Player Matchup

Bakasura
Bakasura
IceJJJames
Bakasura
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,219 Elo+
Party 1
Awilix
Awilix
MikeOxlong42069
Awilix
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 44L
1,327 Elo+
Party 1
Neith
Neith
MikeOxmall42069
Neith
Level 26
God Stats
12W - 13L
1,382 SR
Queue Stats
15W - 15L
1,327 Elo+
Party 1
Vamana
Vamana
OptimisticSloth
Vamana
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Poseidon
Poseidon
STYliSH-fOOtStEP
Poseidon
Level 124
God Stats
1W - 4L
1,245 SR
Queue Stats
43W - 36L
1,219 Elo+
Party 1
Team Averages
Level 87
1,425 SR
1,275 Elo+

VS

Team Averages
Level 119
1,512 SR
1,510 Elo+
Thanatos
Thanatos
Fries224
Thanatos
Level 157
God Stats
4W - 5L
1,545 SR
Queue Stats
424W - 490L
1,521 Elo+
Party 2
Izanami
Izanami
R2kronos
Izanami
Level 157
God Stats
26W - 25L
1,524 SR
Queue Stats
528W - 581L
1,508 Elo+
Party 2
Surtr
Surtr
TopNoot
Surtr
Level 67
God Stats
41W - 17L
1,752 SR
Queue Stats
127W - 121L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
Zealouus
Zhong Kui
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 123L
1,524 Elo+
Party 2
Yemoja
Yemoja
oSmokeee
Yemoja
Level 65
God Stats
4W - 14L
1,240 SR
Queue Stats
93W - 123L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IceJJJames
Bakasura
13
2 / 5 / 1
8,137
452
4,196
14,981
5,789
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 3
8,336
463
9,039
14,942
6,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 0
7,735
430
2,716
6,300
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
1 / 4 / 0
8,039
447
3,593
12,346
6,163
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 6 / 1
7,973
443
9,452
12,451
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fries224
Thanatos
17
6 / 1 / 3
10,399
578
7,138
15,965
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
R2kronos
Izanami
20
7 / 0 / 4
12,642
702
13,119
11,400
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
TopNoot
Surtr
16
4 / 2 / 5
10,986
610
9,802
12,246
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Zhong Kui
Zealouus
Zhong Kui
16
3 / 1 / 7
10,545
586
7,370
11,154
9,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
oSmokeee
Yemoja
12
0 / 1 / 6
9,227
513
3,353
9,814
7,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
20
20
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Fries224
Thanatos
6
1
3
7.5
L
Bakasura
IceJJJames
Bakasura
2
5
1
0.5
L
0
3
3
0.5
L
1
2
0
0.5
L
1
4
0
0.25
W
Izanami
R2kronos
Izanami
7
0
4
9
L
1
6
1
0.25
W
Surtr
TopNoot
Surtr
4
2
5
3.25
W
Zhong Kui
Zealouus
Zhong Kui
3
1
7
6.5
W
Yemoja
oSmokeee
Yemoja
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,996
Damage
40,782
61,020
Taken
60,579
24,341
Mitigated
39,773
5,994
Healing
40,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Fries224
Thanatos
7,138
1,965
0
19,178
15,965
7,113
0
1,879
14,056
0
76,962
L
Bakasura
IceJJJames
Bakasura
4,196
2,246
0
3,785
14,981
5,789
0
2,378
12,132
0
44,803
L
9,039
4,423
0
1,098
14,942
6,575
0
3,338
11,553
0
84,025
L
2,716
860
0
440
6,300
2,047
0
414
5,886
0
49,782
L
3,593
1,786
0
171
12,346
6,163
0
1,680
10,520
0
59,409
W
Izanami
R2kronos
Izanami
13,119
8,705
0
5,921
11,400
5,948
3,889
899
10,379
0
141,551
L
9,452
299
0
500
12,451
3,767
48
3,625
8,686
66,371
1,865
W
Surtr
TopNoot
Surtr
9,802
2,972
0
4,361
12,246
9,729
543
2,820
8,986
8,298
71,465
W
Zhong Kui
Zealouus
Zhong Kui
7,370
806
0
6,836
11,154
9,243
1,799
4,143
6,731
80,215
1,592
W
Yemoja
oSmokeee
Yemoja
3,353
248
2,534
2,150
9,814
7,740
27
2,069
7,605
20,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,220
Gold Earned
53,799
534
Minions Killed
611
0
Camps Cleared
0
1,844,642
Distance Traveled
1,798,291
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,399
578
110
6
0
418,889
5
L
Bakasura
8,137
452
106
6
0
390,795
0
L
Awilix
8,336
463
141
8
0
444,428
1
L
Neith
7,735
430
79
4
0
316,069
0
L
Vamana
8,039
447
91
5
0
364,575
0
W
Izanami
12,642
702
213
12
0
370,969
5
L
Poseidon
7,973
443
117
7
0
328,775
0
W
Surtr
10,986
610
117
7
0
299,030
0
W
Zhong Kui
10,545
586
147
8
0
346,794
4
W
Yemoja
9,227
513
24
1
0
362,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role