Player Matchup

Sol
Sol
Danny_Ocean99
Sol
Level 80
God Stats
3W - 4L
1,317 SR
Queue Stats
71W - 76L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
RobbenFreak153
Heimdallr
Level 36
God Stats
5W - 3L
1,613 SR
Queue Stats
53W - 56L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
jonimo95
Amaterasu
Level 79
God Stats
9W - 3L
1,898 SR
Queue Stats
69W - 74L
1,426 Elo+
Party 1
Team Averages
Level 65
1,609 SR
1,426 Elo+

VS

Team Averages
Level 59
1,440 SR
1,226 Elo+
Zeus
Zeus
Dipshiiiiit
Zeus
Level 20
God Stats
0W - 3L
1,319 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 2
Bacchus
Bacchus
Worldena
Bacchus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 2
Bastet
Bastet
x-Siebenhayn-x
Bastet
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 12L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
9,387
722
7,530
8,087
2,723
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
RobbenFreak153
Heimdallr
14
1 / 2 / 7
10,060
774
8,500
9,388
3,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
jonimo95
Amaterasu
15
8 / 1 / 1
10,943
842
9,641
18,854
12,097
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,563
659
10,160
9,244
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Worldena
Bacchus
13
3 / 2 / 2
9,585
737
9,066
13,491
17,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 3
8,675
667
7,237
12,430
5,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
9
Kills
5
5
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
1
4
3
0.63
W
Heimdallr
RobbenFreak153
Heimdallr
1
2
7
2.25
L
Bacchus
Worldena
Bacchus
3
2
2
2
W
Amaterasu
jonimo95
Amaterasu
8
1
1
8.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,671
Damage
26,463
36,329
Taken
35,165
18,682
Mitigated
27,095
5,423
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,530
1,441
0
2,529
8,087
2,723
1,118
3,273
4,813
34,836
848
L
10,160
1,797
0
0
9,244
3,709
0
2,691
6,553
30,571
0
W
Heimdallr
RobbenFreak153
Heimdallr
8,500
4,256
0
381
9,388
3,862
922
6,224
3,154
0
41,202
L
Bacchus
Worldena
Bacchus
9,066
1,498
0
409
13,491
17,561
0
2,657
10,834
17,780
1,883
W
Amaterasu
jonimo95
Amaterasu
9,641
5,330
0
2,513
18,854
12,097
755
8,556
10,237
0
42,361
L
7,237
911
0
3,661
12,430
5,825
0
2,072
10,358
0
26,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
26,823
159
Minions Killed
94
0
Camps Cleared
0
742,563
Distance Traveled
783,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,387
722
50
4
0
247,372
0
L
Zeus
8,563
659
47
4
0
197,884
0
W
Heimdallr
10,060
774
70
5
0
224,953
0
L
Bacchus
9,585
737
14
1
0
282,707
0
W
Amaterasu
10,943
842
39
3
0
270,238
0
L
Bastet
8,675
667
33
3
0
302,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role