Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
HockeyPapi
Kali
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,604 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hylian Civilian
Kumbhakarna
Level 100
God Stats
1W - 4L
1,122 SR
Queue Stats
252W - 266L
1,409 Elo+
Solo
Nike
Nike
McChubbstar
Nike
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,500 Elo+
Party 1
Skadi
Skadi
TTV-MrSlowbie-
Skadi
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 30L
1,611 Elo+
Party 2
Team Averages
Level 126
1,424 SR
1,525 Elo+

VS

Team Averages
Level 149
1,444 SR
1,481 Elo+
Cabrakan
Cabrakan
N4TUR3R4TH
Cabrakan
Level 150
God Stats
1W - 1L
1,278 SR
Queue Stats
127W - 142L
1,408 Elo+
Party 3
Ah Puch
Ah Puch
RNCG_H90DSTA
Ah Puch
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 107L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Smokey1735
Gilgamesh
Level 126
God Stats
8W - 3L
1,662 SR
Queue Stats
330W - 314L
1,590 Elo+
Solo
Merlin
Merlin
ddm1870
Merlin
Level 185
God Stats
3W - 1L
1,500 SR
Queue Stats
366W - 387L
1,551 Elo+
Solo
Da Ji
Da Ji
rybad32
Da Ji
Level 144
God Stats
2W - 2L
1,282 SR
Queue Stats
98W - 109L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 7 / 6
9,631
688
11,969
13,756
7,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 7 / 5
8,588
613
5,430
12,824
6,569
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Hylian Civilian
Kumbhakarna
15
1 / 7 / 7
9,039
646
7,034
21,731
24,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 8
8,805
629
7,315
16,605
14,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 7
9,834
702
14,157
15,339
7,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
N4TUR3R4TH
Cabrakan
16
4 / 3 / 20
10,848
775
10,380
14,018
21,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
RNCG_H90DSTA
Ah Puch
18
7 / 1 / 16
11,154
797
16,861
8,283
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Smokey1735
Gilgamesh
20
8 / 1 / 17
12,108
865
19,417
21,477
18,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
ddm1870
Merlin
20
6 / 2 / 15
11,605
829
13,801
9,722
5,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
rybad32
Da Ji
15
7 / 7 / 14
10,346
739
12,786
13,506
8,530
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
13
Kills
32
32
Deaths
14
33
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
7
6
1.14
L
2
7
5
0.64
L
Kumbhakarna
Hylian Civilian
Kumbhakarna
1
7
7
0.64
L
2
4
8
1.5
W
Cabrakan
N4TUR3R4TH
Cabrakan
4
3
20
4.67
W
Ah Puch
RNCG_H90DSTA
Ah Puch
7
1
16
15
W
Gilgamesh
Smokey1735
Gilgamesh
8
1
17
16.5
L
3
7
7
0.93
W
Merlin
ddm1870
Merlin
6
2
15
6.75
W
Da Ji
rybad32
Da Ji
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,905
Damage
73,245
80,255
Taken
67,006
60,076
Mitigated
58,147
14,334
Healing
22,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,969
1,997
160
2,160
13,756
7,180
0
6,337
7,419
24,786
0
L
5,430
1,604
380
934
12,824
6,569
19
5,517
7,307
0
11,350
L
Kumbhakarna
Hylian Civilian
Kumbhakarna
7,034
851
1,894
2,332
21,731
24,301
0
11,220
10,511
21,366
0
L
7,315
324
2,320
2,918
16,605
14,171
0
8,859
7,746
0
10,897
W
Cabrakan
N4TUR3R4TH
Cabrakan
10,380
955
2,306
3,580
14,018
21,633
180
5,320
8,698
12,613
1,620
W
Ah Puch
RNCG_H90DSTA
Ah Puch
16,861
303
932
2,833
8,283
4,268
1,234
2,546
5,737
36,092
0
W
Gilgamesh
Smokey1735
Gilgamesh
19,417
5,008
1,620
8,146
21,477
18,309
2,947
4,774
16,703
0
36,375
L
14,157
4,305
179
1,057
15,339
7,855
0
7,794
7,545
0
29,826
W
Merlin
ddm1870
Merlin
13,801
967
0
1,037
9,722
5,407
3,081
2,461
7,261
36,092
519
W
Da Ji
rybad32
Da Ji
12,786
4,033
520
1,278
13,506
8,530
360
3,902
9,604
0
16,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,897
Gold Earned
56,061
141
Minions Killed
168
0
Camps Cleared
0
1,100,381
Distance Traveled
1,264,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,631
688
32
2
0
191,790
0
L
Kali
8,588
613
29
2
0
240,203
0
L
Kumbhakarna
9,039
646
23
2
0
212,546
0
L
Nike
8,805
629
11
1
0
243,351
0
W
Cabrakan
10,848
775
7
1
0
220,170
0
W
Ah Puch
11,154
797
43
3
0
266,569
0
W
Gilgamesh
12,108
865
48
3
0
279,560
0
L
Skadi
9,834
702
46
3
0
212,491
0
W
Merlin
11,605
829
63
5
0
260,716
0
W
Da Ji
10,346
739
7
1
0
237,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role