Player Matchup

Kuzenbo
Kuzenbo
Ahill3s
Kuzenbo
Level 43
God Stats
9W - 9L
1,602 SR
Queue Stats
31W - 40L
1,432 Elo+
Solo
Janus
Janus
DeTeKtEuR
Janus
Level 26
God Stats
1W - 3L
1,652 SR
Queue Stats
19W - 19L
1,445 Elo+
Party 1
Thanatos
Thanatos
Let3z
Thanatos
Level 146
God Stats
0W - 3L
1,399 SR
Queue Stats
75W - 68L
1,682 Elo+
Party 1
Charybdis
Charybdis
WackySeal
Charybdis
Level 149
God Stats
12W - 14L
1,468 SR
Queue Stats
290W - 279L
1,491 Elo+
Solo
Anubis
Anubis
zLeonXx
Anubis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 80
1,524 SR
1,510 Elo+

VS

Team Averages
Level 76
1,640 SR
1,502 Elo+
Cernunnos
Cernunnos
Dyr0n
Cernunnos
Level 67
God Stats
3W - 1L
1,562 SR
Queue Stats
153W - 149L
1,450 Elo+
Party 2
Pele
Pele
EinRatHat3
Pele
Level 51
God Stats
1W - 0L
1,812 SR
Queue Stats
103W - 75L
1,543 Elo+
Solo
Sobek
Sobek
ErFoxX
Sobek
Level 61
God Stats
6W - 0L
1,652 SR
Queue Stats
31W - 18L
1,540 Elo+
Party 2
Tiamat
Tiamat
FreshXeno
Tiamat
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 113L
1,460 Elo+
Solo
Surtr
Surtr
HAncientCanvas
Surtr
Level 114
God Stats
12W - 8L
1,674 SR
Queue Stats
364W - 350L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ahill3s
Kuzenbo
12
1 / 2 / 5
7,616
508
6,112
11,383
15,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
DeTeKtEuR
Janus
13
1 / 3 / 0
7,594
506
5,098
9,257
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Let3z
Thanatos
12
4 / 5 / 1
7,702
513
7,204
12,939
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
WackySeal
Charybdis
15
4 / 0 / 1
8,615
574
9,208
8,502
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
zLeonXx
Anubis
5
0 / 3 / 1
5,218
348
880
3,109
966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dyr0n
Cernunnos
13
1 / 2 / 1
7,137
476
4,040
8,892
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 3
8,836
589
12,085
15,851
7,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
ErFoxX
Sobek
12
0 / 2 / 2
7,108
474
3,196
10,279
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
FreshXeno
Tiamat
14
1 / 3 / 3
8,083
539
6,062
9,659
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 2
9,900
660
6,770
11,033
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
13
13
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Ahill3s
Kuzenbo
1
2
5
1.75
L
Janus
DeTeKtEuR
Janus
1
3
0
0.33
W
Cernunnos
Dyr0n
Cernunnos
1
2
1
0.75
W
4
2
3
2.75
W
Sobek
ErFoxX
Sobek
0
2
2
0.5
W
Tiamat
FreshXeno
Tiamat
1
3
3
0.83
W
7
1
2
8
L
Thanatos
Let3z
Thanatos
4
5
1
0.9
L
Charybdis
WackySeal
Charybdis
4
0
1
4.5
L
Anubis
zLeonXx
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,502
Damage
32,153
45,190
Taken
55,714
28,107
Mitigated
31,965
11,766
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Ahill3s
Kuzenbo
6,112
2,309
127
2,159
11,383
15,665
373
2,063
9,306
23,300
0
L
Janus
DeTeKtEuR
Janus
5,098
97
27
449
9,257
3,291
519
4,587
4,244
58,507
1,200
W
Cernunnos
Dyr0n
Cernunnos
4,040
2,010
0
3,025
8,892
3,146
186
1,371
7,521
0
57,017
W
12,085
2,764
0
5,494
15,851
7,417
0
2,338
13,473
0
94,541
W
Sobek
ErFoxX
Sobek
3,196
90
19
3,875
10,279
8,641
30
1,872
8,407
24,649
0
W
Tiamat
FreshXeno
Tiamat
6,062
873
0
1,583
9,659
5,364
265
4,165
5,126
49,558
2,504
W
6,770
2,453
0
1,541
11,033
7,397
580
1,672
9,319
2,476
71,731
L
Thanatos
Let3z
Thanatos
7,204
843
0
5,893
12,939
4,716
0
614
12,325
0
40,572
L
Charybdis
WackySeal
Charybdis
9,208
3,316
0
2,498
8,502
3,469
0
1,831
6,609
0
81,869
L
Anubis
zLeonXx
Anubis
880
333
0
613
3,109
966
0
173
2,936
9,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
41,064
360
Minions Killed
480
0
Camps Cleared
0
1,254,750
Distance Traveled
1,470,771
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,616
508
24
2
0
296,517
0
L
Janus
7,594
506
111
7
0
272,221
0
W
Cernunnos
7,137
476
81
5
0
265,043
0
W
Pele
8,836
589
132
9
0
323,765
0
W
Sobek
7,108
474
36
2
0
316,549
0
W
Tiamat
8,083
539
109
7
0
293,018
0
W
Surtr
9,900
660
122
8
0
272,396
1
L
Thanatos
7,702
513
71
5
0
308,922
0
L
Charybdis
8,615
574
138
9
0
288,451
2
L
Anubis
5,218
348
16
1
0
88,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role