Player Matchup

Mercury
Mercury
Abutteredtoast
Mercury
Level 158
God Stats
9W - 4L
1,337 SR
Queue Stats
108W - 93L
1,545 Elo+
Solo
Artio
Artio
Earth One Flash
Artio
Level 129
God Stats
5W - 3L
1,578 SR
Queue Stats
78W - 64L
1,600 Elo+
Solo
Hades
Hades
Stealsword
Hades
Level 162
God Stats
7W - 10L
1,481 SR
Queue Stats
100W - 100L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
ToneCapone_89
Gilgamesh
Level 129
God Stats
1W - 1L
1,819 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
bgutzy9
Heimdallr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,547 Elo+
Solo
Team Averages
Level 148
1,543 SR
1,519 Elo+

VS

Team Averages
Level 99
1,572 SR
1,403 Elo+
Raijin
Raijin
Fluffy_Unicorm
Raijin
Level 174
God Stats
7W - 14L
1,559 SR
Queue Stats
513W - 518L
1,510 Elo+
Solo
Nut
Nut
FoxGradient
Nut
Level 159
God Stats
25W - 17L
1,626 SR
Queue Stats
423W - 411L
1,518 Elo+
Solo
Lancelot
Lancelot
LordFarquaad615
Lancelot
Level 101
God Stats
9W - 7L
1,675 SR
Queue Stats
62W - 45L
1,517 Elo+
Solo
Ymir
Ymir
Vern3y
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,235 Elo+
Party 1
Arachne
Arachne
sethgods
Arachne
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,386
598
3,865
7,702
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 3
4,927
547
3,511
8,737
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
11
3 / 2 / 2
5,781
642
3,928
7,043
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
ToneCapone_89
Gilgamesh
10
1 / 0 / 4
5,931
659
1,792
3,734
2,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
bgutzy9
Heimdallr
9
1 / 1 / 1
4,771
530
8,097
6,194
2,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,692
521
2,972
4,262
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 0
4,952
550
6,199
6,497
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
3
0 / 1 / 0
3,599
400
661
1,525
553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
Vern3y
Ymir
7
0 / 2 / 2
4,675
519
3,312
9,226
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
sethgods
Arachne
9
2 / 1 / 1
4,843
538
4,915
9,615
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
5
5
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
1
1
3
2.5
L
1
2
0
0.5
L
2
2
0
1
L
Lancelot
0
1
0
0
W
Hades
3
2
2
2
W
Gilgamesh
ToneCapone_89
Gilgamesh
1
0
4
3
L
Ymir
Vern3y
Ymir
0
2
2
0.5
W
Heimdallr
bgutzy9
Heimdallr
1
1
1
1.5
L
Arachne
sethgods
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
18,059
33,410
Taken
31,125
18,095
Mitigated
14,339
11,409
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,865
1,461
0
725
7,702
3,334
0
441
7,261
0
43,347
W
3,511
344
570
3,404
8,737
6,563
0
2,201
6,536
11,687
2,117
L
2,972
595
0
875
4,262
1,427
0
1,771
2,491
29,861
967
L
6,199
4,298
0
1,794
6,497
2,261
0
1,294
5,203
0
36,676
L
Lancelot
661
270
0
488
1,525
553
0
0
1,420
0
6,828
W
Hades
3,928
918
317
3,442
7,043
3,015
0
2,248
4,795
36,774
1,380
W
Gilgamesh
ToneCapone_89
Gilgamesh
1,792
318
0
716
3,734
2,582
0
63
3,603
0
32,929
L
Ymir
Vern3y
Ymir
3,312
937
0
1,470
9,226
6,188
0
1,741
7,435
10,711
0
W
Heimdallr
bgutzy9
Heimdallr
8,097
4,293
0
2,235
6,194
2,601
0
1,131
5,063
0
42,663
L
Arachne
sethgods
Arachne
4,915
3,450
0
2,909
9,615
3,910
0
2,008
7,517
0
25,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,796
Gold Earned
22,761
306
Minions Killed
173
0
Camps Cleared
0
913,450
Distance Traveled
764,983
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,386
598
74
8
0
207,143
1
W
Artio
4,927
547
17
2
0
196,279
0
L
Raijin
4,692
521
43
5
0
159,635
3
L
Nut
4,952
550
64
7
0
173,363
0
L
Lancelot
3,599
400
13
1
0
38,316
0
W
Hades
5,781
642
82
9
0
176,597
0
W
Gilgamesh
5,931
659
72
8
0
168,800
0
L
Ymir
4,675
519
12
1
0
189,794
0
W
Heimdallr
4,771
530
61
7
0
164,631
0
L
Arachne
4,843
538
41
5
0
203,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role