Player Matchup

Heimdallr
Heimdallr
Silver I
Azealiuxan
Heimdallr
Silver I
Level 128
God Stats
8W - 2L
1,852 SR
Queue Stats
13W - 8L
1,552 MMR
Solo
Cerberus
Cerberus
Gold IV
Woody_YNWA
Cerberus
Gold IV
Level 148
God Stats
2W - 2L
1,727 SR
Queue Stats
48W - 43L
1,542 MMR
Solo
Da Ji
Da Ji
Silver II
ejxjx
Da Ji
Silver II
Level 109
God Stats
6W - 3L
1,678 SR
Queue Stats
22W - 18L
1,546 MMR
Solo
Vamana
Vamana
Silver II
elbizco
Vamana
Silver II
Level 158
God Stats
1W - 0L
1,713 SR
Queue Stats
15W - 8L
1,539 MMR
Party 1
Janus
Janus
Silver I
floki1994
Janus
Silver I
Level 69
God Stats
3W - 0L
1,823 SR
Queue Stats
15W - 8L
1,601 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,758 SR
1,556 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,569 SR
1,535 MMR
Ra
Ra
Gold II
 
Ra
Gold II
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Gold II
PolandZus
Anubis
Gold II
Level 174
God Stats
1W - 2L
1,802 SR
Queue Stats
104W - 103L
1,590 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Sorcool
Sylvanus
Gold IV
Level 63
God Stats
36W - 44L
1,541 SR
Queue Stats
58W - 60L
1,595 MMR
Solo
Danzaburou
Danzaburou
Silver I
tzygo-_pool
Danzaburou
Silver I
Level 183
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 42L
1,491 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azealiuxan
Heimdallr
15
4 / 3 / 4
8,397
646
8,872
11,014
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Woody_YNWA
Cerberus
11
2 / 2 / 6
7,271
559
4,037
9,512
6,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
ejxjx
Da Ji
13
6 / 1 / 6
8,048
619
8,761
11,754
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
elbizco
Vamana
15
1 / 0 / 3
9,026
694
5,625
9,814
8,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
floki1994
Janus
14
4 / 0 / 2
8,275
637
2,894
4,139
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
LancelotAo KuangThorAthena

VS

Bans
AwilixSusanoBake KujiraCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 0
7,115
547
4,649
6,726
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
10
1 / 6 / 1
5,738
441
4,302
11,824
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
PolandZus
Anubis
14
2 / 3 / 3
7,317
563
7,574
8,874
4,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Sorcool
Sylvanus
13
0 / 2 / 1
6,892
530
6,337
9,556
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
tzygo-_pool
Danzaburou
13
1 / 4 / 3
7,102
546
5,569
12,359
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
6
6
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
L
Thanatos
 
Thanatos
1
6
1
0.25
W
Heimdallr
Azealiuxan
Heimdallr
4
3
4
2
L
Anubis
PolandZus
Anubis
2
3
3
1.17
L
Sylvanus
Sorcool
Sylvanus
0
2
1
0.25
W
Cerberus
Woody_YNWA
Cerberus
2
2
6
2.5
W
Da Ji
ejxjx
Da Ji
6
1
6
9
W
Vamana
elbizco
Vamana
1
0
3
2.5
W
Janus
floki1994
Janus
4
0
2
5
L
Danzaburou
tzygo-_pool
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,189
Damage
28,431
46,233
Taken
49,339
24,808
Mitigated
19,948
18,809
Healing
21,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,649
96
348
2,056
6,726
2,314
0
2,191
4,435
50,936
0
L
Thanatos
 
Thanatos
4,302
1,168
0
7,514
11,824
4,058
0
1,388
10,356
0
43,308
W
Heimdallr
Azealiuxan
Heimdallr
8,872
5,117
0
4,939
11,014
4,258
0
3,555
7,459
0
67,170
L
Anubis
PolandZus
Anubis
7,574
373
0
3,909
8,874
4,057
0
1,600
7,234
59,443
2,112
L
Sylvanus
Sorcool
Sylvanus
6,337
2,452
60
4,483
9,556
4,879
0
187
8,669
45,005
10,683
W
Cerberus
Woody_YNWA
Cerberus
4,037
181
0
3,637
9,512
6,372
0
4,731
4,634
25,846
0
W
Da Ji
ejxjx
Da Ji
8,761
3,460
0
5,681
11,754
4,620
284
2,847
8,907
0
54,953
W
Vamana
elbizco
Vamana
5,625
1,553
0
3,727
9,814
8,105
0
5,074
4,740
0
73,902
W
Janus
floki1994
Janus
2,894
415
0
825
4,139
1,453
73
1,971
2,168
63,909
1,933
L
Danzaburou
tzygo-_pool
Danzaburou
5,569
3,276
0
3,149
12,359
4,640
30
1,143
11,216
0
50,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
34,164
514
Minions Killed
457
0
Camps Cleared
0
1,391,222
Distance Traveled
1,280,758
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,115
547
95
7
0
275,549
0
L
Thanatos
5,738
441
67
5
0
231,544
0
W
Heimdallr
8,397
646
122
9
0
241,467
4
L
Anubis
7,317
563
107
8
0
260,441
0
L
Sylvanus
6,892
530
107
8
0
249,483
5
W
Cerberus
7,271
559
37
3
0
300,441
4
W
Da Ji
8,048
619
81
6
0
313,912
3
W
Vamana
9,026
694
140
11
0
234,989
0
W
Janus
8,275
637
134
10
0
300,413
0
L
Danzaburou
7,102
546
81
6
0
263,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role