Player Matchup

Cthulhu
Cthulhu
LenchoJR2
Cthulhu
Level 155
God Stats
59W - 44L
1,380 SR
Queue Stats
336W - 336L
1,466 Elo+
Party 1
Osiris
Osiris
OP_Copperr
Osiris
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 29L
1,297 Elo+
Party 2
Nut
Nut
OP_lllIlllIIIlII
Nut
Level 46
God Stats
7W - 6L
1,654 SR
Queue Stats
334W - 318L
1,438 Elo+
Party 2
Mercury
Mercury
Team_fearful_173
Mercury
Level 49
God Stats
6W - 9L
1,380 SR
Queue Stats
100W - 91L
1,561 Elo+
Solo
Thoth
Thoth
xKing Pugx
Thoth
Level 101
God Stats
1W - 6L
1,073 SR
Queue Stats
273W - 281L
1,450 Elo+
Party 1
Team Averages
Level 72
1,398 SR
1,442 Elo+

VS

Team Averages
Level 62
1,504 SR
1,415 Elo+
Ares
Ares
Cayman YoungGun
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,228 Elo+
Solo
Gilgamesh
Gilgamesh
O5SBERT
Gilgamesh
Level 44
God Stats
5W - 9L
1,241 SR
Queue Stats
112W - 129L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Supree
Cernunnos
Level 84
God Stats
3W - 1L
1,660 SR
Queue Stats
119W - 112L
1,467 Elo+
Party 3
Nemesis
Nemesis
WadOfTrash
Nemesis
Level 47
God Stats
4W - 3L
1,604 SR
Queue Stats
116W - 120L
1,459 Elo+
Party 3
Zhong Kui
Zhong Kui
ySebxs
Zhong Kui
Level 88
God Stats
31W - 20L
1,517 SR
Queue Stats
169W - 170L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LenchoJR2
Cthulhu
11
0 / 2 / 2
7,093
443
6,779
16,271
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
OP_Copperr
Osiris
14
0 / 1 / 0
7,643
478
5,294
12,804
12,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 0
7,389
462
8,955
12,575
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 1
7,075
442
3,694
10,342
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
9
1 / 1 / 0
6,702
419
1,605
3,668
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
8,115
507
5,388
11,820
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
O5SBERT
Gilgamesh
15
2 / 0 / 2
9,478
592
7,202
13,540
13,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Supree
Cernunnos
13
1 / 1 / 4
7,923
495
10,082
10,202
4,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
WadOfTrash
Nemesis
15
2 / 1 / 3
8,861
554
7,544
13,344
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ySebxs
Zhong Kui
15
4 / 0 / 0
9,497
594
6,308
5,440
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
11
11
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Cthulhu
LenchoJR2
Cthulhu
0
2
2
0.5
W
Gilgamesh
O5SBERT
Gilgamesh
2
0
2
3
L
Osiris
OP_Copperr
Osiris
0
1
0
0
L
3
5
0
0.6
W
Cernunnos
Supree
Cernunnos
1
1
4
3
L
0
2
1
0.25
W
Nemesis
WadOfTrash
Nemesis
2
1
3
3.5
L
Thoth
1
1
0
1
W
Zhong Kui
ySebxs
Zhong Kui
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,327
Damage
36,524
55,660
Taken
54,346
34,245
Mitigated
38,146
12,251
Healing
21,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,388
552
0
2,928
11,820
9,705
93
3,470
8,350
25,154
0
L
Cthulhu
LenchoJR2
Cthulhu
6,779
863
62
4,089
16,271
11,540
0
3,383
12,769
31,403
2,240
W
Gilgamesh
O5SBERT
Gilgamesh
7,202
2,114
0
1,740
13,540
13,463
1,253
227
13,313
0
59,601
L
Osiris
OP_Copperr
Osiris
5,294
1,532
0
5,002
12,804
12,374
0
0
11,790
0
55,843
L
8,955
5,423
0
2,391
12,575
4,957
689
3,380
9,056
0
60,070
W
Cernunnos
Supree
Cernunnos
10,082
4,069
0
5,564
10,202
4,697
268
1,698
8,504
0
64,251
L
3,694
1,910
0
427
10,342
4,214
0
2,583
7,653
0
62,348
W
Nemesis
WadOfTrash
Nemesis
7,544
2,333
0
8,336
13,344
5,657
0
1,465
11,879
0
80,191
L
Thoth
1,605
169
0
280
3,668
1,160
0
1,709
1,803
30,926
748
W
Zhong Kui
ySebxs
Zhong Kui
6,308
366
0
3,141
5,440
4,624
1,172
1,670
3,770
63,280
2,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,902
Gold Earned
43,874
378
Minions Killed
470
0
Camps Cleared
0
1,429,541
Distance Traveled
1,610,577
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,115
507
34
2
0
302,283
2
L
Cthulhu
7,093
443
56
4
0
316,421
2
W
Gilgamesh
9,478
592
93
6
0
275,691
0
L
Osiris
7,643
478
82
5
0
304,942
0
L
Nut
7,389
462
88
6
0
290,239
0
W
Cernunnos
7,923
495
88
6
0
310,691
5
L
Mercury
7,075
442
92
6
0
381,494
0
W
Nemesis
8,861
554
125
8
0
424,089
0
L
Thoth
6,702
419
60
4
0
136,445
2
W
Zhong Kui
9,497
594
130
8
0
297,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role