Player Matchup

Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
FeS2 Pyrite
Xing Tian
Level 145
God Stats
4W - 6L
1,835 SR
Queue Stats
173W - 183L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
InnateBeast1841
Ne Zha
Level 126
God Stats
2W - 3L
1,790 SR
Queue Stats
270W - 259L
1,526 Elo+
Solo
Loki
Loki
PACK Plague
Loki
Level 140
God Stats
2W - 5L
1,555 SR
Queue Stats
56W - 50L
1,609 Elo+
Solo
Nut
Nut
vUnParallelled
Nut
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 23L
1,739 Elo+
Solo
Team Averages
Level 129
1,636 SR
1,578 Elo+

VS

Team Averages
Level 129
1,567 SR
1,550 Elo+
Ishtar
Ishtar
Ezhael-Star
Ishtar
Level 105
God Stats
6W - 1L
1,855 SR
Queue Stats
160W - 147L
1,550 Elo+
Solo
Merlin
Merlin
GrizwaldO3
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 145L
1,552 Elo+
Party 2
Mulan
Mulan
LMact0sh
Mulan
Level 121
God Stats
9W - 9L
1,511 SR
Queue Stats
164W - 161L
1,575 Elo+
Solo
Kali
Kali
Nuclearcarpet
Kali
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 173L
1,552 Elo+
Party 2
Sobek
Sobek
StatMech27
Sobek
Level 188
God Stats
1W - 0L
1,468 SR
Queue Stats
54W - 43L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 1 / 0
8,027
573
5,047
9,267
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
FeS2 Pyrite
Xing Tian
10
0 / 2 / 1
6,148
439
5,028
14,457
11,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,496
464
2,831
9,372
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 1
7,022
502
3,898
10,728
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 1 / 0
8,232
588
13,559
14,165
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 4 / 1
6,741
482
8,234
11,322
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
GrizwaldO3
Merlin
15
3 / 0 / 1
8,507
608
6,884
5,015
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
LMact0sh
Mulan
15
2 / 1 / 1
9,115
651
11,409
11,046
9,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 4
7,243
517
4,339
13,151
6,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
11
1 / 0 / 3
7,134
510
6,458
12,272
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
6
Kills
7
7
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Ishtar
0
4
1
0.13
L
Xing Tian
FeS2 Pyrite
Xing Tian
0
2
1
0.25
W
Merlin
GrizwaldO3
Merlin
3
0
1
3.5
L
0
1
0
0
W
Mulan
LMact0sh
Mulan
2
1
1
2.5
W
1
1
4
3
L
2
2
1
1.25
W
Sobek
1
0
3
2.5
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,363
Damage
37,324
57,989
Taken
52,806
29,827
Mitigated
32,742
23,767
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,047
188
1,181
5,048
9,267
4,601
0
4,172
4,990
82,545
1,051
W
Ishtar
8,234
4,507
0
3,468
11,322
4,002
0
931
10,391
0
54,908
L
Xing Tian
FeS2 Pyrite
Xing Tian
5,028
513
0
1,376
14,457
11,352
0
5,439
8,970
21,589
633
W
Merlin
GrizwaldO3
Merlin
6,884
587
0
1,000
5,015
1,795
0
1,857
3,104
68,107
784
L
2,831
575
0
4,074
9,372
3,692
0
552
8,820
0
37,577
W
Mulan
LMact0sh
Mulan
11,409
1,120
0
3,592
11,046
9,686
0
799
10,247
13,693
69,726
W
4,339
2,130
0
3,323
13,151
6,041
0
2,202
10,801
0
56,263
L
3,898
1,001
0
4,905
10,728
4,207
0
1,152
9,576
0
51,920
W
Sobek
6,458
1,283
0
3,781
12,272
11,218
0
3,535
8,619
24,609
1,427
L
13,559
8,629
0
7,183
14,165
5,975
640
2,619
11,484
0
80,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
38,740
465
Minions Killed
467
0
Camps Cleared
0
1,356,805
Distance Traveled
1,474,490
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,027
573
154
11
0
311,183
3
W
Ishtar
6,741
482
80
6
0
233,839
5
L
Xing Tian
6,148
439
28
2
0
291,414
1
W
Merlin
8,507
608
132
9
0
299,763
2
L
Ne Zha
6,496
464
77
6
0
206,504
1
W
Mulan
9,115
651
148
11
0
273,283
0
W
Kali
7,243
517
77
6
0
350,511
5
L
Loki
7,022
502
86
6
0
276,341
0
W
Sobek
7,134
510
30
2
0
317,094
3
L
Nut
8,232
588
120
9
0
271,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role