Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Concauksion
Apollo
Level 170
God Stats
1W - 1L
1,310 SR
Queue Stats
193W - 228L
1,495 Elo+
Party 2
Tiamat
Tiamat
DrGrmreap3r
Tiamat
Level 100
God Stats
6W - 2L
1,671 SR
Queue Stats
158W - 131L
1,544 Elo+
Solo
Athena
Athena
Hollow_Dispair
Athena
Level 214
God Stats
3W - 3L
1,580 SR
Queue Stats
263W - 310L
1,505 Elo+
Party 2
Sobek
Sobek
Tsunomai
Sobek
Level 148
God Stats
7W - 2L
1,747 SR
Queue Stats
208W - 251L
1,470 Elo+
Party 2
Team Averages
Level 158
1,561 SR
1,503 Elo+

VS

Team Averages
Level 127
1,580 SR
1,449 Elo+
Nox
Nox
AveMaterDei
Nox
Level 144
God Stats
3W - 2L
1,818 SR
Queue Stats
25W - 24L
1,578 Elo+
Solo
Anhur
Anhur
HKAZ4100
Anhur
Level 143
God Stats
4W - 2L
1,897 SR
Queue Stats
105W - 90L
1,529 Elo+
Party 1
Maui
Maui
MaractusStan
Maui
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 1
Pele
Pele
cyberspero
Pele
Level 151
God Stats
1W - 1L
1,186 SR
Queue Stats
39W - 54L
1,489 Elo+
Party 1
Loki
Loki
lfl27
Loki
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
1 / 1 / 1
3,428
686
1,363
3,209
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
7
2 / 0 / 0
3,703
741
723
2,362
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
7
0 / 0 / 1
3,846
769
1,045
2,154
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 0
4,081
816
2,223
3,556
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Tsunomai
Sobek
6
0 / 1 / 2
3,538
708
1,567
3,844
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,003
201
0
0
0
Anhur
HKAZ4100
Anhur
6
1 / 1 / 1
3,383
677
2,109
3,224
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 1 / 1
3,388
678
1,540
3,577
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 0
3,731
746
951
4,837
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Loki
lfl27
Loki
6
0 / 1 / 0
3,224
645
1,391
4,208
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
L
0
0
0
0
W
Apollo
2
0
0
2
W
Tiamat
0
0
1
0.5
L
Anhur
HKAZ4100
Anhur
1
1
1
1.5
W
1
0
0
1
L
1
1
1
1.5
W
Sobek
Tsunomai
Sobek
0
1
2
1
L
0
1
0
0
L
Loki
lfl27
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,921
Damage
5,991
15,125
Taken
15,846
7,534
Mitigated
5,846
4,554
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
1,363
626
0
1,163
3,209
887
0
459
2,750
0
16,867
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
723
308
0
0
2,362
851
0
0
2,362
0
20,541
W
Tiamat
1,045
172
0
884
2,154
1,238
0
0
2,154
20,693
466
L
Anhur
HKAZ4100
Anhur
2,109
1,560
0
1,304
3,224
828
0
638
2,586
0
16,972
W
2,223
585
0
625
3,556
2,200
0
0
3,556
17,943
1,021
L
1,540
565
0
1,348
3,577
2,347
0
880
2,697
7,637
554
W
Sobek
Tsunomai
Sobek
1,567
179
0
1,882
3,844
2,358
0
732
3,112
8,598
198
L
951
195
0
1,102
4,837
1,421
0
1,917
2,700
0
21,488
L
Loki
lfl27
Loki
1,391
286
0
1,763
4,208
1,250
0
1,045
3,163
0
15,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,596
Gold Earned
14,729
176
Minions Killed
110
0
Camps Cleared
0
558,448
Distance Traveled
419,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
3,428
686
33
7
0
99,351
0
L
Nox
1,003
201
0
0
0
0
0
W
Apollo
3,703
741
40
8
0
123,615
0
W
Tiamat
3,846
769
47
9
0
95,735
0
L
Anhur
3,383
677
26
5
0
92,942
0
W
Athena
4,081
816
42
8
0
125,432
0
L
Maui
3,388
678
15
3
0
105,560
0
W
Sobek
3,538
708
14
3
0
114,315
0
L
Pele
3,731
746
41
8
0
112,256
0
L
Loki
3,224
645
28
6
0
109,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role