Player Matchup

Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jake303030
Sylvanus
Level 124
God Stats
5W - 4L
1,457 SR
Queue Stats
12W - 15L
1,402 Elo+
Party 1
Charybdis
Charybdis
Kagenochinoame
Charybdis
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 59L
1,406 Elo+
Party 1
Janus
Janus
TZVelocityzZ
Janus
Level 128
God Stats
4W - 9L
1,369 SR
Queue Stats
122W - 128L
1,356 Elo+
Party 1
Chaac
Chaac
brothergunns1255
Chaac
Level 108
God Stats
2W - 2L
1,633 SR
Queue Stats
53W - 71L
1,398 Elo+
Party 1
Team Averages
Level 124
1,492 SR
1,412 Elo+

VS

Team Averages
Level 136
1,457 SR
1,492 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
UnclearAtom3928
Guan Yu
Level 140
God Stats
0W - 4L
1,287 SR
Queue Stats
408W - 416L
1,482 Elo+
Solo
Nut
Nut
WatchMyBat
Nut
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Hercules
Hercules
kibematador
Hercules
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 40L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 1 / 3
6,772
616
5,258
10,888
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Jake303030
Sylvanus
10
0 / 2 / 2
5,551
505
3,835
8,882
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Kagenochinoame
Charybdis
9
0 / 2 / 1
5,274
479
5,206
6,450
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 1 / 2
6,288
572
3,776
6,639
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 0
6,235
567
5,340
10,838
7,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 1 / 1
6,610
601
9,721
6,327
2,462
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
 
Charon
10
1 / 0 / 5
6,155
560
3,433
8,796
6,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 2
6,849
623
5,034
8,594
8,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 2 / 1
5,239
476
4,119
7,392
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
kibematador
Hercules
10
3 / 1 / 0
5,722
520
1,922
6,987
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
8
8
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
3
3.5
L
Ah Puch
 
Ah Puch
2
1
1
2.5
L
Charon
 
Charon
1
0
5
3.5
W
Sylvanus
Jake303030
Sylvanus
0
2
2
0.5
W
Charybdis
Kagenochinoame
Charybdis
0
2
1
0.25
W
2
1
2
3
L
2
3
2
1
L
0
2
1
0.25
W
3
2
0
1.5
L
Hercules
kibematador
Hercules
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,415
Damage
24,229
43,697
Taken
38,096
22,159
Mitigated
23,250
15,284
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,258
815
0
4,838
10,888
4,283
0
2,462
8,426
0
53,835
L
Ah Puch
 
Ah Puch
9,721
177
0
3,419
6,327
2,462
581
1,138
5,189
57,734
1,080
L
Charon
 
Charon
3,433
667
0
2,854
8,796
6,052
0
2,689
6,107
20,324
0
W
Sylvanus
Jake303030
Sylvanus
3,835
1,818
772
2,783
8,882
5,631
124
3,008
5,874
25,743
10,857
W
Charybdis
Kagenochinoame
Charybdis
5,206
2,564
0
2,572
6,450
2,229
723
1,107
5,343
0
35,346
W
3,776
36
0
450
6,639
2,561
0
3,648
2,991
48,706
0
L
5,034
1,089
80
3,120
8,594
8,638
0
470
8,124
376
33,216
L
4,119
2,526
0
1,491
7,392
2,654
0
2,456
4,936
0
38,170
W
5,340
828
0
3,869
10,838
7,455
0
2,838
8,000
532
32,384
L
Hercules
kibematador
Hercules
1,922
818
0
816
6,987
3,444
0
675
6,312
0
35,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
30,575
348
Minions Killed
271
0
Camps Cleared
0
1,068,743
Distance Traveled
1,031,122
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,772
616
96
9
0
219,824
0
L
Ah Puch
6,610
601
77
7
0
188,224
0
L
Charon
6,155
560
18
2
0
230,408
1
W
Sylvanus
5,551
505
58
5
0
174,509
0
W
Charybdis
5,274
479
49
4
0
199,634
0
W
Janus
6,288
572
83
8
0
246,275
0
L
Guan Yu
6,849
623
56
5
0
199,162
1
L
Nut
5,239
476
60
5
0
202,894
0
W
Chaac
6,235
567
62
6
0
228,501
5
L
Hercules
5,722
520
60
5
0
210,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role