Player Matchup

Chaac
Chaac
Crippled_Pain
Chaac
Level 149
God Stats
3W - 5L
1,754 SR
Queue Stats
157W - 156L
1,547 Elo+
Party 1
Nut
Nut
Iron_Dragon999
Nut
Level 129
God Stats
9W - 11L
1,599 SR
Queue Stats
97W - 77L
1,546 Elo+
Solo
Zeus
Zeus
MartinezB98
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,541 Elo+
Solo
Ares
Ares
Warrior Knight7
Ares
Level 149
God Stats
8W - 9L
1,656 SR
Queue Stats
628W - 613L
1,588 Elo+
Solo
Fenrir
Fenrir
speirs_2nd_lt
Fenrir
Level 129
God Stats
35W - 47L
1,596 SR
Queue Stats
245W - 290L
1,500 Elo+
Party 1
Team Averages
Level 136
1,621 SR
1,544 Elo+

VS

Team Averages
Level 129
1,563 SR
1,554 Elo+
Poseidon
Poseidon
AgenTOFErebuS
Poseidon
Level 158
God Stats
4W - 4L
1,437 SR
Queue Stats
158W - 150L
1,518 Elo+
Party 3
Horus
Horus
Boffjamin
Horus
Level 149
God Stats
3W - 1L
1,472 SR
Queue Stats
135W - 127L
1,483 Elo+
Party 3
Artemis
Artemis
NeonVoltage
Artemis
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
95W - 68L
1,594 Elo+
Solo
Serqet
Serqet
ShadowMikey
Serqet
Level 66
God Stats
9W - 2L
1,905 SR
Queue Stats
16W - 7L
1,600 Elo+
Party 2
Ra
Ra
Super123456890
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,196
585
10,051
14,409
8,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 1
7,013
501
7,431
8,574
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 3 / 1
8,443
603
5,955
8,521
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 2
6,458
461
4,981
13,616
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 1
6,432
459
7,122
14,043
6,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AgenTOFErebuS
Poseidon
13
1 / 2 / 1
7,056
504
8,467
8,985
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Boffjamin
Horus
11
0 / 0 / 3
7,176
513
3,738
11,516
7,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
NeonVoltage
Artemis
15
4 / 1 / 1
8,768
626
8,958
10,666
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
12
1 / 2 / 2
6,708
479
3,973
12,264
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 2 / 1
8,760
626
9,206
13,695
11,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
11
11
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AgenTOFErebuS
Poseidon
1
2
1
0.75
W
Horus
Boffjamin
Horus
0
0
3
1.5
L
2
4
1
0.63
L
1
1
1
1.5
L
2
3
1
0.83
W
Artemis
NeonVoltage
Artemis
4
1
1
4.5
W
Serqet
1
2
2
1
W
5
2
1
2.75
L
0
0
2
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,540
Damage
34,342
59,163
Taken
57,126
32,042
Mitigated
32,457
15,723
Healing
27,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AgenTOFErebuS
Poseidon
8,467
1,534
0
2,575
8,985
3,341
54
1,781
7,164
57,717
2,125
W
Horus
Boffjamin
Horus
3,738
2,046
2,396
7,055
11,516
7,924
0
3,182
8,334
0
24,515
L
10,051
2,225
0
4,280
14,409
8,478
0
6,508
7,781
0
73,572
L
7,431
3,180
0
1,907
8,574
3,461
0
3,821
4,222
0
67,677
L
5,955
418
0
1,140
8,521
2,900
0
424
8,051
59,220
30
W
Artemis
NeonVoltage
Artemis
8,958
3,486
0
2,745
10,666
4,490
0
3,921
6,341
0
75,199
W
Serqet
3,973
1,113
0
3,870
12,264
5,640
0
1,468
10,686
0
56,113
W
9,206
1,585
432
8,511
13,695
11,062
104
0
13,695
68,792
985
L
4,981
230
0
4,602
13,616
10,992
0
2,987
9,953
22,087
0
L
7,122
2,523
0
3,794
14,043
6,211
0
2,509
11,057
0
39,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,542
Gold Earned
38,468
442
Minions Killed
466
0
Camps Cleared
0
1,337,917
Distance Traveled
1,491,902
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,056
504
108
8
0
293,101
3
W
Horus
7,176
513
33
2
0
323,473
3
L
Chaac
8,196
585
117
8
0
261,387
0
L
Nut
7,013
501
122
9
0
267,786
2
L
Zeus
8,443
603
137
10
0
264,414
2
W
Artemis
8,768
626
121
9
0
265,916
2
W
Serqet
6,708
479
80
6
0
359,081
0
W
Ra
8,760
626
124
9
0
250,331
1
L
Ares
6,458
461
13
1
0
278,722
5
L
Fenrir
6,432
459
53
4
0
265,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role