Player Matchup

Sol
Sol
Leoitis
Sol
Level 143
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 6L
1,472 Elo+
Solo
Cthulhu
Cthulhu
TheDankDucks
Cthulhu
Level 138
God Stats
2W - 0L
1,683 SR
Queue Stats
35W - 31L
1,510 Elo+
Party 1
Cupid
Cupid
ooTomie
Cupid
Level 50
God Stats
2W - 0L
1,865 SR
Queue Stats
19W - 10L
1,614 Elo+
Party 1
Team Averages
Level 110
1,754 SR
1,532 Elo+

VS

Team Averages
Level 117
1,709 SR
1,495 Elo+
Cliodhna
Cliodhna
EL LOCO 103241
Cliodhna
Level 116
God Stats
6W - 6L
1,631 SR
Queue Stats
115W - 114L
1,570 Elo+
Party 2
Anhur
Anhur
JEmiliano428
Anhur
Level 86
God Stats
4W - 3L
1,705 SR
Queue Stats
68W - 68L
1,426 Elo+
Party 2
Ra
Ra
LowKeyGold
Ra
Level 148
God Stats
3W - 1L
1,790 SR
Queue Stats
35W - 34L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
4 / 2 / 5
11,259
804
11,262
10,279
3,288
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
TheDankDucks
Cthulhu
15
2 / 3 / 7
9,982
713
11,161
13,067
13,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
ooTomie
Cupid
16
3 / 3 / 6
10,206
729
6,624
9,270
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
4 / 2 / 2
9,690
692
11,053
13,654
6,314
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 3
8,528
609
3,309
9,647
4,478
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 3
9,721
694
5,642
9,750
4,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
6
8
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
4
2
2
2.5
L
0
3
3
0.5
W
Sol
4
2
5
3.25
L
2
4
3
0.88
W
Cthulhu
TheDankDucks
Cthulhu
2
3
7
1.83
W
Cupid
ooTomie
Cupid
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
20,004
32,616
Taken
33,051
20,347
Mitigated
15,453
8,619
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
11,053
2,118
0
2,296
13,654
6,314
0
8,043
5,493
0
41,280
L
3,309
2,132
0
1,257
9,647
4,478
0
7,261
2,386
0
20,182
W
Sol
11,262
2,993
0
3,811
10,279
3,288
2,218
2,175
8,087
55,658
1,851
L
5,642
38
595
1,402
9,750
4,661
0
6,790
2,942
42,255
423
W
Cthulhu
TheDankDucks
Cthulhu
11,161
581
554
505
13,067
13,373
0
2,493
10,497
33,281
1,546
W
Cupid
ooTomie
Cupid
6,624
2,596
830
2,919
9,270
3,686
589
878
8,392
0
31,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
27,939
183
Minions Killed
168
0
Camps Cleared
0
762,253
Distance Traveled
713,395
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,690
692
61
4
0
280,001
0
L
Anhur
8,528
609
40
3
0
230,206
2
W
Sol
11,259
804
98
7
0
241,726
0
L
Ra
9,721
694
67
5
0
203,188
0
W
Cthulhu
9,982
713
36
3
0
267,185
0
W
Cupid
10,206
729
49
4
0
253,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role