Player Matchup

Aphrodite
Aphrodite
ADANClNGTACO
Aphrodite
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,391 Elo+
Party 2
Athena
Athena
Cookiesssss
Athena
Level 45
God Stats
2W - 5L
1,441 SR
Queue Stats
35W - 30L
1,549 Elo+
Party 3
Thor
Thor
ItsBlokey
Thor
Level 42
God Stats
3W - 7L
1,479 SR
Queue Stats
88W - 90L
1,372 Elo+
Solo
Bellona
Bellona
Raira712
Bellona
Level 6
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
blackpistachio
Hachiman
Level 57
God Stats
1W - 4L
1,329 SR
Queue Stats
25W - 21L
1,533 Elo+
Party 3
Team Averages
Level 50
1,401 SR
1,469 Elo+

VS

Team Averages
Level 59
1,699 SR
1,490 Elo+
Erlang Shen
Erlang Shen
AA-Envy
Erlang Shen
Level 98
God Stats
1W - 0L
1,763 SR
Queue Stats
12W - 7L
1,580 Elo+
Party 1
Martichoras
Martichoras
AA-Pride
Martichoras
Level 47
God Stats
2W - 1L
1,707 SR
Queue Stats
5W - 8L
1,428 Elo+
Party 1
Aphrodite
Aphrodite
AA-Wrath
Aphrodite
Level 68
God Stats
4W - 1L
1,895 SR
Queue Stats
18W - 18L
1,589 Elo+
Party 1
Pele
Pele
BigOldFatUgly
Pele
Level 43
God Stats
10W - 9L
1,488 SR
Queue Stats
65W - 73L
1,438 Elo+
Solo
Agni
Agni
MinorityRanger
Agni
Level 40
God Stats
3W - 3L
1,641 SR
Queue Stats
28W - 29L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ADANClNGTACO
Aphrodite
8
0 / 6 / 1
4,410
441
1,465
7,974
3,027
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
9
3 / 0 / 4
6,106
611
5,138
6,948
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
9
0 / 1 / 2
5,043
504
2,004
8,847
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Raira712
Bellona
7
0 / 3 / 1
4,648
465
1,294
8,639
8,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
11
4 / 1 / 2
6,682
668
6,861
6,525
2,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AA-Envy
Erlang Shen
10
1 / 1 / 5
5,916
592
6,462
7,622
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
AA-Pride
Martichoras
9
0 / 4 / 0
4,752
475
2,024
7,601
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
AA-Wrath
Aphrodite
9
0 / 1 / 1
5,512
551
2,507
7,441
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
4 / 1 / 2
5,982
598
4,629
8,317
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
6 / 0 / 0
7,276
728
6,870
3,344
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
11
11
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AA-Envy
Erlang Shen
1
1
5
3.5
W
Martichoras
AA-Pride
Martichoras
0
4
0
0
W
Aphrodite
AA-Wrath
Aphrodite
0
1
1
0.5
L
Aphrodite
ADANClNGTACO
Aphrodite
0
6
1
0.08
W
4
1
2
5
L
Athena
3
0
4
5
L
Thor
0
1
2
1
W
6
0
0
6
L
Bellona
Raira712
Bellona
0
3
1
0.17
L
Hachiman
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,762
Damage
22,492
38,933
Taken
34,325
21,980
Mitigated
17,742
12,290
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AA-Envy
Erlang Shen
6,462
3,463
0
3,171
7,622
5,602
0
1,736
5,886
0
30,288
W
Martichoras
AA-Pride
Martichoras
2,024
1,081
0
693
7,601
3,276
0
2,302
5,299
0
31,346
W
Aphrodite
AA-Wrath
Aphrodite
2,507
544
1,201
3,348
7,441
4,584
0
1,523
5,918
14,114
0
L
Aphrodite
ADANClNGTACO
Aphrodite
1,465
499
304
1,142
7,974
3,027
28
3,577
4,129
14,731
0
W
4,629
1,734
0
5,173
8,317
2,887
0
451
7,866
0
43,051
L
Athena
5,138
1,406
0
2,438
6,948
5,417
0
1,486
5,456
22,880
0
L
Thor
2,004
936
0
4,564
8,847
3,052
0
434
8,389
0
38,896
W
6,870
358
0
931
3,344
1,393
0
591
2,753
54,044
1,842
L
Bellona
Raira712
Bellona
1,294
743
0
871
8,639
8,076
27
2,188
6,297
0
16,188
L
Hachiman
6,861
2,974
0
2,971
6,525
2,408
832
1,161
5,364
0
51,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
29,438
216
Minions Killed
300
0
Camps Cleared
0
939,249
Distance Traveled
1,075,952
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,916
592
48
5
0
203,054
0
W
Martichoras
4,752
475
53
5
0
206,554
2
W
Aphrodite
5,512
551
26
3
0
205,636
0
L
Aphrodite
4,410
441
23
2
0
151,892
0
W
Pele
5,982
598
73
7
0
264,794
0
L
Athena
6,106
611
33
3
0
232,000
0
L
Thor
5,043
504
67
7
0
208,260
0
W
Agni
7,276
728
100
10
0
195,914
0
L
Bellona
4,648
465
22
2
0
173,215
0
L
Hachiman
6,682
668
71
7
0
173,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role