Player Matchup

Charybdis
Charybdis
FentyTrapper
Charybdis
Level 40
God Stats
33W - 27L
1,411 SR
Queue Stats
324W - 326L
1,451 Elo+
Party 2
Bacchus
Bacchus
Herr-ALCY
Bacchus
Level 65
God Stats
9W - 10L
1,465 SR
Queue Stats
46W - 46L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
SoS_BloodThirZty
Cu Chulainn
Level 47
God Stats
9W - 7L
1,857 SR
Queue Stats
283W - 262L
1,460 Elo+
Solo
Awilix
Awilix
TF-Tencoo
Awilix
Level 33
God Stats
1W - 4L
1,145 SR
Queue Stats
15W - 24L
1,380 Elo+
Solo
Nu Wa
Nu Wa
luck00000
Nu Wa
Level 29
God Stats
2W - 1L
1,731 SR
Queue Stats
75W - 83L
1,452 Elo+
Party 2
Team Averages
Level 43
1,522 SR
1,430 Elo+

VS

Team Averages
Level 65
1,410 SR
1,463 Elo+
Nut
Nut
Evested
Nut
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 69L
1,475 Elo+
Party 1
Izanami
Izanami
MisterKiite
Izanami
Level 65
God Stats
3W - 10L
1,058 SR
Queue Stats
302W - 343L
1,445 Elo+
Solo
Osiris
Osiris
cozycamperEL
Osiris
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
muypi
Cthulhu
Level 29
God Stats
6W - 1L
1,759 SR
Queue Stats
81W - 69L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
xM4STERK1LLx
Nu Wa
Level 68
God Stats
2W - 4L
1,235 SR
Queue Stats
170W - 139L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FentyTrapper
Charybdis
9
0 / 0 / 1
5,027
503
3,969
4,998
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Herr-ALCY
Bacchus
8
1 / 1 / 0
5,093
509
2,686
6,798
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
SoS_BloodThirZty
Cu Chulainn
10
0 / 2 / 0
5,222
522
5,065
7,476
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
TF-Tencoo
Awilix
9
0 / 0 / 0
4,857
486
1,680
5,306
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
luck00000
Nu Wa
10
0 / 1 / 0
5,454
545
1,998
5,286
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
2 / 0 / 1
5,846
585
3,218
7,586
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
MisterKiite
Izanami
9
0 / 0 / 1
5,037
504
3,598
4,612
1,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
10
1 / 0 / 1
5,644
564
4,321
10,069
9,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
muypi
Cthulhu
9
0 / 1 / 1
5,199
520
3,182
7,511
4,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 0
5,922
592
3,050
2,775
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
2
0
1
2.5
L
Charybdis
FentyTrapper
Charybdis
0
0
1
0.5
L
Bacchus
Herr-ALCY
Bacchus
1
1
0
1
W
Izanami
MisterKiite
Izanami
0
0
1
0.5
L
Cu Chulainn
SoS_BloodThirZty
Cu Chulainn
0
2
0
0
L
Awilix
TF-Tencoo
Awilix
0
0
0
0
W
Osiris
1
0
1
1.5
L
Nu Wa
luck00000
Nu Wa
0
1
0
0
W
Cthulhu
muypi
Cthulhu
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,398
Damage
17,369
29,864
Taken
32,553
17,900
Mitigated
19,238
8,202
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
3,218
1,911
0
476
7,586
2,846
498
512
7,033
0
45,969
L
Charybdis
FentyTrapper
Charybdis
3,969
2,659
0
1,765
4,998
1,705
0
1,487
3,511
0
34,954
L
Bacchus
Herr-ALCY
Bacchus
2,686
319
0
2,182
6,798
6,375
0
1,695
5,103
14,548
284
W
Izanami
MisterKiite
Izanami
3,598
1,677
0
184
4,612
1,512
0
548
4,064
0
40,645
L
Cu Chulainn
SoS_BloodThirZty
Cu Chulainn
5,065
985
0
2,305
7,476
5,781
0
0
7,476
0
34,920
L
Awilix
TF-Tencoo
Awilix
1,680
809
0
325
5,306
2,335
0
0
5,306
0
32,436
W
Osiris
4,321
1,612
0
3,833
10,069
9,434
0
87
9,326
0
36,406
L
Nu Wa
luck00000
Nu Wa
1,998
518
0
1,625
5,286
1,704
0
2,640
2,276
40,070
3,210
W
Cthulhu
muypi
Cthulhu
3,182
151
1,015
3,146
7,511
4,515
0
2,068
5,443
17,462
0
W
3,050
827
0
1,000
2,775
931
40
1,365
1,410
39,107
735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,653
Gold Earned
27,648
269
Minions Killed
306
0
Camps Cleared
0
966,612
Distance Traveled
966,420
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,846
585
70
7
0
216,284
0
L
Charybdis
5,027
503
70
7
0
191,382
0
L
Bacchus
5,093
509
10
1
0
215,407
3
W
Izanami
5,037
504
71
7
0
148,133
0
L
Cu Chulainn
5,222
522
60
6
0
185,325
0
L
Awilix
4,857
486
55
6
0
202,253
0
W
Osiris
5,644
564
61
6
0
222,911
0
L
Nu Wa
5,454
545
74
7
0
172,245
0
W
Cthulhu
5,199
520
26
3
0
197,256
0
W
Nu Wa
5,922
592
78
8
0
181,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role