Player Matchup

Chaac
Chaac
Gold II
Big Suge985
Chaac
Gold II
Level 129
God Stats
170W - 169L
1,516 SR
Queue Stats
530W - 570L
1,621 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
lufffy1996
Hou Yi
Platinum IV
Level 159
God Stats
42W - 34L
1,664 SR
Queue Stats
161W - 174L
1,622 MMR
Party 1
Chang'e
Chang'e
Platinum III
maria33
Chang'e
Platinum III
Level 156
God Stats
13W - 16L
1,587 SR
Queue Stats
406W - 349L
1,774 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,589 SR
1,672 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,546 SR
1,572 MMR
Vamana
Vamana
Gold IV
CrayCrayAdorbsz
Vamana
Gold IV
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 47L
1,583 MMR
Solo
Hades
Hades
Gold II
VinnyLV87
Hades
Gold II
Level 159
God Stats
18W - 14L
1,576 SR
Queue Stats
425W - 451L
1,586 MMR
Solo
Arachne
Arachne
Bronze III
xSascrotchx92
Arachne
Bronze III
Level 101
God Stats
5W - 0L
1,563 SR
Queue Stats
5W - 0L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,720
671
9,645
13,905
13,730
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
lufffy1996
Hou Yi
13
3 / 6 / 3
8,713
670
12,083
14,218
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
maria33
Chang'e
14
2 / 3 / 4
8,635
664
10,952
14,716
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bans
KuzenboMorgan Le FayCharonAchillesThoth

VS

Bans
Ne ZhaGebPoseidonMulanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
9,651
742
13,759
14,421
14,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
VinnyLV87
Hades
16
3 / 1 / 7
10,049
773
17,633
14,418
11,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
14
3 / 2 / 3
9,070
698
7,684
14,026
7,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
6
Kills
10
10
Deaths
6
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
W
4
3
4
2
W
Hades
VinnyLV87
Hades
3
1
7
6.5
L
Hou Yi
lufffy1996
Hou Yi
3
6
3
0.75
L
Chang'e
maria33
Chang'e
2
3
4
1.33
W
Arachne
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,680
Damage
39,076
42,839
Taken
42,865
27,359
Mitigated
33,622
14,209
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,645
1,215
0
5,857
13,905
13,730
0
5,907
7,209
0
35,942
W
13,759
5,450
0
3,107
14,421
14,768
615
3,956
9,490
86
36,429
W
Hades
VinnyLV87
Hades
17,633
770
844
8,711
14,418
11,436
493
2,881
10,732
56,568
1,205
L
Hou Yi
lufffy1996
Hou Yi
12,083
5,056
0
2,289
14,218
5,255
0
5,393
7,683
0
32,357
L
Chang'e
maria33
Chang'e
10,952
519
2,291
3,772
14,716
8,374
26
4,620
9,545
40,833
783
W
Arachne
7,684
4,792
0
4,227
14,026
7,418
612
3,002
10,475
0
30,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,068
Gold Earned
28,770
199
Minions Killed
165
0
Camps Cleared
0
699,479
Distance Traveled
778,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,720
671
53
4
0
269,428
0
W
Vamana
9,651
742
42
3
0
244,747
0
W
Hades
10,049
773
95
7
0
250,262
0
L
Hou Yi
8,713
670
66
5
0
193,468
0
L
Chang'e
8,635
664
80
6
0
236,583
0
W
Arachne
9,070
698
28
2
0
283,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role