3,687
0
4,640
13,543
15,313
0
5,062
8,481
0
77,506
L
Merlin
 
Merlin
5,403
239
0
1,670
6,116
2,153
0
3,543
2,573
33,830
1,520
L
9,504
1,871
0
4,074
15,103
7,302
0
2,396
12,707
0
71,883
W
5,452
3,074
0
1,369
9,312
3,019
1,079
3,381
5,931
36,089
3,982
L
Izanami
Riichas_21
Izanami
2,931
2,107
0
1,464
9,309
2,466
0
477
8,832
0
25,497
W
5,016
1,479
1,847
3,358
14,010
14,180
0
1,166
12,710
37,435
2,181
W
Gilgamesh
Vg2Vg2
Gilgamesh
8,009
3,402
0
6,104
15,612
7,354
0
1,099
14,513
0
61,883
W
Chernobog
14,226
10,825
0
4,453
10,506
5,181
502
234
9,967
0
82,441
W
Aphrodite
smite_em_up
Aphrodite
3,805
394
665
6,744
12,121
6,309
0
0
11,296
50,139
1,692
L
3,044
500
0
470
10,920
8,643
0
2,261
8,659
0
13,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
35,093
428
Minions Killed
370
0
Camps Cleared
0
1,294,037
Distance Traveled
1,269,372
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,417
724
142
11
0
242,638
1
L
Merlin
6,797
523
56
4
0
247,079
1
L
Pele
7,946
611
116
9
0
297,936
1
W
Sol
7,618
586
75
6
0
239,639
2
L
Izanami
5,577
429
41
3
0
229,490
0
W
Ymir
8,051
619
45
3
0
259,197
2
W
Gilgamesh
7,949
611
102
8
0
313,967
2
W
Chernobog
8,810
678
119
9
0
274,717
0
W
Aphrodite
7,145
550
87
7
0
206,517
1
L
Chaac
5,356
412
15
1
0
252,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role