Player Matchup

Bakasura
Bakasura
Gold III
ComeSl0t
Bakasura
Gold III
Level 162
God Stats
4W - 3L
1,672 SR
Queue Stats
47W - 39L
1,599 MMR
Party 1
Hachiman
Hachiman
Platinum III
Dìllow
Hachiman
Platinum III
Level 149
God Stats
19W - 10L
1,482 SR
Queue Stats
320W - 316L
1,737 MMR
Party 1
Bacchus
Bacchus
Platinum V
StAbLePaNiC
Bacchus
Platinum V
Level 123
God Stats
14W - 11L
1,617 SR
Queue Stats
52W - 44L
1,666 MMR
Party 2
Nike
Nike
Gold II
TeamGEC
Nike
Gold II
Level 89
God Stats
5W - 0L
1,711 SR
Queue Stats
30W - 28L
1,631 MMR
Party 2
Ra
Ra
Platinum V
bofo 02
Ra
Platinum V
Level 165
God Stats
2W - 1L
1,698 SR
Queue Stats
139W - 115L
1,649 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,636 SR
1,656 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,615 SR
1,656 MMR
Raijin
Raijin
Gold II
DreastCovid
Raijin
Gold II
Level 94
God Stats
51W - 47L
1,568 SR
Queue Stats
200W - 198L
1,666 MMR
Solo
Anhur
Anhur
Gold II
jaybone214
Anhur
Gold II
Level 117
God Stats
3W - 4L
1,487 SR
Queue Stats
53W - 53L
1,657 MMR
Solo
Charon
Charon
Platinum V
oscar1364
Charon
Platinum V
Level 156
God Stats
9W - 6L
1,767 SR
Queue Stats
204W - 187L
1,649 MMR
Solo
Tyr
Tyr
Gold V
sSHADOW3_-
Tyr
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 92L
1,666 MMR
Solo
Ravana
Ravana
Gold II
sløthy
Ravana
Gold II
Level 146
God Stats
18W - 12L
1,752 SR
Queue Stats
65W - 62L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ComeSl0t
Bakasura
11
1 / 0 / 1
5,579
620
1,633
8,215
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Dìllow
Hachiman
12
4 / 0 / 0
6,760
751
3,890
4,609
1,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
StAbLePaNiC
Bacchus
9
0 / 0 / 1
5,167
574
3,153
4,889
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
TeamGEC
Nike
11
1 / 0 / 1
6,216
691
5,922
7,193
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
5,660
629
2,732
4,394
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Maman BrigitteAchillesAwilixAthena

VS

Bans
ThothThanatosBake KujiraAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 0 / 0
5,259
584
3,149
4,462
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
7
0 / 3 / 0
4,454
495
1,569
4,951
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
oscar1364
Charon
8
0 / 0 / 1
4,930
548
2,506
6,275
4,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,627
625
3,899
10,418
7,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
sløthy
Ravana
9
0 / 1 / 0
4,752
528
1,661
4,163
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
1
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ComeSl0t
Bakasura
1
0
1
1.5
L
Raijin
1
0
0
1
W
Hachiman
Dìllow
Hachiman
4
0
0
4
W
Bacchus
StAbLePaNiC
Bacchus
0
0
1
0.5
W
Nike
TeamGEC
Nike
1
0
1
1.5
W
0
1
0
0
L
Anhur
0
3
0
0
L
Charon
oscar1364
Charon
0
0
1
0.5
L
0
2
0
0
L
Ravana
sløthy
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,330
Damage
12,784
29,300
Taken
30,269
19,092
Mitigated
16,369
13,631
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ComeSl0t
Bakasura
1,633
1,236
0
3,521
8,215
4,045
0
553
7,662
0
46,586
L
Raijin
3,149
348
0
1,607
4,462
1,544
0
2,702
1,695
42,535
814
W
Hachiman
Dìllow
Hachiman
3,890
2,231
0
2,569
4,609
1,490
0
534
4,075
0
54,692
W
Bacchus
StAbLePaNiC
Bacchus
3,153
557
0
2,117
4,889
4,408
0
2,047
2,842
15,505
0
W
Nike
TeamGEC
Nike
5,922
1,248
0
2,868
7,193
7,431
0
0
7,193
0
47,416
W
2,732
353
838
1,718
4,394
1,718
0
2,404
1,990
52,512
960
L
Anhur
1,569
758
0
1,020
4,951
1,449
0
757
4,194
0
23,078
L
Charon
oscar1364
Charon
2,506
552
0
1,563
6,275
4,437
0
2,157
4,118
15,485
1,156
L
3,899
554
0
5,229
10,418
7,509
0
0
9,576
0
43,821
L
Ravana
sløthy
Ravana
1,661
443
0
2,279
4,163
1,430
0
67
3,795
0
28,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
25,022
393
Minions Killed
296
0
Camps Cleared
0
1,056,860
Distance Traveled
900,623
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,579
620
91
10
0
243,813
1
L
Raijin
5,259
584
72
8
0
178,766
2
W
Hachiman
6,760
751
98
11
0
193,439
0
W
Bacchus
5,167
574
15
2
0
215,158
3
W
Nike
6,216
691
95
11
0
200,451
0
W
Ra
5,660
629
94
10
0
203,999
2
L
Anhur
4,454
495
49
5
0
126,751
0
L
Charon
4,930
548
25
3
0
193,946
0
L
Tyr
5,627
625
83
9
0
184,543
0
L
Ravana
4,752
528
67
7
0
216,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role