Player Matchup

Bellona
Bellona
 
Bellona
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ExtraDEAD
Janus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,585 Elo+
Party 2
Rama
Rama
LASТ
Rama
Level 142
God Stats
0W - 4L
1,500 SR
Queue Stats
155W - 169L
1,535 Elo+
Party 2
Serqet
Serqet
Vitas7Element
Serqet
Level 158
God Stats
7W - 4L
1,820 SR
Queue Stats
351W - 334L
1,576 Elo+
Solo
Yemoja
Yemoja
Waftrudnir1
Yemoja
Level 142
God Stats
5W - 8L
1,391 SR
Queue Stats
98W - 102L
1,506 Elo+
Party 2
Team Averages
Level 145
1,542 SR
1,540 Elo+

VS

Team Averages
Level 170
1,504 SR
1,516 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BaIenciaga_92
Jormungandr
Level 158
God Stats
4W - 0L
1,797 SR
Queue Stats
51W - 52L
1,560 Elo+
Party 1
Ullr
Ullr
Higurama
Ullr
Level 153
God Stats
17W - 20L
1,531 SR
Queue Stats
315W - 329L
1,508 Elo+
Party 1
Da Ji
Da Ji
PrincezzSelina
Da Ji
Level 156
God Stats
4W - 20L
1,199 SR
Queue Stats
297W - 313L
1,498 Elo+
Party 1
Thoth
Thoth
SirFlenderThe3rd
Thoth
Level 230
God Stats
6W - 7L
1,494 SR
Queue Stats
280W - 289L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 2 / 0
4,764
476
3,812
9,478
7,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
ExtraDEAD
Janus
9
0 / 1 / 0
4,743
474
2,589
5,471
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
LASТ
Rama
9
0 / 5 / 1
5,163
516
2,973
9,122
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,015
502
2,284
6,705
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
8
1 / 0 / 0
5,100
510
3,300
5,781
3,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
3 / 0 / 1
6,186
619
5,297
8,051
6,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
BaIenciaga_92
Jormungandr
11
1 / 0 / 2
6,491
649
6,035
6,433
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
12
3 / 1 / 2
6,696
670
5,764
5,597
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 2
5,729
573
1,551
6,570
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 1
6,085
609
4,031
4,649
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
Horus
 
Horus
3
0
1
3.5
W
Jormungandr
BaIenciaga_92
Jormungandr
1
0
2
2
L
Janus
ExtraDEAD
Janus
0
1
0
0
W
Ullr
3
1
2
4
L
Rama
LASТ
Rama
0
5
1
0.1
W
1
0
2
2
W
1
0
1
1.5
L
0
1
0
0
L
Yemoja
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,958
Damage
22,678
36,557
Taken
31,300
18,869
Mitigated
16,277
9,095
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,812
1,251
0
3,900
9,478
7,767
0
4,981
4,440
0
28,920
W
Horus
 
Horus
5,297
2,525
800
3,782
8,051
6,142
0
2,392
5,659
0
16,640
W
Jormungandr
BaIenciaga_92
Jormungandr
6,035
3,454
0
1,920
6,433
3,355
74
0
6,299
49,237
0
L
Janus
ExtraDEAD
Janus
2,589
41
0
370
5,471
1,740
0
3,106
2,365
33,086
0
W
Ullr
5,764
2,327
0
1,324
5,597
2,469
0
875
4,722
0
56,533
L
Rama
LASТ
Rama
2,973
2,548
0
1,370
9,122
3,028
0
0
9,122
0
36,483
W
1,551
208
0
500
6,570
2,885
0
705
5,709
0
49,490
W
4,031
41
0
1,000
4,649
1,426
0
1,917
2,570
46,542
260
L
2,284
703
0
635
6,705
2,851
0
1,383
5,313
0
37,252
L
Yemoja
3,300
990
757
2,063
5,781
3,483
0
530
5,251
13,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,785
Gold Earned
31,187
257
Minions Killed
352
0
Camps Cleared
0
965,163
Distance Traveled
1,037,689
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,764
476
51
5
0
168,374
0
W
Horus
6,186
619
12
1
0
208,924
4
W
Jormungandr
6,491
649
73
7
0
176,203
0
L
Janus
4,743
474
49
5
0
190,436
2
W
Ullr
6,696
670
106
11
0
204,670
2
L
Rama
5,163
516
64
6
0
180,426
0
W
Da Ji
5,729
573
76
8
0
241,490
1
W
Thoth
6,085
609
85
9
0
206,402
0
L
Serqet
5,015
502
68
7
0
237,183
0
L
Yemoja
5,100
510
25
3
0
188,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role